This commit is contained in:
Zichao Lin 2024-07-17 17:07:46 +08:00
parent 60bc7b43ee
commit 2aa754d471
Signed by: earthjasonlin
GPG Key ID: 406D9913DE2E42FB
48 changed files with 2256 additions and 3804 deletions

@ -1,62 +0,0 @@
const fs = require('fs-extra')
const path = require('path')
const crypto = require('crypto')
const AdmZip = require('adm-zip')
const { version } = require('../package.json')
const hash = (data, type = 'sha256') => {
const hmac = crypto.createHmac(type, 'hk4e')
hmac.update(data)
return hmac.digest('hex')
}
const createZip = (filePath, dest) => {
const zip = new AdmZip()
zip.addLocalFolder(filePath)
zip.toBuffer()
zip.writeZip(dest)
}
const start = async () => {
copyAppZip()
const appPath = './build/win-unpacked/resources/app'
const name = 'app.zip'
const outputPath = path.resolve('./build/update/update/')
const zipPath = path.resolve(outputPath, name)
await fs.ensureDir(outputPath)
await fs.emptyDir(outputPath)
await fs.outputFile('./build/update/CNAME', 'star-rail-warp-export.css.moe')
createZip(appPath, zipPath)
const buffer = await fs.readFile(zipPath)
const sha256 = hash(buffer)
const hashName = sha256.slice(7, 12)
await fs.copy(zipPath, path.resolve(outputPath, `${hashName}.zip`))
await fs.remove(zipPath)
await fs.outputJSON(path.join(outputPath, 'manifest.json'), {
active: true,
version,
from: '0.0.1',
name: `${hashName}.zip`,
hash: sha256
})
}
const copyAppZip = () => {
try {
const dir = path.resolve('./build')
const filePath = path.resolve(dir, `StarRailWarpExport-${version}-win.zip`)
fs.copySync(filePath, path.join(dir, 'app.zip'))
} catch (e) {}
}
const copyHTML = () => {
try {
const output = path.resolve('./build/update/')
const dir = path.resolve('./src/web/')
fs.copySync(dir, output)
} catch (e) {
console.error(e)
}
}
start()

13
.github/FUNDING.yml vendored

@ -1,13 +0,0 @@
# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
issuehunt: # Replace with a single IssueHunt username
otechie: # Replace with a single Otechie username
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
custom: https://afdian.net/a/haisha

@ -1,54 +0,0 @@
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
name: Upload Release Asset
jobs:
build:
name: Upload Release Asset
runs-on: windows-latest
steps:
- name: Checkout code
uses: actions/checkout@v2
- name: Use Node.js
uses: actions/setup-node@v1
with:
node-version: '16.x'
- name: Build App
run: |
yarn --frozen-lockfile
yarn build:win64
yarn build-update
- name: Create Release
if: success()
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
draft: false
prerelease: false
- name: Upload Release Asset
if: success()
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ./build/app.zip
asset_name: StarRailWarpExport.zip
asset_content_type: application/zip
- name: Deploy update
if: success()
uses: crazy-max/ghaction-github-pages@v2
with:
commit_message: Update app
build_dir: ./build/update
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

@ -1,6 +1,6 @@
MIT License MIT License
Copyright (c) 2023 biuuu Copyright (c) 2024 earthjasonlin
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal

@ -1,10 +1,10 @@
# 星穹铁道跃迁记录导出工具 # 绝区零记录导出工具
中文 | [English](https://github.com/biuuu/star-rail-warp-export/blob/main/docs/README_EN.md) 中文 | [English](https://git.loliquq.cn/earthjasonlin/zzz-signal-search-export/blob/main/docs/README_EN.md)
这个项目由[genshin-wish-export](https://github.com/biuuu/genshin-wish-export/)修改而来,功能基本一致。 这个项目由[star-rail-warp-export](https://github.com/biuuu/star-rail-warp-export/)修改而来,功能基本一致。
一个使用 Electron 制作的小工具,需要在 Windows 64位操作系统上运行。 一个使用 Electron 制作的小工具,需要在 Windows 操作系统上运行。
通过读取游戏日志或者代理模式获取访问游戏跃迁记录 API 所需的 authKey然后再使用获取到的 authKey 来读取游戏跃迁记录。 通过读取游戏日志或者代理模式获取访问游戏跃迁记录 API 所需的 authKey然后再使用获取到的 authKey 来读取游戏跃迁记录。
@ -14,10 +14,10 @@
## 使用说明 ## 使用说明
1. 下载工具后解压 - 下载地址: [Github](https://github.com/biuuu/star-rail-warp-export/releases/latest/download/StarRailWarpExport.zip) / [蓝奏云](https://wwvt.lanzoum.com/b022mikwh) 密码:f1iy 1. 下载工具后解压 - 下载地址: [GitHub](https://github.com/earthjasonlin/zzz-signal-search-export/releases/latest/download/ZzzSignalSearchExport.zip) / [123云盘](https://www.123pan.com/s/Vs9uVv-ShhE.html)
2. 打开游戏的跃迁详情页面 2. 打开游戏的跃迁详情页面
![详情页面](/docs/wish-history.png) ![详情页面](/docs/wish-history.jpg)
3. 点击工具的“加载数据”按钮 3. 点击工具的“加载数据”按钮
@ -38,7 +38,7 @@
## Devlopment ## Devlopment
``` ```bash
# 安装模块 # 安装模块
yarn install yarn install
@ -51,4 +51,4 @@ yarn build
## License ## License
[MIT](https://github.com/biuuu/star-rail-warp-export/blob/main/LICENSE) [MIT](https://github.com/earthjasonlin/zzz-signal-search-export/blob/main/LICENSE)

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# Star Rail Warp History Exporter # Zenless Zone Zero Signal Search History Exporter
[中文](https://github.com/biuuu/star-rail-warp-export/blob/main/README.md) | English [中文](https://git.loliquq.cn/earthjasonlin/zzz-signal-search-export/blob/main/README.md) | English
This project is modified from the [genshin-wish-export](https://github.com/biuuu/genshin-wish-export/) repository, and its functions are basically the same. This project is modified from the [star-rail-warp-export](https://github.com/biuuu/star-rail-warp-export/) repository, and its functions are basically the same.
A tool made from Electron that runs on the Windows 64 bit operating system. A tool made from Electron that runs on the Windows operating system.
Read the game log or proxy to get the authKey needed to access the game warp history API, and then use the authKey to read the game wish history. Read the game log or proxy to get the authKey needed to access the game warp history API, and then use the authKey to read the game wish history.
@ -16,10 +16,11 @@ If you feel that the existing translation is inappropriate, you can send a pull
## Usage ## Usage
1. Unzip after downloading the tool - [Download](https://github.com/biuuu/star-rail-warp-export/releases/latest/download/StarRailWarpExport.zip) 1. Unzip after downloading the tool - [GitHub](https://github.com/earthjasonlin/zzz-signal-search-export/releases/latest/download/ZzzSignalSearchExport.zip)
2. Open the warp details page of the game 2. Open the warp details page of the game
![warp details](/docs/wish-history-en.png) ![warp details](/docs/wish-history-en.jpg)
3. Click the tool's "Load data" button 3. Click the tool's "Load data" button
@ -39,7 +40,7 @@ Then switch to the new account of the game, open the wish history, and click the
## Devlopment ## Devlopment
``` ```bash
# install node modules # install node modules
yarn install yarn install
@ -52,5 +53,4 @@ yarn build
## License ## License
[MIT](https://github.com/biuuu/star-rail-warp-export/blob/main/LICENSE) [MIT](https://github.com/earthjasonlin/zzz-signal-search-export/blob/main/LICENSE)

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@ -1,9 +1,9 @@
{ {
"name": "star-rail-warp-export", "name": "zzz-signal-search-export",
"version": "0.1.7", "version": "1.0.0",
"main": "./dist/electron/main/main.js", "main": "./dist/electron/main/main.js",
"author": "biuuu <https://github.com/biuuu>", "author": "earthjasonlin <https://git.loliquq.cn/earthjasonlin>",
"homepage": "https://github.com/biuuu/star-rail-warp-export", "homepage": "https://github.com/earthjasonlin/zzz-signal-search-export",
"license": "MIT", "license": "MIT",
"scripts": { "scripts": {
"dev": "node .electron-vite/dev-runner.js", "dev": "node .electron-vite/dev-runner.js",
@ -18,7 +18,6 @@
"build:web": "cross-env BUILD_TARGET=web node .electron-vite/build.js", "build:web": "cross-env BUILD_TARGET=web node .electron-vite/build.js",
"dev:web": "cross-env TARGET=web node .electron-vite/dev-runner.js", "dev:web": "cross-env TARGET=web node .electron-vite/dev-runner.js",
"start": "electron ./src/main/main.js", "start": "electron ./src/main/main.js",
"build-update": "node .electron-vite/update.js",
"dep:upgrade": "yarn upgrade-interactive --latest", "dep:upgrade": "yarn upgrade-interactive --latest",
"postinstall": "electron-builder install-app-deps" "postinstall": "electron-builder install-app-deps"
}, },
@ -35,8 +34,8 @@
"url": "http://127.0.0.1" "url": "http://127.0.0.1"
} }
], ],
"productName": "StarRailWarpExport", "productName": "ZzzSignalSearchExport",
"appId": "org.biuuu.star-rail-warp-export", "appId": "org.earthjasonlin.zzz-signal-search-export",
"directories": { "directories": {
"output": "build" "output": "build"
}, },

@ -1,85 +1,22 @@
[ [
[
"de-de",
[
{
"key": "11",
"name": "Figuren-Aktionswarp"
},
{
"key": "12",
"name": "Lichtkegel-Aktionswarp"
},
{
"key": "1",
"name": "Standardwarp"
},
{
"key": "2",
"name": "Einsteigerwarp"
}
]
],
[
"ru-ru",
[
{
"key": "11",
"name": "Прыжок события: Персонаж"
},
{
"key": "12",
"name": "Прыжок события: Световой конус"
},
{
"key": "1",
"name": "Стандартный прыжок"
},
{
"key": "2",
"name": "Прыжок новичка"
}
]
],
[
"th-th",
[
{
"key": "11",
"name": "กิจกรรมวาร์ปตัวละคร"
},
{
"key": "12",
"name": "กิจกรรมวาร์ป Light Cone"
},
{
"key": "1",
"name": "วาร์ปถาวร"
},
{
"key": "2",
"name": "วาร์ปสำหรับมือใหม่"
}
]
],
[ [
"zh-cn", "zh-cn",
[ [
{ {
"key": "11", "key": "2",
"name": "角色活动跃迁" "name": "独家频段"
}, },
{ {
"key": "12", "key": "3",
"name": "光锥活动跃迁" "name": "音擎频段"
}, },
{ {
"key": "1", "key": "1",
"name": "常驻跃迁" "name": "常驻频段"
}, },
{ {
"key": "2", "key": "5",
"name": "新手跃迁" "name": "邦布频段"
} }
] ]
], ],
@ -87,20 +24,20 @@
"zh-tw", "zh-tw",
[ [
{ {
"key": "11", "key": "2",
"name": "角色活動躍遷" "name": "獨家頻段"
}, },
{ {
"key": "12", "key": "3",
"name": "光錐活動躍遷" "name": "音擎頻段"
}, },
{ {
"key": "1", "key": "1",
"name": "常駐躍遷" "name": "常駐頻段"
}, },
{ {
"key": "2", "key": "5",
"name": "新手躍遷" "name": "邦布頻段"
} }
] ]
], ],
@ -108,167 +45,20 @@
"en-us", "en-us",
[ [
{ {
"key": "11", "key": "2",
"name": "Character Event Warp" "name": "Exclusive Channel"
}, },
{ {
"key": "12", "key": "3",
"name": "Light Cone Event Warp" "name": "W-Engine Channel"
}, },
{ {
"key": "1", "key": "1",
"name": "Regular Warp" "name": "Stable Channel"
}, },
{ {
"key": "2", "key": "5",
"name": "Starter Warp" "name": "Bangboo Channel"
}
]
],
[
"es-es",
[
{
"key": "11",
"name": "Salto de evento de personaje"
},
{
"key": "12",
"name": "Salto de evento de cono de luz"
},
{
"key": "1",
"name": "Salto normal"
},
{
"key": "2",
"name": "Salto de principiante"
}
]
],
[
"fr-fr",
[
{
"key": "11",
"name": "Saut hyperespace événement de personnage"
},
{
"key": "12",
"name": "Saut hyperespace événement de cônes de lumière"
},
{
"key": "1",
"name": "Saut hyperespace classique"
},
{
"key": "2",
"name": "Saut hyperespace de départ"
}
]
],
[
"id-id",
[
{
"key": "11",
"name": "Event Warp Karakter"
},
{
"key": "12",
"name": "Event Warp Light Cone"
},
{
"key": "1",
"name": "Warp Reguler"
},
{
"key": "2",
"name": "Warp Pemula"
}
]
],
[
"ja-jp",
[
{
"key": "11",
"name": "イベント跳躍・キャラクター"
},
{
"key": "12",
"name": "イベント跳躍・光円錐"
},
{
"key": "1",
"name": "恒常跳躍"
},
{
"key": "2",
"name": "初心者跳躍"
}
]
],
[
"ko-kr",
[
{
"key": "11",
"name": "캐릭터 이벤트 워프"
},
{
"key": "12",
"name": "광추 이벤트 워프"
},
{
"key": "1",
"name": "상시 워프"
},
{
"key": "2",
"name": "초보자 워프"
}
]
],
[
"pt-pt",
[
{
"key": "11",
"name": "Salto Hiperespacial de Evento de Personagem"
},
{
"key": "12",
"name": "Salto Hiperespacial de Evento de Cone de Luz"
},
{
"key": "1",
"name": "Salto Hiperespacial Permanente"
},
{
"key": "2",
"name": "Salto Hiperespacial Inicial"
}
]
],
[
"vi-vn",
[
{
"key": "11",
"name": "Bước Nhảy Sự Kiện Nhân Vật"
},
{
"key": "12",
"name": "Bước Nhảy Sự Kiện Nón Ánh Sáng"
},
{
"key": "1",
"name": "Bước Nhảy Vĩnh Viễn"
},
{
"key": "2",
"name": "Bước Nhảy Tân Thủ"
} }
] ]
] ]

@ -1,81 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "Lade Daten",
"ui.button.update": "Aktualisieren",
"ui.button.excel": "In Excel exportieren",
"ui.button.srgf": "In JSON exportieren",
"ui.button.url": "Eingabe URL",
"ui.button.setting": "Einstellungen",
"ui.button.option": "Optionen",
"ui.button.startProxy": "Proxy modus",
"ui.select.newAccount": "Neuer Nutzer",
"ui.hint.newAccount": "Daten von anderen Nutzern exportieren",
"ui.hint.init": "Bitte öffne deinen Wunschlverlauf im Spiel bevor du versuchst deine Wunschdaten zu laden",
"ui.hint.lastUpdate": "Letzte Aktualisierung",
"ui.hint.failed": "Oops, irgendetwas ist schief gelaufen",
"ui.win.title": "",
"ui.data.total": "Total",
"ui.data.times": "Wünsche",
"ui.data.sum": "Angehäuft",
"ui.data.no5star": "Wünsche ohne 5 Sterne",
"ui.data.character": "Character",
"ui.data.weapon": "",
"ui.data.star5": "5 Sterne",
"ui.data.star4": "4 Sterne",
"ui.data.star3": "3 Sterne",
"ui.data.history": "5 Sterne verlauf",
"ui.data.average": "Durschnittlicher 5 Sterne",
"ui.data.chara5": "5 Sterne Character",
"ui.data.chara4": "4 Sterne Character",
"ui.data.weapon5": "",
"ui.data.weapon4": "",
"ui.data.weapon3": "",
"ui.setting.title": "Einstellungen",
"ui.setting.language": "Sprache",
"ui.setting.languageHint": "Wenn eine Übersetzung fehlt, wird Englisch als Standardsparche ausgewählt.",
"ui.setting.logType": "Aufzeichnungstyp",
"ui.setting.auto": "Automatisch",
"ui.setting.cnServer": "CN Server",
"ui.setting.seaServer": "Globaler Server",
"ui.setting.logTypeHint": "Wähle aus, welche von dem Server generierten Aufzeichnungen benutzt werden sollen, wenn zum ersten mal die URL von den Spielaufzeichnungen erworben wird",
"ui.setting.autoUpdate": "Automatische Aktualisierung",
"ui.setting.proxyMode": "Proxy modus",
"ui.setting.proxyModeHint": "Wenn das Erwerben der URL von den Systemaufzeichnungen scheitert, nutz den Systemproxy",
"ui.setting.closeProxy": "Deaktiviere den Systemproxy",
"ui.setting.closeProxyHint": "Wenn der Proxymodus aktiviert ist und das Programm abstürzt kann es zu unerwünschten Folgen für dein System führen. Du kannst diesen Knopf drücken, um die Systemproxy Einstellungen zurückzusetzen.",
"ui.about.title": "Über uns",
"ui.about.license": "Diese Software ist Open-Source und nutzt die MIT Lizenz.",
"ui.urlDialog.title": "Gebe die URL manuell ein",
"ui.urlDialog.hint": "Diese Funktion sollte nur benutzt werden, falls Sie wissen, welche URL hier benötigt wird",
"ui.urlDialog.placeholder": "Bitte gebe die URL mit den Authentifizierungsinformationen ein",
"ui.common.cancel": "Abbrechen",
"ui.common.ok": "Weiter",
"log.save.failed": "Lokale Daten konnten nicht gespeichert werden",
"log.file.notFound": "Die Wunschaufzeichnungen konnten nicht gefunden werden, stelle sicher, dass du im Spiel deinen Wunschverlauf schon geöffnet hast",
"log.url.notFound": "Konnte die URL nicht finden",
"log.file.readFailed": "Konnte die Aufzeichnungen nicht lesen",
"log.fetch.retry": "Das Verarbeiten von ${name} auf Seite ${page} ist gescheitertversuche in 5 Sekunden erneut, zum ${count}. mal…",
"log.fetch.retryFailed": "Das Verarbeiten von ${name} auf Seite ${page} ist gescheitert, maximale Versuche wurden erreicht",
"log.fetch.interval": "Verarbeite ${name} auf Seite ${page}1 Sekunde Timeout für 10 Seiten…",
"log.fetch.current": "Verarbeite ${name} auf Seite ${page}",
"log.fetch.authTimeout": "Die Nutzer Authentifizierung ist abgelaufen, bitte öffne im Spiel die Wunschaufzeichnungen erneut.",
"log.fetch.gachaType": "Wunschtyp wird erworben, bitte warten",
"log.fetch.gachaTypeOk": "Wunschtyp erworben",
"log.url.lackAuth": "Der Authentifizierungsschlüssel konnte in der URL nicht aufgefunden werden",
"log.proxy.hint": "Nutze den Proxymodus [${ip}:${port}] um die URL zu erwerben, bitte öffne im Spiel die Wunschaufzeichnungen erneut.",
"log.url.notFound2": "URL konnte nicht gefunden werden, bitte stelle sicher, dass du deinen Wunschverlauf schon einmal im Spiel geöffnet hast",
"log.url.incorrect": "URL Parameter konnten nicht erworben werden",
"log.autoUpdate.success": "Die automatische aktualisierung war erfolgreich, bitte starten sie das Programm neu",
"excel.header.time": "zeit",
"excel.header.name": "name",
"excel.header.type": "typ",
"excel.header.rank": "seltenheit",
"excel.header.total": "ingesammt",
"excel.header.pity": "innerhalb von pity",
"excel.header.remark": "bemerkung",
"excel.wish2": "Wunsch 2",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Excel Datei",
"srgf.fileType": "Star Rail Gacha Log Format Datei"
}

@ -19,23 +19,26 @@
"ui.hint.lastUpdate": "Last update", "ui.hint.lastUpdate": "Last update",
"ui.hint.failed": "Oops, something failed", "ui.hint.failed": "Oops, something failed",
"ui.hint.relaunchHint": "The update has been completed, it will take effect after clicking the button to restart the tool", "ui.hint.relaunchHint": "The update has been completed, it will take effect after clicking the button to restart the tool",
"ui.win.title": "Star Rail Warp History Exporter", "ui.win.title": "Zenless Zone Zero Signal Search History Exporter",
"ui.data.total": "Total", "ui.data.total": "Total",
"ui.data.times": "Pulls", "ui.data.times": "Pulls",
"ui.data.sum": "Accumulated", "ui.data.sum": "Accumulated",
"ui.data.no5star": "pulls without a 5 star", "ui.data.no4star": "pulls without a S-Rank",
"ui.data.character": "Character", "ui.data.character": "Agents",
"ui.data.weapon": "Light Cone", "ui.data.weapon": "W-Engines",
"ui.data.star5": "5 star", "ui.data.bang": "Bangboo",
"ui.data.star4": "4 star", "ui.data.star4": "S-Rank",
"ui.data.star3": "3 star", "ui.data.star3": "A-Rank",
"ui.data.history": "5 star history", "ui.data.star2": "B-Rank",
"ui.data.average": "5 star on average", "ui.data.history": "S-Rank history",
"ui.data.chara5": "5 star character", "ui.data.average": "S-Rank on average",
"ui.data.chara4": "4 star character", "ui.data.chara4": "S-Rank Agents",
"ui.data.weapon5": "5 star Light Cone", "ui.data.chara3": "A-Rank Agents",
"ui.data.weapon4": "4 star Light Cone", "ui.data.weapon4": "S-Rank W-Engines",
"ui.data.weapon3": "3 star Light Cone", "ui.data.weapon3": "A-Rank W-Engines",
"ui.data.weapon2": "B-Rank W-Engines",
"ui.data.bang4": "S-Rank Bangboo",
"ui.data.bang3": "A-Rank Bangboo",
"ui.setting.title": "Settings", "ui.setting.title": "Settings",
"ui.setting.language": "Language", "ui.setting.language": "Language",
"ui.setting.languageHint": "When the translation is missing, English will be displayed by default.", "ui.setting.languageHint": "When the translation is missing, English will be displayed by default.",
@ -78,13 +81,12 @@
"log.fetch.interval": "Processing ${name} of page ${page}1 second timeout every 10 pages……", "log.fetch.interval": "Processing ${name} of page ${page}1 second timeout every 10 pages……",
"log.fetch.current": "Processing ${name} of page ${page}", "log.fetch.current": "Processing ${name} of page ${page}",
"log.fetch.authTimeout": "User authentication expired, please reopen warp history inside the game client.", "log.fetch.authTimeout": "User authentication expired, please reopen warp history inside the game client.",
"log.fetch.gachaType": "Getting warp type, please wait", "log.fetch.gachaType": "Getting signal search type, please wait",
"log.fetch.gachaTypeOk": "Warp type acquired", "log.fetch.gachaTypeOk": "Signal search type acquired",
"log.url.lackAuth": "Authkey not found in URL", "log.url.lackAuth": "Authkey not found in URL",
"log.proxy.hint": "Using proxy mode [${ip}:${port}] to get URLplease reopen warp history inside the game client.", "log.proxy.hint": "Using proxy mode [${ip}:${port}] to get URLplease reopen warp history inside the game client.",
"log.url.notFound2": "Unable to find URL, please make sure you already opened warp history inside the game client", "log.url.notFound2": "Unable to find URL, please make sure you already opened warp history inside the game client",
"log.url.incorrect": "Unable to get URL parameters", "log.url.incorrect": "Unable to get URL parameters",
"log.autoUpdate.success": "Auto update successfulplease restart the program",
"excel.header.time": "time", "excel.header.time": "time",
"excel.header.name": "name", "excel.header.name": "name",
"excel.header.type": "type", "excel.header.type": "type",
@ -92,12 +94,12 @@
"excel.header.total": "total", "excel.header.total": "total",
"excel.header.pity": "within pity", "excel.header.pity": "within pity",
"excel.header.remark": "remark", "excel.header.remark": "remark",
"excel.wish2": "Warp 2", "excel.wish2": "Signal Search 2",
"excel.customFont": "Arial", "excel.customFont": "Arial",
"excel.filePrefix": "Star Rail Warp logger", "excel.filePrefix": "Zenless Zone Zero Signal Search Log",
"excel.fileType": "Excel file", "excel.fileType": "Excel file",
"srgf.fileType": "Star Rail Gacha Log Format file", "srgf.fileType": "Zenless Zone Zero Gacha Log Format file (SRGF)",
"ui.extra.cacheClean": "1. Confirm whether the warp history in the game has been opened, and if the error \"User authentication expired\" still appears, try the following steps \n2. Close the game window of Star Rail \n3. Click the \"Open Web Cache Folder\" button above to open the \"Cache\" folder \n4. Delete the \"Cache_ Data\" folder \n5. Start the Star Rail game and open the warp history page in the game \n6. Close this dialog and click the \"Update Data\" button", "ui.extra.cacheClean": "1. Confirm whether the search history in the game has been opened, and if the error \"User authentication expired\" still appears, try the following steps \n2. Close the game window of Zenless Zone Zero \n3. Click the \"Open Web Cache Folder\" button above to open the \"Cache\" folder \n4. Delete the \"Cache_Data\" folder \n5. Start the Zenless Zone Zero game and open the search history page in the game \n6. Close this dialog and click the \"Update Data\" button",
"ui.extra.findCacheFolder": "If the \"Open cache folder\" button does not respond, you can manually find the game's web cache folder. The directory is \"Your game installation path/Star Rail/Games/StarRail_Data/webCaches/Cache/\"", "ui.extra.findCacheFolder": "If the \"Open cache folder\" button does not respond, you can manually find the game's web cache folder. The directory is \"Your game installation path/ZenlessZoneZero_Data/webCaches/Cache/\"",
"ui.extra.urlCopied": "URL Copied" "ui.extra.urlCopied": "URL Copied"
} }

@ -1,77 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "Obtener datos",
"ui.button.update": "Actualizar",
"ui.button.excel": "Exportar a Excel",
"ui.button.url": "Introducir URL",
"ui.button.setting": "Ajustes",
"ui.button.option": "Opciones",
"ui.button.startProxy": "Modo proxy",
"ui.select.newAccount": "Nueva cuenta",
"ui.hint.newAccount": "Exportar datos de otras cuentas",
"ui.hint.init": "Por favor, abre el historial de deseos en el juego antes de pulsar en el botón 'Obtener datos'.",
"ui.hint.lastUpdate": "Última actualización",
"ui.hint.failed": "Ups, algo ha fallado",
"ui.win.title": "",
"ui.data.total": "Total",
"ui.data.times": "tiradas",
"ui.data.sum": "acumuladas.",
"ui.data.no5star": "tiradas sin un 5 estrellas",
"ui.data.character": "Personaje",
"ui.data.weapon": "",
"ui.data.star5": "5 estrellas",
"ui.data.star4": "4 estrellas",
"ui.data.star3": "3 estrellas",
"ui.data.history": "Historial de 5 estrellas",
"ui.data.average": "Promedio de tiradas para un 5 estrellas",
"ui.data.chara5": "Personaje 5 estrellas",
"ui.data.chara4": "Personaje 4 estrellas",
"ui.data.weapon5": "",
"ui.data.weapon4": "",
"ui.data.weapon3": "",
"ui.setting.title": "Ajustes",
"ui.setting.language": "Idiomas",
"ui.setting.languageHint": "Si no se encuentra una traducción se mostrará en inglés por defecto.",
"ui.setting.logType": "Tipo de log",
"ui.setting.auto": "Auto",
"ui.setting.cnServer": "Servidor CN",
"ui.setting.seaServer": "Servidor global",
"ui.setting.logTypeHint": "Elige qué logs generados por el servidor se utilizarán primero al obtener la URL de los logs del juego.",
"ui.setting.autoUpdate": "Actualización automática",
"ui.setting.proxyMode": "Modo proxy",
"ui.setting.proxyModeHint": "Cuando no se pueda obtener la URL de los logs del sistema utiliza el modo proxy.",
"ui.setting.closeProxy": "Desactivar proxy del sistema",
"ui.setting.closeProxyHint": "Al seleccionar el modo proxy si el programa falla puede causar resultados no deseados que pueden afectar a tu sistema. Puede hacer click en este botón para borrar la configuración del proxy del sistema.",
"ui.about.title": "",
"ui.about.license": "Este software es opensource con licencia MIT.",
"ui.urlDialog.title": "Introducir URL manualmente",
"ui.urlDialog.hint": "Utiliza esta función solo si sabes qué URL se necesita introducir",
"ui.urlDialog.placeholder": "Introduce la URL con la información de autenticación",
"ui.common.cancel": "Cancelar",
"ui.common.ok": "OK",
"log.save.failed": "Error al guardar datos locales",
"log.file.notFound": "No se han podido encontrar los logs del juego, asegurate de que has abierto el historial de deseos dentro del juego.",
"log.url.notFound": "No se ha podido encontrar la URL",
"log.file.readFailed": "Error al leer los logs",
"log.fetch.retry": "Error al procesar ${name} en la página ${page}. Reintentando en 5 segudos por ${count} vez",
"log.fetch.retryFailed": "Error al procesar ${name} en la página ${page}alcanzado el número máximo de intentos",
"log.fetch.interval": "Procesando ${name} en la página ${page}1 segundo de tiempo de espera cada 10 páginas",
"log.fetch.current": "Procesando ${name} en la página ${page}",
"log.fetch.authTimeout": "La autenticación ha expirado, Abre de nuevo el historial de deseos en el juego.",
"log.fetch.gachaType": "Obteniendo el tipo de deseo",
"log.fetch.gachaTypeOk": "Tipo de deseo obtenido",
"log.url.lackAuth": "No se encuentra la Authkey en la URL",
"log.proxy.hint": "Usando modo proxy [${ip}:${port}] para obtener la URL, Abre de nuevo el historial de deseos en el juego.",
"log.url.notFound2": "Error al obtener la URL, asegurate de que has abierto el historial de deseos dentro del juego.",
"log.url.incorrect": "Error al obtener los parámetros de la URL",
"log.autoUpdate.success": "Actualizado correctamente, reinicia el programa",
"excel.header.time": "tiempo",
"excel.header.name": "nombre",
"excel.header.type": "tipo",
"excel.header.rank": "rareza",
"excel.header.total": "total",
"excel.header.pity": "pity",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Excel file"
}

@ -1,103 +0,0 @@
{
"symbol.colon": " : ",
"ui.button.load": "Charger les données",
"ui.button.update": "Mettre à jour",
"ui.button.directUpdate": "Mise à jour directe",
"ui.button.files": "Exporter les fichiers",
"ui.button.excel": "Exporter vers Excel",
"ui.button.srgf": "Exporter vers JSON",
"ui.button.url": "URL d'import",
"ui.button.setting": "Paramètres",
"ui.button.option": "Options",
"ui.button.startProxy": "Mode Proxy",
"ui.button.solution": "Solution",
"ui.button.cacheFolder": "Ouvrir le dossier de cache",
"ui.button.copyUrl": "Copier l'URL",
"ui.select.newAccount": "Nouveau compte",
"ui.hint.newAccount": "Charger les données d'autres comptes",
"ui.hint.init": "Veuillez ouvrir votre historique de sauts hyperespaces depuis le client du jeu avant de cliquer sur le bouton 'Charger les données'.",
"ui.hint.lastUpdate": "Dernière mise à jour",
"ui.hint.failed": "Oups, une erreur est survenue...",
"ui.hint.relaunchHint": "La mise à jour est terminée, elle prendra effet après avoir cliqué sur le bouton permettant le redémarrage de l'outil",
"ui.win.title": "Outil d'export de l'historique de sauts hyperespaces de Star Rail",
"ui.data.total": "Total de",
"ui.data.times": "tirages.",
"ui.data.sum": "Vous avez effectué",
"ui.data.no5star": "tirages sans 5★.",
"ui.data.character": "Personnage",
"ui.data.weapon": "Cône de lumière",
"ui.data.star5": "5★",
"ui.data.star4": "4★",
"ui.data.star3": "3★",
"ui.data.history": "Historique de 5★",
"ui.data.average": "Moyenne de tirages de 5★",
"ui.data.chara5": "Personnage 5★",
"ui.data.chara4": "Personnage 4★",
"ui.data.weapon5": "Cône de lumière 5★",
"ui.data.weapon4": "Cône de lumière 4★",
"ui.data.weapon3": "Cône de lumière 3★",
"ui.setting.title": "Paramètres",
"ui.setting.language": "Langue",
"ui.setting.languageHint": "L'anglais sera utilisé par défaut si la traduction sélectionnée n'est pas disponible.",
"ui.setting.logType": "Type de journalisation",
"ui.setting.auto": "Automatique",
"ui.setting.cnServer": "Serveur Chinois",
"ui.setting.seaServer": "Serveur Global",
"ui.setting.logTypeHint": "Choisissez les journaux générés par le serveur à utiliser en priorité lors de la récupération de l'URL à partir des journaux du jeu.",
"ui.setting.dataManagerHint": "Les données inutilisées peuvent être supprimées",
"ui.setting.autoUpdate": "Mise à jour automatique",
"ui.setting.hideNovice": "Masquer les sauts hyperespaces de départ",
"ui.setting.proxyMode": "Mode Proxy",
"ui.setting.proxyModeHint": "Si la récupération de l'URL depuis les journaux système échoue, utilisez le proxy système.",
"ui.setting.fetchFullHistory": "Récupérer l'intégralité des données",
"ui.setting.fetchFullHistoryHint": "Lorsque cette option est active, cliquez sur le bouton \"Mettre à jour les données\" pour récupérer tous les enregistrements des tirages des 6 derniers mois. Cette fonction peut être utilisée si des erreurs figurent dans les données des 6 derniers mois.",
"ui.setting.closeProxy": "Désactiver le proxy système",
"ui.setting.closeProxyHint": "Si le programme se bloque lorsque vous choisissez le mode proxy, des résultats indésirables susceptibles d'affecter votre système peuvent survenir. Vous pouvez cliquer sur ce bouton pour réinitialiser les paramètres du proxy système.",
"ui.about.title": "À propos",
"ui.about.license": "Ce logiciel est open source et sous licence MIT.",
"ui.urlDialog.title": "Saisir l'URL d'import manuellement",
"ui.urlDialog.hint": "Cette fonctionnalité ne doit être utilisée que lorsque vous savez quel type d'URL est nécessaire ici.",
"ui.urlDialog.placeholder": "Veuillez saisir l'URL avec les informations d'authentification.",
"ui.common.cancel": "Annuler",
"ui.common.ok": "OK",
"ui.common.data": "Données",
"ui.common.dataManage": "Gestion de données",
"ui.common.updateTime": "Date de mise à jour",
"ui.common.status": "Statut",
"ui.common.action": "Action",
"ui.common.deleted": "Supprimé",
"ui.common.normal": "Normal",
"ui.common.delete": "Supprimer",
"ui.common.restore": "Restaurer",
"log.save.failed": "Échec de la sauvegarde des données locales.",
"log.file.notFound": "Les journaux du jeu sont introuvables, veuillez vous assurer que vous avez déjà ouvert l'historique de sauts hyperespaces dans le client du jeu.",
"log.url.notFound": "URL introuvable.",
"log.file.readFailed": "Échec de la lecture des journaux.",
"log.fetch.retry": "Échec de la récupération des ${name} - page ${page}, nouvelle tentative dans 5 secondes pour la ${count}e fois……",
"log.fetch.retryFailed": "Échec de la récupération des ${name} - page ${page}, nombre de tentatives maximum atteint.",
"log.fetch.interval": "Récupération des ${name} - page ${page}, délai de 1 seconde toutes les 10 pages……",
"log.fetch.current": "Récupération des ${name} - page ${page}.",
"log.fetch.authTimeout": "L'authentification de l'utilisateur a expiré, veuillez rouvrir l'historique des sauts hyperespaces dans le client du jeu.",
"log.fetch.gachaType": "Récupération du type de sauts hyperespaces, veuillez patienter.",
"log.fetch.gachaTypeOk": "Le type de sauts hyperespaces a été récupéré.",
"log.url.lackAuth": "Clé d'authentification introuvable dans l'URL.",
"log.proxy.hint": "Utilisation du mode proxy [${ip}:${port}] pour obtenir l'URL, veuillez rouvrir l'historique des sauts hyperespaces dans le client du jeu.",
"log.url.notFound2": "URL introuvable, veuillez vous assurer que vous avez déjà ouvert l'historique de sauts hyperespaces dans le client du jeu.",
"log.url.incorrect": "Impossible d'obtenir les paramètres d'URL.",
"log.autoUpdate.success": "Mise à jour automatique réussie, veuillez redémarrer le programme.",
"excel.header.time": "Date",
"excel.header.name": "Nom",
"excel.header.type": "Type",
"excel.header.rank": "Rareté",
"excel.header.total": "Tirages",
"excel.header.pity": "Pity 5★",
"excel.header.remark": "Commentaire",
"excel.wish2": "Sauts hyperespaces 2",
"excel.customFont": "Arial",
"excel.filePrefix": "StarRail_historique_sauts",
"excel.fileType": "Classeur Excel",
"srgf.fileType": "Fichier Star Rail Gacha Log Format",
"ui.extra.cacheClean": "1. Vérifiez si l'historique de sauts hyperespaces du jeu a été ouvert et si l'erreur \"Authentification utilisateur expirée\" apparaît toujours, essayez les étapes suivantes \n2. Fermez la fenêtre de jeu de Star Rail \n3. Cliquez sur le bouton \"Ouvrir le dossier de cache Web\" ci-dessus pour ouvrir le dossier \"Cache\" \n4. Supprimez le dossier \"Cache_Data\" \n5. Démarrez le jeu Star Rail et ouvrez la page d'historique de sauts hyperespaces dans le jeu \n6. Fermez cette boîte de dialogue et cliquez sur le bouton \"Mettre à jour les données\"",
"ui.extra.findCacheFolder": "Si le bouton \"Ouvrir le dossier de cache\" ne répond pas, vous pouvez rechercher manuellement le dossier de cache web du jeu. Le répertoire est \"Chemin d'installation de votre jeu/Star Rail/Games/StarRail_Data/webCaches/Cache/\"",
"ui.extra.urlCopied": "URL copiée"
}

@ -1,77 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "Muat data",
"ui.button.update": "Perbarui",
"ui.button.excel": "Ekspor Excel",
"ui.button.url": "Masukkan URL",
"ui.button.setting": "Pengaturan",
"ui.button.option": "Pilihan",
"ui.button.startProxy": "Mode proksi",
"ui.select.newAccount": "Akun baru",
"ui.hint.newAccount": "Ekspor data dari akun lain",
"ui.hint.init": "Silakan buka riwayat permohonan anda di dalam klien permainan sebelum klik pada tombol 'Muat data' ",
"ui.hint.lastUpdate": "Terakhir diperbarui",
"ui.hint.failed": "Aduhh, tampaknya gagal",
"ui.win.title": "",
"ui.data.total": "Total",
"ui.data.times": "Pulls",
"ui.data.sum": "Akumulasi",
"ui.data.no5star": "pulls tanpa ★ 5",
"ui.data.character": "Karakter",
"ui.data.weapon": "★ 5",
"ui.data.star4": "★ 4",
"ui.data.star3": "★ 3",
"ui.data.history": "Riwayat ★ 5",
"ui.data.average": "★ 5 dalam rata - rata",
"ui.data.chara5": "★ 5 karakter",
"ui.data.chara4": "★ 4 karakter",
"ui.data.weapon5": "★ 5 senjata",
"ui.data.weapon4": "★ 4 senjata",
"ui.data.weapon3": "★ 3 senjata",
"ui.setting.title": "Pengatuan",
"ui.setting.language": "Bahasa",
"ui.setting.languageHint": "Jika terjemahan hilang, Bahasa Inggris akan ditampilkan secara default.",
"ui.setting.logType": "Tipe catatan",
"ui.setting.auto": "Auto",
"ui.setting.cnServer": "Server China",
"ui.setting.seaServer": "Server Global",
"ui.setting.logTypeHint": "Pilih catatan yang dihasilkan dari server mana yang akan digunakan pertama kali saat memperoleh URL di dalam catatan permainan",
"ui.setting.autoUpdate": "Automatis perbarui",
"ui.setting.proxyMode": "Mode proksi",
"ui.setting.proxyModeHint": "Ketika kita gagal mengambil URL dari catatan sistem, gunakan proksi sistem",
"ui.setting.closeProxy": "Matikan sistem proksi",
"ui.setting.closeProxyHint": "Ketika anda memilih mode proksi, jika program macet dapat menyebabkan hasil yang tidak diinginkan yang dapat mempengaruhi sistem anda. Anda dapat klik tombol ini untuk menghapus pengaturan sistem proksi.",
"ui.about.title": "Tentang",
"ui.about.license": "Perangkat lunak ini opensource menggunakan lisensi MIT.",
"ui.urlDialog.title": "Masukkan URL secara manual",
"ui.urlDialog.hint": "Fungsi ini hanya boleh digunakan jika anda memahami URL apa yang dibutuhkan di sini",
"ui.urlDialog.placeholder": "Silakan masukkan URL dengan informasi autentikasi",
"ui.common.cancel": "Batalkan",
"ui.common.ok": "OK",
"log.save.failed": "Gagal untuk menyimpan data lokal",
"log.file.notFound": "Tidak bisa menemukan catatan permainan, pastikan anda telah membuka riwayat permohonan di dalam klien permainan",
"log.url.notFound": "Tidak dapat menemukan URL",
"log.file.readFailed": "Gagal membaca catatan",
"log.fetch.retry": "Proses ${name} dari halaman $ {page} gagal, mencoba lagi dalam 5 detik untuk waktu ${count} ……",
"log.fetch.retryFailed": "Proses ${name} dari halaman $ {page} gagal, waktu coba lagi telah mencapai batas maksimum",
"log.fetch.interval": "Proses ${name} dari halaman ${page} waktu tunggu 1 detik setiap 10 halaman ……",
"log.fetch.current": "Proses ${name} dari halaman $ {page}",
"log.fetch.authTimeout": "Autentikasi pengguna kedaluwarsa, buka kembali riwayat permohonan di dalam klien permainan.",
"log.fetch.gachaType": "Sedang mengambil tipe permohonan, silahkan tunggu",
"log.fetch.gachaTypeOk": "Jenis permohonan diperoleh",
"log.url.lackAuth": "Authkey tidak ditemukan di URL",
"log.proxy.hint": "Menggunakan mode proksi [${ip}:${port}] untuk mendapatkan URL, buka kembali riwayat permohonan di dalam klien permainan.",
"log.url.notFound2": "Tidak dapat menemukan URL, pastikan Anda telah membuka riwayat permohonan di dalam klien permainan",
"log.url.incorrect": "Tidak bisa mendapatkan parameter URL",
"log.autoUpdate.success": "Pembaruan otomatis berhasil, mulai ulang program",
"excel.header.time": "waktu",
"excel.header.name": "nama",
"excel.header.type": "tipe",
"excel.header.rank": "rarity",
"excel.header.total": "total",
"excel.header.pity": "dengan pity",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Excel file"
}

@ -1,69 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "Carregar dados",
"ui.button.update": "Atualizar",
"ui.button.excel": "Exportar Planilha",
"ui.button.setting": "Configurações",
"ui.select.newAccount": "Nova conta",
"ui.hint.newAccount": "Exportar dados de outras contas",
"ui.hint.init": "Abra o Histórico de Desejos dentro do jogo antes de clicar no botão 'Carregar dados'",
"ui.hint.lastUpdate": "Última atualização",
"ui.hint.failed": "Ops falha inesperada!",
"ui.win.title": "",
"ui.data.total": "Total",
"ui.data.times": "Desejos",
"ui.data.sum": "Acumulados",
"ui.data.no5star": "Desejos sem 5 estrelas",
"ui.data.character": "Personagem",
"ui.data.weapon": "Arma",
"ui.data.star5": "5 estrelas",
"ui.data.star4": "4 estrelas",
"ui.data.star3": "3 estrelas",
"ui.data.history": "Histórico 5 estrelas",
"ui.data.average": "Média 5 estrelas",
"ui.data.chara5": "Personagem 5 estrelas",
"ui.data.chara4": "Personagem 4 estrelas",
"ui.data.weapon5": "Arma 5 estrelas",
"ui.data.weapon4": "Arma 4 estrelas",
"ui.data.weapon3": "Arma 3 estrelas",
"ui.setting.title": "Configurações",
"ui.setting.language": "Idioma",
"ui.setting.languageHint": "Caso uma tradução esteja faltando, por padrão é exibido o idioma Inglês.",
"ui.setting.logType": "Tipo de registro",
"ui.setting.auto": "Auto",
"ui.setting.cnServer": "Servidor CN",
"ui.setting.seaServer": "Servidor Global",
"ui.setting.logTypeHint": "Selecione o servidor em que serão gerados os registros ao adquirir a URL dos registros dentro do jogo.",
"ui.setting.autoUpdate": "Atualizar automáticamente",
"ui.setting.proxyMode": "Modo Proxy",
"ui.setting.proxyModeHint": "Caso não seja possível obter a URL registros do sistema, use o proxy do sistema.",
"ui.setting.closeProxy": "Desativar proxy do sistema",
"ui.setting.closeProxyHint": "Ao escolher o modo proxy, caso o programa pare de funcionar possa ser que ocorra resultados indesejados que afetem o seu sistema. Caso isso aconteça, clique neste botão para limpar as configurações de proxy do sistema.",
"ui.about.title": "Sobre",
"ui.about.license": "Este é um software de código aberto usando licença MIT.",
"log.save.failed": "Falha ao salvar dados",
"log.file.notFound": "Não foi possível encontrar registros do jogo, tenha certeza de ter aberto o Histórico de Desejos dentro do jogo",
"log.url.notFound": "Não foi possível encontrar a URL",
"log.file.readFailed": "Falha ao ler registros",
"log.fetch.retry": "Processando ${name} da página ${page} falhoutentando novamente em 5 segundos pela ${count} vez……",
"log.fetch.retryFailed": "Processando ${name} da página ${page} falhou, número de tentativas atingiu o limite",
"log.fetch.interval": "Processando ${name} da página ${page}intervalo de 1 segundo a cada 10 páginas……",
"log.fetch.current": "Processando ${name} da página ${page}",
"log.fetch.authTimeout": "Autenticação do usuário expirou, reabra novamente o Histórico de Desejos em seu jogo.",
"log.fetch.gachaType": "Carregando tipo de Desejo, aguarde.",
"log.fetch.gachaTypeOk": "Tipo de Desejo adquirido",
"log.url.lackAuth": "Chave-acesso não encontrada na URL",
"log.proxy.hint": "Usando modo proxy [${ip}:${port}] para conseguir a URL, reabra novamente o Histórico de Desejos em seu jogo.",
"log.url.notFound2": "Não foi possível encontrar a URL, tenha certeza de ter aberto o Histórico de Desejos dentro do jogo",
"log.url.incorrect": "Não foi possível conseguir os parametros de URL",
"log.autoUpdate.success": "Atualização automática bem-sucedida, por gentiliza reabra o programa",
"excel.header.time": "DATA/HORÁRIO",
"excel.header.name": "NOME",
"excel.header.type": "TIPO",
"excel.header.rank": "RARIDADE",
"excel.header.total": "TOTAL",
"excel.header.pity": "DENTRO DO PITY",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Excel file"
}

@ -1,72 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "Загрузить данные",
"ui.button.update": "Обновить данные",
"ui.button.excel": "Экспортировать в Excel",
"ui.button.setting": "Настройки",
"ui.select.newAccount": "Добавить аккаунт",
"ui.hint.newAccount": "Экспорт данных из другой учетной записи",
"ui.hint.init": "Пожалуйста, откройте любую историю своих молитв в игре, прежде чем нажимать кнопку 'Загрузить данные'",
"ui.hint.lastUpdate": "Последнее обновление",
"ui.hint.failed": "Упс, что-то пошло не так..",
"ui.win.title": "",
"ui.data.total": "Всего",
"ui.data.times": "Молитв",
"ui.data.sum": "Прокручено",
"ui.data.no5star": "Молитв после выпадения 5*",
"ui.data.character": "Персонаж",
"ui.data.weapon": "Оружие",
"ui.data.star5": "5 Звёзд",
"ui.data.star4": "4 Звезды",
"ui.data.star3": "3 Звезды",
"ui.data.history": "Полученные 5* награды",
"ui.data.average": "Среднее число получения 5*",
"ui.data.chara5": "5* Персонаж",
"ui.data.chara4": "4* Персонаж",
"ui.data.weapon5": "5* Оружие",
"ui.data.weapon4": "4* Оружие",
"ui.data.weapon3": "3* Оружие",
"ui.setting.title": "Настройки",
"ui.setting.language": "Язык",
"ui.setting.languageHint": "Если перевод отсутствует, то по умолчанию будет использован английский язык.",
"ui.setting.logType": "Тип журнала",
"ui.setting.auto": "Автоматически",
"ui.setting.cnServer": "CN сервер",
"ui.setting.seaServer": "Глобальный сервер",
"ui.setting.logTypeHint": "Выберите, какие сгенерированные сервером файлы журнала, будут использоваться в первую очередь при получении URL из игрового журнала.",
"ui.setting.autoUpdate": "Авто обновление",
"ui.setting.proxyMode": "Прокси-режим",
"ui.setting.proxyModeHint": "Если нам не удаётся получить URL из системного журнала, воспользуйтесь системным Прокси.",
"ui.setting.closeProxy": "Отключить системный Прокси",
"ui.setting.closeProxyHint": "Если при выборе Прокси-режима, программа выйдет из строя, это может привести к негативным результатам, которые могут повлиять на Вашу систему. Вы можете нажать эту кнопку, чтобы очистить настройки системного прокси.",
"ui.setting.hideNovice": "Скрыть молитвы новичка",
"ui.setting.fetchFullHistory": "Получить полные данные",
"ui.setting.fetchFullHistoryHint": "Когда эта опция включена, нажмите кнопку \"Обновить данные\" чтобы получить все данные о молитвах в течение 6 месяцев. При наличии неправильных данных в течение 6 месяцев эту функцию можно использовать для исправления.",
"ui.about.title": "О нас",
"ui.about.license": "Это программное обеспечение с открытым исходным кодом, использующее MIT-лицензию.",
"log.save.failed": "Не удалось сохранить локальные данные.",
"log.file.notFound": "Невозможно найти лог-файлы игры. Пожалуйста убедитесь, что вы уже открыли историю Молитв внутри игры.",
"log.url.notFound": "Невозможно найти URL",
"log.file.readFailed": "Не удалось прочитать журнал",
"log.fetch.retry": "Обработка ${name} страницы ${page} прервалось,новая попытка через 5 секнуд для ${count} времени...",
"log.fetch.retryFailed": "Обработка ${name} страницы ${page} прервалось,максимальное время для повторных попыток превышено.",
"log.fetch.interval": "Обработка ${name} страницы ${page}1 повторный тайм-аут через каждые 10 страниц...",
"log.fetch.current": "Обработка ${name} страницы ${page}",
"log.fetch.authTimeout": "Идентификация пользователя истекла. Пожалуйста, откройте историю Молитв внутри игрового клиента.",
"log.fetch.gachaType": "Получение типа Банера. Пожалуйста, подождите...",
"log.fetch.gachaTypeOk": "Тип Банера определён",
"log.url.lackAuth": "Ключ авторизации не найден в URL",
"log.proxy.hint": "Используйте Прокси-режим [${ip}:${port}] для получения URL, откройте историю Молитв внутри игрового клиента.",
"log.url.notFound2": "Невозможно найти URL. Пожалуйста убедитесь, что вы уже открыли историю молитв внутри игры.",
"log.url.incorrect": "Невозможно получить параметры URL-адреса",
"log.autoUpdate.success": "Автоматическое обновление прошло успешно. Просто перезапустите программу.",
"excel.header.time": "Время",
"excel.header.name": "Имя",
"excel.header.type": "Тип",
"excel.header.rank": "Редкость",
"excel.header.total": "Всего",
"excel.header.pity": "Молитв после выпадения 5*",
"excel.customFont": "Times New Roman",
"excel.filePrefix": "",
"excel.fileType": "Excel file"
}

@ -1,77 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "Tải dữ liệu",
"ui.button.update": "Cập nhật",
"ui.button.excel": "Xuất tập tin Excel",
"ui.button.url": "Nhập URL",
"ui.button.setting": "Cài đặt",
"ui.button.option": "Tùy chọn",
"ui.button.startProxy": "Chế độ Proxy",
"ui.select.newAccount": "Chọn tài khoản",
"ui.hint.newAccount": "Xuất dữ liệu từ tài khoản khác",
"ui.hint.init": "Vui lòng mở lịch sử cầu nguyện của bạn bên trong trò chơi trước khi nhấp vào nút 'Tải dữ liệu'",
"ui.hint.lastUpdate": "Lần cập nhật cuối",
"ui.hint.failed": "Rất tiếc, đã xảy ra lỗi",
"ui.win.title": "",
"ui.data.total": "Tổng cộng",
"ui.data.times": "lần.",
"ui.data.sum": "Đã tích luỹ",
"ui.data.no5star": "lần chưa ra 5 sao",
"ui.data.character": "Nhân vật",
"ui.data.weapon": "Vũ khí",
"ui.data.star5": "5 sao",
"ui.data.star4": "4 sao",
"ui.data.star3": "3 sao",
"ui.data.history": "Lịch sử 5 sao",
"ui.data.average": "Tỉ lệ 5 sao trung bình",
"ui.data.chara5": "Nhân vật 5 sao",
"ui.data.chara4": "Nhân vật 4 sao",
"ui.data.weapon5": "Vũ khí 5 sao",
"ui.data.weapon4": "Vũ khí 4 sao",
"ui.data.weapon3": "Vũ khí 3 sao",
"ui.setting.title": "Cài đặt",
"ui.setting.language": "Ngôn ngữ",
"ui.setting.languageHint": "Khi bản dịch bị thiếu, tiếng Anh sẽ được hiển thị theo mặc định.",
"ui.setting.logType": "Loại nhật ký",
"ui.setting.auto": "Tự động",
"ui.setting.cnServer": "Máy chủ Trung Quốc",
"ui.setting.seaServer": "Máy chủ toàn cầu",
"ui.setting.logTypeHint": "Chọn nhật ký do máy chủ tạo sẽ được sử dụng đầu tiên khi lấy URL từ nhật ký trò chơi",
"ui.setting.autoUpdate": "Tự động cập nhật",
"ui.setting.proxyMode": "Chế độ Proxy",
"ui.setting.proxyModeHint": "Khi chúng tôi không lấy được URL từ nhật ký hệ thống, hãy sử dụng proxy hệ thống",
"ui.setting.closeProxy": "Tắt proxy hệ thống",
"ui.setting.closeProxyHint": "Khi bạn chọn chế độ proxy, nếu chương trình bị treo, nó có thể gây ra các kết quả không mong muốn có thể ảnh hưởng đến hệ thống của bạn. Bạn có thể nhấp vào nút này để tắt cài đặt proxy hệ thống.",
"ui.about.title": "Về tác giả",
"ui.about.license": "Phần mềm này là mã nguồn mở sử dụng giấy phép MIT.",
"ui.urlDialog.title": "Nhập URL thủ công",
"ui.urlDialog.hint": "Chức năng này chỉ nên được sử dụng khi bạn hiểu URL nào là cần thiết ở đây",
"ui.urlDialog.placeholder": "Vui lòng nhập URL với thông tin xác thực",
"ui.common.cancel": "Hủy bỏ",
"ui.common.ok": "Đồng ý",
"log.save.failed": "Không lưu được dữ liệu cục bộ",
"log.file.notFound": "Không thể tìm thấy nhật ký trò chơi, vui lòng đảm bảo rằng bạn đã mở lịch sử cầu nguyện bên trong trò chơi",
"log.url.notFound": "Không thể tìm thấy URL",
"log.file.readFailed": "Không đọc được nhật ký",
"log.fetch.retry": "Xử lý ${name} trang ${page} không thành công, sẽ thử lại sau 5 giây với thời gian ${count}...",
"log.fetch.retryFailed": "Xử lý ${name} trang ${page} không thành công, số lần thử lại đã hết",
"log.fetch.interval": "Đang xử lý ${name} trang ${page}, gian chờ 1 giây sau mỗi 10 trang...",
"log.fetch.current": "Đang xử lý ${name} trang ${page}",
"log.fetch.authTimeout": "Xác thực người dùng đã hết hạn, vui lòng mở lại lịch sử cầu nguyện bên trong trò chơi.",
"log.fetch.gachaType": "Đang nhận loại cầu nguyện, vui lòng đợi",
"log.fetch.gachaTypeOk": "Nhận loại cầu nguyện thành công",
"log.url.lackAuth": "Không tìm thấy mã xác thực trong URL",
"log.proxy.hint": "Sử dụng chế độ proxy [${ip}:${port}] để nhận URL, vui lòng mở lại lịch sử cầu nguyện bên trong trò chơi.",
"log.url.notFound2": "Không thể tìm thấy URL, vui lòng đảm bảo rằng bạn đã mở lịch sử cầu nguyện bên trong trò chơi",
"log.url.incorrect": "Không thể nhận thông số URL",
"log.autoUpdate.success": "Tự động cập nhật thành công, vui lòng khởi động lại chương trình",
"excel.header.time": "Thời gian",
"excel.header.name": "Tên",
"excel.header.type": "Loại",
"excel.header.rank": "Sao",
"excel.header.total": "Số lần",
"excel.header.pity": "Bảo hiểm",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Tập tin Excel"
}

@ -1,80 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "โหลดข้อมูล",
"ui.button.update": "อัพเดตข้อมูล",
"ui.button.directUpdate": "อัพเดตโดยตรง",
"ui.button.excel": "แปลงเป็น Excel",
"ui.button.url": "กรอก URL",
"ui.button.setting": "ตั้งค่า",
"ui.button.option": "ตัวเลือก",
"ui.button.startProxy": "โหมด Proxy",
"ui.select.newAccount": "บัญชีใหม่",
"ui.hint.newAccount": "สร้่างข้อมูลบัญชีใหม่",
"ui.hint.init": "โปรดทำการเปิดประวัติตู้อธิษฐานของคุณภายในเกมส์ก่อนที่จะกดปุ่ม 'โหลดข้อมูล'",
"ui.hint.lastUpdate": "อัพเดตเมื่อ",
"ui.hint.failed": "เอ๊ะ? มีบางผิดปกติ",
"ui.win.title": "",
"ui.data.total": "ทั้งหมด",
"ui.data.times": "ครั้ง",
"ui.data.sum": "รวมทั้งหมด",
"ui.data.no5star": "โดยที่ไม่ได้รับ 5 ดาว",
"ui.data.character": "ตัวละคร",
"ui.data.weapon": "อาวุธ",
"ui.data.star5": "5 ดาว",
"ui.data.star4": "4 ดาว",
"ui.data.star3": "3 ดาว",
"ui.data.history": "ประวัติ 5 ดาว",
"ui.data.average": "ค่าเฉลี่ย 5 ดาว",
"ui.data.chara5": "ตัวละคร 5 ดาว",
"ui.data.chara4": "ตัวละคร 4 ดาว",
"ui.data.weapon5": "อาวุธ 5 ดาว",
"ui.data.weapon4": "อาวุธ 4 ดาว",
"ui.data.weapon3": "อาวุธ 3 ดาว",
"ui.setting.title": "ตั้งค่า",
"ui.setting.language": "ภาษา",
"ui.setting.languageHint": "หากภาษาไม่แสดงผล ภาษาอังกฤษจะถูกแสดงแทนภาษานั้น",
"ui.setting.logType": "ชนิด Log",
"ui.setting.auto": "ออโต้",
"ui.setting.cnServer": "เซิฟจีน (CN)",
"ui.setting.seaServer": "เซิฟต่างประเทศ (Global)",
"ui.setting.logTypeHint": "เลือกเซิฟเวอร์ที่จะให้เซิฟเวอร์สร้าง Log ก่อนที่จะดึงข้อมูลประวัติตู้อธิษฐาน",
"ui.setting.autoUpdate": "เปิดอัพเดตอัตโนมัติ",
"ui.setting.proxyMode": "โหมดพร็อกซี่",
"ui.setting.proxyModeHint": "ในกรณีที่ไม่สามารถดึงข้อมูลจาก URL ที่ระบุได้ ให้ใช้โหมดพร็อกซี่",
"ui.setting.closeProxy": "ิปิดโหมดพร็อกซี่",
"ui.setting.closeProxyHint": "ในขณะที่เลือกโหมดพร็อกซี่ หากโปรแกรมเกิดขัดข้อง อาจทำให้เกิดผลลัพธ์ไม่ถูกต้องซึ่งอาจส่งผลกระทบระบบของคุณ คุณสามารถคลิกที่นี่เพื่อล้างการตั้งค่าพร็อกซี่",
"ui.setting.fetchFullHistory": "ดึงข้อมูลทั้งหมด",
"ui.setting.fetchFullHistoryHint": "เมื่อการตั้งค่านี้ถูกเปิดใช้งาน กดปุ่ม \"อัพเดตข้อมูล\" เพื่อดึงข้อมูลอธิษฐานในช่วง 6 เดือนที่ผ่านมา หากพบว่าข้อมูลที่ดึงมานั้นไม่ถูกต้องในช่วง 6 เดือนที่ผ่านมา คุณสามารถใช้ฟังชั่นนี้้เพื่อเรียกซ่อมแซมได้",
"ui.about.title": "เกี่ยวกับ",
"ui.about.license": "โปรแกรมนี้เป็น Open Source โดยอยู่ในอยู่ในใบอนุญาต MIT",
"ui.urlDialog.title": "กรอก URL ด้วยตัวเอง",
"ui.urlDialog.hint": "ฟังชั่นนี้ควรจะใช้ก็ต่อเมื่อคุณเข้าใจว่าแหล่ง URL นี้มาจากไหน",
"ui.urlDialog.placeholder": "โปรดกรอก URL ที่มีคีย์ข้อมูลของคุณ",
"ui.common.cancel": "ยกเลิก",
"ui.common.ok": "โอเค",
"log.save.failed": "บันทึกข้อมูลไม่สำเร็จ",
"log.file.notFound": "ไม่พบ Log ข้อมูลเกมส์, โปรดตรวจสอบให้แน่ใจว่าคุณได้เปิดประวัติตู้อธิษฐานในเกมส์ของคุณแล้ว",
"log.url.notFound": "ไม่พบ URL",
"log.file.readFailed": "ไม่สามารถอ่านไฟล์ข้อมูลได้",
"log.fetch.retry": "ดึงข้อมูลตู้อธิษฐาน ${name} ในหน้าที่ ${page} ไม่สำเร็จ กำลังดึงข้อมูลใหม่ภายใน 5 วินาทีในครั้งที่ ${count}",
"log.fetch.retryFailed": "ดึงข้อมูลตู้อธิษฐาน ${name} ในหน้าที่ ${page} ไม่สำเร็จ หมดเวลาการดึงข้อมูล",
"log.fetch.interval": "ดึงข้อมูลตู้อธิษฐาน ${name} ในหน้าที่ ${page} ทุก ๆ 1 วินาทีต่อ 10 หน้า",
"log.fetch.current": "ดึงข้อมูลตู้อธิษฐาน ${name} ในหน้าที่ ${page}",
"log.fetch.authTimeout": "ข้อมูลยืนยันตัวตนหมดอายุ โปรดทำการเปิดประวัติตู้อธิษฐานใหม่ภายในเกมส์",
"log.fetch.gachaType": "กำลังดึงข้อมูลตู้อธิษฐาน",
"log.fetch.gachaTypeOk": "ได้ข้อมูลตู้อธิษฐานสำเร็จ",
"log.url.lackAuth": "ไม่พบสิทธิ์การเข้าถึงข้อมูล",
"log.proxy.hint": "กำลังใช้โหมดพร็อกซี [${ip}:${port}] เพื่อดึงข้อมูลตู้อธิษฐาน โปรดทำการเปิดประวัติตู้อธิษฐานใหม่ภายในเกมส์",
"log.url.notFound2": "ไม่พบ URL ที่ต้องการ โปรดตรวจสอบให้แน่ใจว่าคุณได้เปิดประวัติตู้กาชาในเกมส์ของคุณแล้ว",
"log.url.incorrect": "ไม่พบพารามิเตอร์ที่ต้องการ",
"log.autoUpdate.success": "อัพเดตสำเร็จ,โปรดรีสตาร์จโปรแกรม",
"excel.header.time": "เวลา",
"excel.header.name": "ชื่อ",
"excel.header.type": "ประเภท",
"excel.header.rank": "แรงค์",
"excel.header.total": "ทั้งหมด",
"excel.header.pity": "การันตี",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "ไฟล์ Excel"
}

@ -1,78 +0,0 @@
{
"symbol.colon": "",
"ui.button.load": "データの読み込み",
"ui.button.update": "更新データ",
"ui.button.excel": "Excelにエクスポート",
"ui.button.srgf": "JSONにエクスポート",
"ui.button.url": "URL入力",
"ui.button.setting": "設定",
"ui.button.option": "オプション",
"ui.button.startProxy": "プロキシモード",
"ui.select.newAccount": "他のアカウント",
"ui.hint.newAccount": "他のアカウントからデータをエクスポートする ",
"ui.hint.init": "ゲーム内の「跳躍履歴」を開いて、「データの読み込み」をクリックしてください ",
"ui.hint.lastUpdate": "最終データ更新時間は",
"ui.hint.failed": "操作に失敗しました",
"ui.win.title": "",
"ui.data.total": "総計",
"ui.data.times": "連",
"ui.data.sum": "合計",
"ui.data.no5star": "連星5取得しません",
"ui.data.character": "キャラ",
"ui.data.weapon": "光円錐",
"ui.data.star5": "星5",
"ui.data.star4": "星4",
"ui.data.star3": "星3",
"ui.data.history": "星5跳躍記録",
"ui.data.average": "星5取得平均回数",
"ui.data.chara5": "星5キャラ",
"ui.data.chara4": "星4キャラ",
"ui.data.weapon5": "星5光円錐",
"ui.data.weapon4": "星4光円錐",
"ui.data.weapon3": "星3光円錐",
"ui.setting.title": "設定",
"ui.setting.language": "言語",
"ui.setting.languageHint": "翻訳されていない場合は、デフォルトで英語が表示されます。",
"ui.setting.logType": "ログタイプ",
"ui.setting.auto": "自動",
"ui.setting.cnServer": "中国サーバー",
"ui.setting.seaServer": "グローバルサーバー",
"ui.setting.logTypeHint": "ゲームログを使ってURLを取得する場合、どのサーバー生成のログファイルが望ましいか。",
"ui.setting.autoUpdate": "自動更新",
"ui.setting.proxyMode": "プロキシモード",
"ui.setting.proxyModeHint": "システムプロキシの設定によるURLの取得、ログから有効なURLを取得できない場合にプロキシを起動します。",
"ui.setting.closeProxy": "システムプロキシをオフにする",
"ui.setting.closeProxyHint": "システムプロキシの設定が異常な場合に、このボタンで設定されたシステムプロキシをクリアします。",
"ui.about.title": "About",
"ui.about.license": "本ソフトウェアは、MITライセンスによるオープンソースです。",
"ui.urlDialog.title": "URLを手動で入力する",
"ui.urlDialog.hint": "この機能は、ここで必要とされるURLを理解している場合にのみ使用してください。",
"ui.urlDialog.placeholder": "authkey付きのURLを入力してください。",
"ui.common.cancel": "キャンセル",
"ui.common.ok": "確認",
"log.save.failed": "ローカルデータの保存に失敗しました",
"log.file.notFound": "ゲームログが見つかりません、跳躍記録を開いているか確認してください。",
"log.url.notFound": "URLが見つかりません。",
"log.file.readFailed": "ログの読み取りに失敗しました。",
"log.fetch.retry": "${name}のページ${page}を取得に失敗しました、5秒後に、${count}回目の再試行...",
"log.fetch.retryFailed": "${name}のページ${page}を取得に失敗しました、再試行回数を超えた。",
"log.fetch.interval": "${name}のページ${page}を処理中、10ページごとに1秒のタイムアウト...",
"log.fetch.current": "${name}のページ${page}を処理中",
"log.fetch.authTimeout": "authkeyの有効期限が切れているので、跳躍記録を再開してください。",
"log.fetch.gachaType": "跳躍のタイプ取得中",
"log.fetch.gachaTypeOk": "跳躍のタイプに成功を得る",
"log.url.lackAuth": "URLにauthkeyが含まれていない",
"log.proxy.hint": "URLを取得するためにプロキシモード[${ip}:${port}]を使用しています、跳躍記録を再開してください。",
"log.url.notFound2": "URLが見つかりません、跳躍記録を開いているか確認してください。",
"log.url.incorrect": "URLパラメータの取得に失敗しました",
"log.autoUpdate.success": "自動更新が完了しました、ツールを再起動してください。",
"excel.header.time": "時間",
"excel.header.name": "名称",
"excel.header.type": "タイプ",
"excel.header.rank": "ランク",
"excel.header.total": "総計",
"excel.header.pity": "天井内",
"excel.customFont": "メイリオ",
"excel.filePrefix": "",
"excel.fileType": "Excelファイル"
}

@ -19,23 +19,26 @@
"ui.hint.lastUpdate": "上次数据更新时间为", "ui.hint.lastUpdate": "上次数据更新时间为",
"ui.hint.relaunchHint": "更新已完成,点击按钮重启工具后生效", "ui.hint.relaunchHint": "更新已完成,点击按钮重启工具后生效",
"ui.hint.failed": "操作失败", "ui.hint.failed": "操作失败",
"ui.win.title": "崩坏:星穹铁道跃迁记录导出工具", "ui.win.title": "绝区零调频记录导出工具",
"ui.data.total": "一共", "ui.data.total": "一共",
"ui.data.times": "抽", "ui.data.times": "抽",
"ui.data.sum": "已累计", "ui.data.sum": "已累计",
"ui.data.no5star": "抽未出5星", "ui.data.no4star": "抽未出S级",
"ui.data.character": "角色", "ui.data.character": "代理人",
"ui.data.weapon": "光锥", "ui.data.weapon": "音擎",
"ui.data.star5": "5星", "ui.data.bang": "邦布",
"ui.data.star4": "4星", "ui.data.star4": "S级",
"ui.data.star3": "3星", "ui.data.star3": "A级",
"ui.data.history": "5星历史记录", "ui.data.star2": "B级",
"ui.data.average": "5星平均出货次数为", "ui.data.history": "S级历史记录",
"ui.data.chara5": "5星角色", "ui.data.average": "S级平均出货次数为",
"ui.data.chara4": "4星角色", "ui.data.chara4": "S级代理人",
"ui.data.weapon5": "5星光锥", "ui.data.chara3": "A级代理人",
"ui.data.weapon4": "4星光锥", "ui.data.weapon4": "S级音擎",
"ui.data.weapon3": "3星光锥", "ui.data.weapon3": "A级音擎",
"ui.data.weapon2": "B级音擎",
"ui.data.bang4": "S级邦布",
"ui.data.bang3": "A级邦布",
"ui.setting.title": "设置", "ui.setting.title": "设置",
"ui.setting.language": "语言", "ui.setting.language": "语言",
"ui.setting.languageHint": "缺少翻译时,会默认显示简体中文", "ui.setting.languageHint": "缺少翻译时,会默认显示简体中文",
@ -46,7 +49,6 @@
"ui.setting.logTypeHint": "使用游戏日志获取URL时优先选择哪种服务器生成的日志文件。", "ui.setting.logTypeHint": "使用游戏日志获取URL时优先选择哪种服务器生成的日志文件。",
"ui.setting.dataManagerHint": "可以删除不需要的数据。", "ui.setting.dataManagerHint": "可以删除不需要的数据。",
"ui.setting.autoUpdate": "自动更新", "ui.setting.autoUpdate": "自动更新",
"ui.setting.hideNovice": "隐藏新手跃迁",
"ui.setting.proxyMode": "代理模式", "ui.setting.proxyMode": "代理模式",
"ui.setting.proxyModeHint": "通过设置系统代理来获取URL无法从日志中获取到有效的URL时才会启动代理服务器。", "ui.setting.proxyModeHint": "通过设置系统代理来获取URL无法从日志中获取到有效的URL时才会启动代理服务器。",
"ui.setting.fetchFullHistory": "获取完整数据", "ui.setting.fetchFullHistory": "获取完整数据",
@ -78,13 +80,12 @@
"log.fetch.interval": "正在获取${name}第${page}页每10页休息1秒……", "log.fetch.interval": "正在获取${name}第${page}页每10页休息1秒……",
"log.fetch.current": "正在获取${name}第${page}页", "log.fetch.current": "正在获取${name}第${page}页",
"log.fetch.authTimeout": "身份认证已过期,请重新打开游戏抽卡记录", "log.fetch.authTimeout": "身份认证已过期,请重新打开游戏抽卡记录",
"log.fetch.gachaType": "正在获取跃迁活动类型", "log.fetch.gachaType": "正在获取调频活动类型",
"log.fetch.gachaTypeOk": "获取跃迁活动类型成功", "log.fetch.gachaTypeOk": "获取调频活动类型成功",
"log.url.lackAuth": "URL中缺少authkey", "log.url.lackAuth": "URL中缺少authkey",
"log.proxy.hint": "正在使用代理模式[${ip}:${port}]获取URL请重新打开游戏抽卡记录。", "log.proxy.hint": "正在使用代理模式[${ip}:${port}]获取URL请重新打开游戏抽卡记录。",
"log.url.notFound2": "未找到URL请确认是否已打开游戏抽卡记录", "log.url.notFound2": "未找到URL请确认是否已打开游戏抽卡记录",
"log.url.incorrect": "获取URL参数失败", "log.url.incorrect": "获取URL参数失败",
"log.autoUpdate.success": "自动更新已完成,重启工具后生效",
"excel.header.time": "时间", "excel.header.time": "时间",
"excel.header.name": "名称", "excel.header.name": "名称",
"excel.header.type": "类别", "excel.header.type": "类别",
@ -92,12 +93,12 @@
"excel.header.total": "总次数", "excel.header.total": "总次数",
"excel.header.pity": "保底内", "excel.header.pity": "保底内",
"excel.header.remark": "备注", "excel.header.remark": "备注",
"excel.wish2": "跃迁2", "excel.wish2": "调频2",
"excel.customFont": "微软雅黑", "excel.customFont": "微软雅黑",
"excel.filePrefix": "星穹铁道跃迁记录", "excel.filePrefix": "绝区零调频记录",
"excel.fileType": "Excel文件", "excel.fileType": "Excel文件",
"srgf.fileType":"星穹铁道跃迁记录格式文件", "srgf.fileType":"绝区零调频记录格式文件SRGF",
"ui.extra.cacheClean": "1. 确认是否已经打开游戏内的抽卡历史记录,如果仍然出现“身份认证已过期”的错误,再尝试下面的步骤\n2. 关闭星穹铁道的游戏窗口\n3. 点击上方的“打开缓存文件夹”按钮打开Cache文件夹\n4. 删除Cache_Data文件夹\n5. 启动星穹铁道游戏,打开游戏内抽卡历史记录页面\n6. 关闭这个对话框,再点击“更新数据”按钮", "ui.extra.cacheClean": "1. 确认是否已经打开游戏内的抽卡历史记录,如果仍然出现“身份认证已过期”的错误,再尝试下面的步骤\n2. 关闭绝区零的游戏窗口\n3. 点击上方的“打开缓存文件夹”按钮打开Cache文件夹\n4. 删除Cache_Data文件夹\n5. 启动绝区零游戏,打开游戏内抽卡历史记录页面\n6. 关闭这个对话框,再点击“更新数据”按钮",
"ui.extra.findCacheFolder": "如果点“打开缓存文件夹”按钮没有反应,可以手动找到游戏的网页缓存文件夹,目录为“你的游戏安装路径/Star Rail/Game/StarRail_Data/webCaches/Cache/”", "ui.extra.findCacheFolder": "如果点“打开缓存文件夹”按钮没有反应,可以手动找到游戏的网页缓存文件夹,目录为“你的游戏安装路径/ZenlessZoneZero_Data/webCaches/Cache/”",
"ui.extra.urlCopied": "URL已复制" "ui.extra.urlCopied": "URL已复制"
} }

@ -1,91 +1,104 @@
{ {
"symbol.colon": "", "symbol.colon": "",
"ui.button.load": "載入資料", "ui.button.load": "加載數據",
"ui.button.update": "更新資料", "ui.button.update": "更新數據",
"ui.button.directUpdate": "直接更新", "ui.button.directUpdate": "直接更新",
"ui.button.files": "匯出檔案", "ui.button.files": "導出文件",
"ui.button.excel": "匯出 Excel", "ui.button.excel": "導出Excel",
"ui.button.srgf": "匯出 JSON", "ui.button.srgf":"導出JSON",
"ui.button.url": "輸入 URL", "ui.button.url": "輸入URL",
"ui.button.setting": "設", "ui.button.setting": "設",
"ui.button.option": "選項", "ui.button.option": "選項",
"ui.button.startProxy": "Proxy 模式", "ui.button.startProxy": "代理模式",
"ui.button.solution": "解決法", "ui.button.solution": "解決法",
"ui.button.cacheFolder": "開啟快取資料夾", "ui.button.cacheFolder": "打開網頁緩存文件夾",
"ui.select.newAccount": "新帳號", "ui.button.copyUrl": "復製URL",
"ui.hint.newAccount": "從其他帳號匯出資料", "ui.select.newAccount": "新賬號",
"ui.hint.init": "請先在遊戲中開啟任意一個躍遷紀錄,再按下「載入資料」按鈕。", "ui.hint.newAccount": "從其它賬號導出數據",
"ui.hint.lastUpdate": "上次資料更新時間為", "ui.hint.init": "請先在遊戲裏打開任意一個抽卡記錄後再點擊「加載數據」按鈕",
"ui.hint.relaunchHint": "更新已完成,按下按鈕重新啟動工具後生效", "ui.hint.lastUpdate": "上次數據更新時間為",
"ui.hint.failed": "失敗", "ui.hint.failed": "作失敗",
"ui.win.title": "崩壞:星穹鐵道 躍遷記錄匯出工具", "ui.win.title": "絕區零調頻記錄導出工具",
"ui.data.total": "總計", "ui.data.total": "一共",
"ui.data.times": "抽", "ui.data.times": "抽",
"ui.data.sum": "已累計", "ui.data.sum": "已累計",
"ui.data.no5star": "抽未出5星", "ui.data.no4star": "抽未出S級",
"ui.data.character": "角色", "ui.data.character": "代理人",
"ui.data.weapon": "光錐", "ui.data.weapon": "音擎",
"ui.data.star5": "5星", "ui.data.bang": "邦布",
"ui.data.star4": "4星", "ui.data.star4": "S級",
"ui.data.star3": "3星", "ui.data.star3": "A級",
"ui.data.history": "5星歷史紀錄", "ui.data.star2": "B級",
"ui.data.average": "5星平均出貨次數為", "ui.data.history": "S級歷史記錄",
"ui.data.chara5": "5星角色", "ui.data.average": "S級平均出貨次數為",
"ui.data.chara4": "4星角色", "ui.data.chara4": "S級代理人",
"ui.data.weapon5": "5星光錐", "ui.data.chara3": "A級代理人",
"ui.data.weapon4": "4星光錐", "ui.data.weapon4": "S級音擎",
"ui.data.weapon3": "3星光錐", "ui.data.weapon3": "A級音擎",
"ui.setting.title": "設定", "ui.data.weapon2": "B級音擎",
"ui.data.bang4": "S級邦布",
"ui.data.bang3": "A級邦布",
"ui.setting.title": "設置",
"ui.setting.language": "語言", "ui.setting.language": "語言",
"ui.setting.languageHint": "缺少翻譯時,預設會顯示簡體中文。", "ui.setting.languageHint": "缺少翻譯時,默認顯示簡體中文",
"ui.setting.logType": "記錄類型", "ui.setting.logType": "日誌類型",
"ui.setting.auto": "自動", "ui.setting.auto": "自動",
"ui.setting.cnServer": "陸服", "ui.setting.cnServer": "國服",
"ui.setting.seaServer": "國際服", "ui.setting.seaServer": "外服",
"ui.setting.logTypeHint": "使用遊戲記錄取得 URL 時,優先選擇哪種伺服器產生的記錄檔案。", "ui.setting.logTypeHint": "使用遊戲日誌獲取URL時優先選擇哪種服務器生成的日誌文件。",
"ui.setting.dataManagerHint": "可以刪除不需要的數據。",
"ui.setting.autoUpdate": "自動更新", "ui.setting.autoUpdate": "自動更新",
"ui.setting.hideNovice": "隱藏新手躍遷", "ui.setting.proxyMode": "代理模式",
"ui.setting.proxyMode": "Proxy 模式", "ui.setting.proxyModeHint": "通過設置系統代理來獲取URL無法從日誌中獲取到有效的URL時才會啟動代理服務器。",
"ui.setting.proxyModeHint": "透過設定系統 Proxy 以取得 URL將會在從系統記錄中取得 URL 失敗時啟動。", "ui.setting.fetchFullHistory": "獲取完整數據",
"ui.setting.fetchFullHistory": "取得完整資料", "ui.setting.fetchFullHistoryHint": "開啟時點擊「更新數據」按鈕會完整獲取6個月內所有的抽卡記錄當記錄裏有6個月範圍以內的錯誤數據時可以通過這個功能修復。",
"ui.setting.fetchFullHistoryHint": "開啟時按下「更新資料」按鈕將會完整取得 6 個月內所有的抽卡紀錄,紀錄內有 6 個月範圍以內的錯誤資料時可以透過此功能修復。", "ui.setting.closeProxy": "關閉系統代理",
"ui.setting.closeProxy": "停用系統 Proxy", "ui.setting.closeProxyHint": "如果使用過代理模式時工具非正常關閉,可能導致系統代理設置沒能清除,可以通過這個按鈕來清除設置過的系統代理。",
"ui.setting.closeProxyHint": "如果使用 Proxy 模式時程式當機,可能會影響系統網路,可以透過這個按鈕以清除系統 Proxy 設定。",
"ui.about.title": "關於", "ui.about.title": "關於",
"ui.about.license": "本工具為開放原始碼軟體,原始碼使用 MIT 授權", "ui.about.license": "本工具為開源軟件,源代碼使用 MIT 協議授權",
"ui.urlDialog.title": "手動輸入 URL", "ui.urlDialog.title": "手動輸入URL",
"ui.urlDialog.hint": "此功能應當僅在你理解這裡需要什麼 URL 時使用", "ui.urlDialog.hint": "這個功能應當只在你理解這裏需要什麽URL時使用",
"ui.urlDialog.placeholder": "請輸入帶有身分驗證資訊的 URL", "ui.urlDialog.placeholder": "請輸入帶有身份認證信息的URL",
"ui.common.cancel": "取消", "ui.common.cancel": "取消",
"ui.common.ok": "確定", "ui.common.ok": "確定",
"log.save.failed": "儲存本機資料失敗", "ui.common.data": "數據",
"log.file.notFound": "未找到遊戲記錄,請確認是否已開啟遊戲躍遷紀錄。", "ui.common.dataManage": "數據管理",
"log.url.notFound": "未找到 URL", "ui.common.updateTime": "更新日期",
"log.file.readFailed": "讀取記錄失敗。", "ui.common.status": "狀態",
"log.fetch.retry": "處理${name}第 ${page} 頁失敗5 秒後進行第 ${count} 次重試……", "ui.common.action": "操作",
"log.fetch.retryFailed": "處理${name}第 ${page} 頁失敗,已超出重試次數", "ui.common.deleted": "已刪除",
"log.fetch.interval": "正在處理${name}第 ${page} 頁,每 10 頁休息 1 秒…", "ui.common.normal": "正常",
"log.fetch.current": "正在處理${name}第 ${page} 頁", "ui.common.delete": "刪除",
"log.fetch.authTimeout": "身分驗證已過期,請重新開啟遊戲躍遷紀錄。", "ui.common.restore": "恢復",
"log.fetch.gachaType": "正在取得躍遷活動類型", "log.save.failed": "保存本地數據失敗",
"log.fetch.gachaTypeOk": "已成功取得躍遷活動類型", "log.file.notFound": "未找到遊戲日誌,確認是否已打開遊戲抽卡記錄",
"log.url.lackAuth": "URL 中找不到驗證金鑰", "log.url.notFound": "未找到URL",
"log.proxy.hint": "正在使用 Proxy 模式 [${ip}:${port}] 取得 URL請重新開啟遊戲躍遷紀錄。", "log.file.readFailed": "讀取日誌失敗",
"log.url.notFound2": "無法找到 URL請確認是否已開啟遊戲躍遷紀錄。", "log.fetch.retry": "獲取${name}第${page}頁失敗5秒後進行第${count}次重試……",
"log.url.incorrect": "無法取得 URL 參數。", "log.fetch.retryFailed": "獲取${name}第${page}頁失敗,已超出重試次數",
"log.autoUpdate.success": "自動更新已完成,重新啟動工具後生效。", "log.fetch.interval": "正在獲取${name}第${page}頁每10頁休息1秒……",
"log.fetch.current": "正在獲取${name}第${page}頁",
"log.fetch.authTimeout": "身份認證已過期,請重新打開遊戲抽卡記錄",
"log.fetch.gachaType": "正在獲取調頻活動類型",
"log.fetch.gachaTypeOk": "獲取調頻活動類型成功",
"log.url.lackAuth": "URL中缺少authkey",
"log.proxy.hint": "正在使用代理模式[${ip}:${port}]獲取URL請重新打開遊戲抽卡記錄。",
"log.url.notFound2": "未找到URL請確認是否已打開遊戲抽卡記錄",
"log.url.incorrect": "獲取URL參數失敗",
"log.autoUpdate.success": "自動更新已完成,重啟工具後生效",
"excel.header.time": "時間", "excel.header.time": "時間",
"excel.header.name": "名稱", "excel.header.name": "名稱",
"excel.header.type": "類型", "excel.header.type": "類",
"excel.header.rank": "星級", "excel.header.rank": "星級",
"excel.header.total": "總次數", "excel.header.total": "總次數",
"excel.header.pity": "保底內", "excel.header.pity": "保底內",
"excel.header.remark": "備註", "excel.header.remark": "備註",
"excel.wish2": "躍遷-2", "excel.wish2": "調頻2",
"excel.customFont": "微軟正黑體", "excel.customFont": "微軟雅黑",
"excel.filePrefix": "星穹鐵道躍遷紀錄", "excel.filePrefix": "絕區零調頻記錄",
"excel.fileType": "Excel 檔案", "excel.fileType": "Excel文件",
"srgf.fileType":"星穹鐵道躍遷紀錄格式檔案", "srgf.fileType":"絕區零調頻記錄格式文件SRGF",
"ui.extra.cacheClean": "1. 確認是否已經開啟遊戲內的躍遷歷史紀錄,如果仍然出現「身分驗證已過期」的錯誤,再嘗試下面的步驟\n2. 關閉「崩壞:星穹鐵道」的遊戲視窗\n3. 按一下上方的「開啟快取資料夾」按鈕開啟「Cache」資料夾\n4. 刪除「Cache_Data」資料夾\n5. 啟動「崩壞:星穹鐵道」遊戲,開啟遊戲內躍遷歷史紀錄頁面\n6. 關閉這個對話方塊,再按下「更新資料」按鈕", "ui.extra.cacheClean": "1. 確認是否已經打開遊戲內的抽卡歷史記錄,如果仍然出現「身份認證已過期」的錯誤,再嘗試下面的步驟\n2. 關閉絕區零的遊戲窗口\n3. 點擊上方的「打開緩存文件夾」按鈕打開Cache文件夾\n4. 刪除Cache_Data文件夾\n5. 啟動絕區零遊戲,打開遊戲內抽卡歷史記錄頁面\n6. 關閉這個對話框,再點擊「更新數據」按鈕",
"ui.extra.findCacheFolder": "如果按下「開啟快取資料夾」按鈕沒有回應,可以手動找到遊戲的網頁快取資料夾,目錄為「您的遊戲安裝路徑/Star Rail/Games/StarRail_Data/webCaches/Cache/」" "ui.extra.findCacheFolder": "如果點「打開緩存文件夾」按鈕沒有反應,可以手動找到遊戲的網頁緩存文件夾,目錄為「你的遊戲安裝路徑/ZenlessZoneZero_Data/webCaches/Cache/」",
"ui.extra.urlCopied": "URL已復製"
} }

@ -1,77 +0,0 @@
{
"symbol.colon": ": ",
"ui.button.load": "데이터 로드",
"ui.button.update": "업데이트",
"ui.button.excel": "엑셀로 내보내기",
"ui.button.url": "URL 입력",
"ui.button.setting": "설정",
"ui.button.option": "옵션",
"ui.button.startProxy": "프록시 모드",
"ui.select.newAccount": "계정 추가",
"ui.hint.newAccount": "다른 계정에서 데이터 내보내기",
"ui.hint.init": "'데이터 로드' 버튼을 클릭하기 전에 게임 클라이언트 내에서 뽑기 기록을 여세요.",
"ui.hint.lastUpdate": "마지막 업데이트",
"ui.hint.failed": "앗, 뭔가 실패했어요",
"ui.win.title": "",
"ui.data.total": "총",
"ui.data.times": "기원",
"ui.data.sum": "누적",
"ui.data.no5star": "기원(천장: 90)",
"ui.data.character": "캐릭터",
"ui.data.weapon": "무기",
"ui.data.star5": "5★",
"ui.data.star4": "4★",
"ui.data.star3": "3★",
"ui.data.history": "5★ 기록",
"ui.data.average": "5★ 뽑기 평균",
"ui.data.chara5": "5★ 캐릭터",
"ui.data.chara4": "4★ 캐릭터",
"ui.data.weapon5": "5★ 무기",
"ui.data.weapon4": "4★ 무기",
"ui.data.weapon3": "3★ 무기",
"ui.setting.title": "설정",
"ui.setting.language": "언어",
"ui.setting.languageHint": "번역이 누락되면 기본적으로 영어가 표시됩니다..",
"ui.setting.logType": "로그 유형",
"ui.setting.auto": "자동",
"ui.setting.cnServer": "중국 서버",
"ui.setting.seaServer": "글로벌 서버",
"ui.setting.logTypeHint": "게임 로그에서 URL을 가져올 때 먼저 사용할 서버 생성 로그 선택",
"ui.setting.autoUpdate": "자동 업데이트",
"ui.setting.proxyMode": "프록시 모드",
"ui.setting.proxyModeHint": "시스템 로그에서 URL을 가져오지 못한 경우 시스템 프록시를 사용합니다.",
"ui.setting.closeProxy": "시스템 프록시 사용 안 함",
"ui.setting.closeProxyHint": "프록시 모드를 선택할 때 프로그램이 충돌하면 시스템에 영향을 줄 수 있는 원하지 않는 결과가 발생할 수 있습니다. 이 버튼을 눌러 시스템 프록시 설정을 지울 수 있습니다.",
"ui.about.title": "About",
"ui.about.license": "This software is opensource using MIT license.",
"ui.urlDialog.title": "수동으로 URL 입력",
"ui.urlDialog.hint": "이 기능은 여기서 필요한 URL을 알고 있는 경우에만 사용해야 합니다.",
"ui.urlDialog.placeholder": "인증 정보가 포함된 URL을 입력하세요.",
"ui.common.cancel": "Cancel",
"ui.common.ok": "OK",
"log.save.failed": "로컬 데이터를 저장 실패",
"log.file.notFound": "게임 로그를 찾을 수 없습니다. 게임 클라이언트 내에서 뽑기 기록을 열었는지 확인하세요.",
"log.url.notFound": "URL을 찾을 수 없습니다.",
"log.file.readFailed": "로그를 읽기 실패",
"log.fetch.retry": "${name}의 ${page}페이지 처리 중 실패했습니다5초 후 ${count}번 재시도",
"log.fetch.retryFailed": "${name}의 ${page}페이지 처리 중 실패했습니다,재시도 최대 시간 초과",
"log.fetch.interval": "${name}의 ${page}페이지 처리 중10 페이지마다 1초씩 대기 중",
"log.fetch.current": "${name}의 ${page}페이지 처리 중",
"log.fetch.authTimeout": "사용자 인증이 만료되었습니다. 게임 클라이언트 내에서 뽑기 기록을 다시 여세요.",
"log.fetch.gachaType": "기원 유형을 가져오는 중입니다. 잠시 기다려 주세요.",
"log.fetch.gachaTypeOk": "기원 유형 가져오기 성공",
"log.url.lackAuth": "URL에서 인증 키를 찾을 수 없습니다.",
"log.proxy.hint": "프록시 모드를 사용하여 [${ip}:${port}] URL을 가져왔습니다,게임 클라이언트 내에서 뽑기 기록을 다시 여세요.",
"log.url.notFound2": "URL을 찾을 수 없습니다. 게임 클라이언트 내에서 뽑기 기록을 열었는지 확인하세요.",
"log.url.incorrect": "URL 매개 변수를 가져올 수 없습니다.",
"log.autoUpdate.success": "자동 업데이트 성공,프로그램을 재시작 해주세요.",
"excel.header.time": "시간",
"excel.header.name": "이름",
"excel.header.type": "유형",
"excel.header.rank": "등급",
"excel.header.total": "총 기원 횟수",
"excel.header.pity": "기원(천장: 90)",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Excel file"
}

@ -28,7 +28,7 @@ const start = async () => {
lang: data.lang, lang: data.lang,
export_time: formatDate(new Date()), export_time: formatDate(new Date()),
export_timestamp: Math.ceil(Date.now() / 1000), export_timestamp: Math.ceil(Date.now() / 1000),
export_app: 'star-rail-warp-export', export_app: 'zzz-signal-search-export',
export_app_version: `v${version}`, export_app_version: `v${version}`,
region_time_zone: data.region_time_zone, region_time_zone: data.region_time_zone,
srgf_version: 'v1.0' srgf_version: 'v1.0'

@ -12,8 +12,8 @@ const { mergeData } = require('./utils/mergeData')
const gachaTypeRaw = require('../gachaType.json') const gachaTypeRaw = require('../gachaType.json')
const dataMap = new Map() const dataMap = new Map()
const order = ['11', '12', '1', '2'] const order = ['2', '3', '1', '5']
let apiDomain = 'https://api-takumi.mihoyo.com' let apiDomain = 'https://public-operation-nap.mihoyo.com'
const saveData = async (data, url) => { const saveData = async (data, url) => {
const obj = Object.assign({}, data) const obj = Object.assign({}, data)
@ -23,10 +23,10 @@ const saveData = async (data, url) => {
} }
const defaultTypeMap = new Map([ const defaultTypeMap = new Map([
['11', '角色活动跃迁'], ['2', '独家频段'],
['12', '光锥活动跃迁'], ['3', '音擎频段'],
['1', '常驻跃迁'], ['1', '常驻频段'],
['2', '新手跃迁'] ['5', '邦布频段']
]) ])
const findDataFiles = async (dataPath, fileMap) => { const findDataFiles = async (dataPath, fileMap) => {
@ -86,7 +86,7 @@ const changeCurrent = async (uid) => {
const detectGameLocale = async (userPath) => { const detectGameLocale = async (userPath) => {
let list = [] let list = []
const lang = app.getLocale() const lang = app.getLocale()
const arr = ['/miHoYo/崩坏:星穹铁道/', '/Cognosphere/Star Rail/'] const arr = ['/miHoYo/绝区零/', '/Cognosphere/Zenless Zone Zero/']
arr.forEach(str => { arr.forEach(str => {
try { try {
const pathname = path.join(userPath, '/AppData/LocalLow/', str, 'Player.log') const pathname = path.join(userPath, '/AppData/LocalLow/', str, 'Player.log')
@ -165,7 +165,7 @@ const readLog = async () => {
const getGachaLog = async ({ key, page, name, retryCount, url, endId }) => { const getGachaLog = async ({ key, page, name, retryCount, url, endId }) => {
const text = i18n.log const text = i18n.log
try { try {
const res = await request(`${url}&gacha_type=${key}&page=${page}&size=${20}${endId ? '&end_id=' + endId : ''}`) const res = await request(`${url}&real_gacha_type=${key}&page=${page}&size=${20}${endId ? '&end_id=' + endId : ''}`)
if (res?.data?.list) { if (res?.data?.list) {
return res?.data return res?.data
} }
@ -262,7 +262,7 @@ const tryGetUid = async (queryString) => {
const url = `${apiDomain}/common/gacha_record/api/getGachaLog?${queryString}` const url = `${apiDomain}/common/gacha_record/api/getGachaLog?${queryString}`
try { try {
for (let [key] of defaultTypeMap) { for (let [key] of defaultTypeMap) {
const res = await request(`${url}&gacha_type=${key}&page=1&size=6`) const res = await request(`${url}&real_gacha_type=${key}&page=1&size=6`)
if (res.data.list && res.data.list.length) { if (res.data.list && res.data.list.length) {
return res.data.list[0].uid return res.data.list[0].uid
} }
@ -291,7 +291,7 @@ const getQuerystring = (url) => {
if (host.includes('webstatic-sea') || host.includes('hkrpg-api-os') || host.includes('api-os-takumi') || host.includes('hoyoverse.com')) { if (host.includes('webstatic-sea') || host.includes('hkrpg-api-os') || host.includes('api-os-takumi') || host.includes('hoyoverse.com')) {
apiDomain = 'https://api-os-takumi.mihoyo.com' apiDomain = 'https://api-os-takumi.mihoyo.com'
} else { } else {
apiDomain = 'https://api-takumi.mihoyo.com' apiDomain = 'https://public-operation-nap.mihoyo.com'
} }
const authkey = searchParams.get('authkey') const authkey = searchParams.get('authkey')
if (!authkey) { if (!authkey) {
@ -300,7 +300,7 @@ const getQuerystring = (url) => {
} }
searchParams.delete('page') searchParams.delete('page')
searchParams.delete('size') searchParams.delete('size')
searchParams.delete('gacha_type') searchParams.delete('real_gacha_type')
searchParams.delete('end_id') searchParams.delete('end_id')
return searchParams return searchParams
} }
@ -357,7 +357,7 @@ const getUrlFromConfig = () => {
const tryRequest = async (url, retry = false) => { const tryRequest = async (url, retry = false) => {
const queryString = getQuerystring(url) const queryString = getQuerystring(url)
if (!queryString) return false if (!queryString) return false
const gachaTypeUrl = `${apiDomain}/common/gacha_record/api/getGachaLog?${queryString}&page=1&size=5&gacha_type=1&end_id=0` const gachaTypeUrl = `${apiDomain}/common/gacha_record/api/getGachaLog?${queryString}&page=1&size=5&real_gacha_type=1&end_id=0`
try { try {
const res = await request(gachaTypeUrl) const res = await request(gachaTypeUrl)
checkResStatus(res) checkResStatus(res)

@ -1,17 +1,7 @@
const raw = { const raw = {
'zh-cn': require('../i18n/简体中文.json'), 'zh-cn': require('../i18n/简体中文.json'),
'zh-tw': require('../i18n/繁體中文.json'), 'zh-tw': require('../i18n/繁體中文.json'),
'de-de': require('../i18n/Deutsch.json'), 'en-us': require('../i18n/English.json')
'en-us': require('../i18n/English.json'),
'es-es': require('../i18n/Español.json'),
'fr-fr': require('../i18n/Français.json'),
'id-id': require('../i18n/Indonesia.json'),
'ja-jp': require('../i18n/日本語.json'),
'ko-kr': require('../i18n/한국어.json'),
'pt-pt': require('../i18n/Português.json'),
'ru-ru': require('../i18n/Pусский.json'),
'th-th': require('../i18n/ภาษาไทย.json'),
'vi-vn': require('../i18n/Tiếng Việt.json')
} }
const config = require('./config') const config = require('./config')
const isPlainObject = require('lodash/isPlainObject') const isPlainObject = require('lodash/isPlainObject')

@ -5,7 +5,6 @@ require('./getData')
require('./bridge') require('./bridge')
require('./excel') require('./excel')
require('./SRGFJson') require('./SRGFJson')
const { getUpdateInfo } = require('./update/index')
const isDev = !app.isPackaged const isDev = !app.isPackaged
let win = null let win = null
@ -54,12 +53,6 @@ if (!isFirstInstance) {
if (proxyStatus.started) { if (proxyStatus.started) {
disableProxy() disableProxy()
} }
if (getUpdateInfo().status === 'moving') {
e.preventDefault()
setTimeout(() => {
app.quit()
}, 3000)
}
}) })
app.on('quit', () => { app.on('quit', () => {

@ -1,185 +0,0 @@
// Copyright (c) 2014 Max Ogden and other contributors
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// https://github.com/maxogden/extract-zip
// eslint-disable-next-line node/no-unsupported-features/node-builtins
const { createWriteStream, promises: fs } = require('original-fs')
const getStream = require('get-stream')
const path = require('path')
const { promisify } = require('util')
const stream = require('stream')
const yauzl = require('yauzl')
const openZip = promisify(yauzl.open)
const pipeline = promisify(stream.pipeline)
class Extractor {
constructor (zipPath, opts) {
this.zipPath = zipPath
this.opts = opts
}
async extract () {
this.zipfile = await openZip(this.zipPath, { lazyEntries: true })
this.canceled = false
return new Promise((resolve, reject) => {
this.zipfile.on('error', err => {
this.canceled = true
reject(err)
})
this.zipfile.readEntry()
this.zipfile.on('close', () => {
if (!this.canceled) {
resolve()
}
})
this.zipfile.on('entry', async entry => {
/* istanbul ignore if */
if (this.canceled) {
return
}
if (entry.fileName.startsWith('__MACOSX/')) {
this.zipfile.readEntry()
return
}
const destDir = path.dirname(path.join(this.opts.dir, entry.fileName))
try {
await fs.mkdir(destDir, { recursive: true })
const canonicalDestDir = await fs.realpath(destDir)
const relativeDestDir = path.relative(this.opts.dir, canonicalDestDir)
if (relativeDestDir.split(path.sep).includes('..')) {
throw new Error(`Out of bound path "${canonicalDestDir}" found while processing file ${entry.fileName}`)
}
await this.extractEntry(entry)
this.zipfile.readEntry()
} catch (err) {
this.canceled = true
this.zipfile.close()
reject(err)
}
})
})
}
async extractEntry (entry) {
/* istanbul ignore if */
if (this.canceled) {
return
}
if (this.opts.onEntry) {
this.opts.onEntry(entry, this.zipfile)
}
const dest = path.join(this.opts.dir, entry.fileName)
// convert external file attr int into a fs stat mode int
const mode = (entry.externalFileAttributes >> 16) & 0xFFFF
// check if it's a symlink or dir (using stat mode constants)
const IFMT = 61440
const IFDIR = 16384
const IFLNK = 40960
const symlink = (mode & IFMT) === IFLNK
let isDir = (mode & IFMT) === IFDIR
// Failsafe, borrowed from jsZip
if (!isDir && entry.fileName.endsWith('/')) {
isDir = true
}
// check for windows weird way of specifying a directory
// https://github.com/maxogden/extract-zip/issues/13#issuecomment-154494566
const madeBy = entry.versionMadeBy >> 8
if (!isDir) isDir = (madeBy === 0 && entry.externalFileAttributes === 16)
const procMode = this.getExtractedMode(mode, isDir) & 0o777
// always ensure folders are created
const destDir = isDir ? dest : path.dirname(dest)
const mkdirOptions = { recursive: true }
if (isDir) {
mkdirOptions.mode = procMode
}
await fs.mkdir(destDir, mkdirOptions)
if (isDir) return
const readStream = await promisify(this.zipfile.openReadStream.bind(this.zipfile))(entry)
if (symlink) {
const link = await getStream(readStream)
await fs.symlink(link, dest)
} else {
await pipeline(readStream, createWriteStream(dest, { mode: procMode }))
}
}
getExtractedMode (entryMode, isDir) {
let mode = entryMode
// Set defaults, if necessary
if (mode === 0) {
if (isDir) {
if (this.opts.defaultDirMode) {
mode = parseInt(this.opts.defaultDirMode, 10)
}
if (!mode) {
mode = 0o755
}
} else {
if (this.opts.defaultFileMode) {
mode = parseInt(this.opts.defaultFileMode, 10)
}
if (!mode) {
mode = 0o644
}
}
}
return mode
}
}
module.exports = async function (zipPath, opts) {
if (!path.isAbsolute(opts.dir)) {
throw new Error('Target directory is expected to be absolute')
}
await fs.mkdir(opts.dir, { recursive: true })
opts.dir = await fs.realpath(opts.dir)
return new Extractor(zipPath, opts).extract()
}

@ -1,65 +0,0 @@
const { app } = require('electron')
const fetch = require('electron-fetch').default
const semver = require('semver')
const util = require('util')
const path = require('path')
const fs = require('fs-extra')
const extract = require('../module/extract-zip')
const { version } = require('../../../package.json')
const { hash, sendMsg } = require('../utils')
const config = require('../config')
const i18n = require('../i18n')
const streamPipeline = util.promisify(require('stream').pipeline)
async function download(url, filePath) {
const response = await fetch(url)
if (!response.ok) throw new Error(`unexpected response ${response.statusText}`)
await streamPipeline(response.body, fs.createWriteStream(filePath))
}
const updateInfo = {
status: 'init'
}
const isDev = !app.isPackaged
const appPath = isDev ? path.resolve(__dirname, '../../', 'update-dev/app'): app.getAppPath()
const updatePath = isDev ? path.resolve(__dirname, '../../', 'update-dev/download') : path.resolve(appPath, '..', '..', 'update')
const update = async () => {
if (isDev) return
try {
const url = 'https://star-rail-warp-export.css.moe/update'
const res = await fetch(`${url}/manifest.json?t=${Math.floor(Date.now() / (1000 * 60 * 10))}`)
const data = await res.json()
if (!data.active) return
if (semver.gt(data.version, version) && semver.gte(version, data.from)) {
await fs.emptyDir(updatePath)
const filePath = path.join(updatePath, data.name)
if (!config.autoUpdate) {
sendMsg(data.version, 'NEW_VERSION')
return
}
updateInfo.status = 'downloading'
await download(`${url}/${data.name}`, filePath)
const buffer = await fs.readFile(filePath)
const sha256 = hash(buffer)
if (sha256 !== data.hash) return
const appPathTemp = path.join(updatePath, 'app')
await extract(filePath, { dir: appPathTemp })
updateInfo.status = 'moving'
await fs.emptyDir(appPath)
await fs.copy(appPathTemp, appPath)
updateInfo.status = 'finished'
sendMsg(i18n.log.autoUpdate.success, 'UPDATE_HINT')
}
} catch (e) {
updateInfo.status = 'failed'
sendMsg(e, 'ERROR')
}
}
const getUpdateInfo = () => updateInfo
setTimeout(update, 1000)
exports.getUpdateInfo = getUpdateInfo

@ -103,33 +103,13 @@ const sortData = (data) => {
const langMap = new Map([ const langMap = new Map([
['zh-cn', '简体中文'], ['zh-cn', '简体中文'],
['zh-tw', '繁體中文'], ['zh-tw', '繁體中文'],
['de-de', 'Deutsch'], ['en-us', 'English']
['en-us', 'English'],
['es-es', 'Español'],
['fr-fr', 'Français'],
['id-id', 'Indonesia'],
['ja-jp', '日本語'],
['ko-kr', '한국어'],
['pt-pt', 'Português'],
['ru-ru', 'Pусский'],
['th-th', 'ภาษาไทย'],
['vi-vn', 'Tiếng Việt']
]) ])
const localeMap = new Map([ const localeMap = new Map([
['zh-cn', ['zh', 'zh-CN']], ['zh-cn', ['zh', 'zh-CN']],
['zh-tw', ['zh-TW']], ['zh-tw', ['zh-TW']],
['de-de', ['de-AT', 'de-CH', 'de-DE', 'de']], ['en-us', ['en-AU', 'en-CA', 'en-GB', 'en-NZ', 'en-US', 'en-ZA', 'en']]
['en-us', ['en-AU', 'en-CA', 'en-GB', 'en-NZ', 'en-US', 'en-ZA', 'en']],
['es-es', ['es', 'es-419']],
['fr-fr', ['fr-CA', 'fr-CH', 'fr-FR', 'fr']],
['id-id', ['id']],
['ja-jp', ['ja']],
['ko-kr', ['ko']],
['pt-pt', ['pt-BR', 'pt-PT', 'pt']],
['ru-ru', ['ru']],
['th-th', ['th']],
['vi-vn', ['vi']]
]) ])
const detectLocale = (value) => { const detectLocale = (value) => {

@ -327,11 +327,6 @@ onMounted(async () => {
console.error(err) console.error(err)
}) })
ipcRenderer.on('UPDATE_HINT', (event, message) => {
state.log = message
state.status = 'updated'
})
ipcRenderer.on('AUTHKEY_TIMEOUT', (event, message) => { ipcRenderer.on('AUTHKEY_TIMEOUT', (event, message) => {
state.authkeyTimeout = message state.authkeyTimeout = message
}) })

@ -8,21 +8,21 @@
<span class="mr-1">{{text.total}} <span class="mr-1">{{text.total}}
<span class="text-blue-600">{{detail.total}}</span> {{text.times}} <span class="text-blue-600">{{detail.total}}</span> {{text.times}}
</span> </span>
<span v-if="type !== '100'">{{text.sum}}<span class="mx-1 text-green-600">{{detail.countMio}}</span>{{text.no5star}}</span> <span v-if="type !== '100'">{{text.sum}}<span class="mx-1 text-green-600">{{detail.countMio}}</span>{{text.no4star}}</span>
</p> </p>
<p class="text-gray-600 text-xs mb-1"> <p class="text-gray-600 text-xs mb-1">
<span :title="`${text.character}${colon}${detail.count5c}\n${text.weapon}${colon}${detail.count5w}`" class="mr-3 whitespace-pre cursor-help text-yellow-500"> <span :title="`${text.character}${colon}${detail.count4c}\n${text.weapon}${colon}${detail.count4w}\n${text.bang}${colon}${detail.count4b}`" class="mr-3 whitespace-pre cursor-help text-yellow-500">
<span class="min-w-10 inline-block">{{text.star5}}{{colon}}{{detail.count5}}</span>
[{{percent(detail.count5, detail.total)}}]
</span>
<br><span :title="`${text.character}${colon}${detail.count4c}\n${text.weapon}${colon}${detail.count4w}`" class="mr-3 whitespace-pre cursor-help text-purple-600">
<span class="min-w-10 inline-block">{{text.star4}}{{colon}}{{detail.count4}}</span> <span class="min-w-10 inline-block">{{text.star4}}{{colon}}{{detail.count4}}</span>
[{{percent(detail.count4, detail.total)}}] [{{percent(detail.count4, detail.total)}}]
</span> </span>
<br><span class="text-blue-500 whitespace-pre"> <br><span :title="`${text.character}${colon}${detail.count3c}\n${text.weapon}${colon}${detail.count3w}\n${text.bang}${colon}${detail.count3b}`" class="mr-3 whitespace-pre cursor-help text-purple-600">
<span class="min-w-10 inline-block">{{text.star3}}{{colon}}{{detail.count3}}</span> <span class="min-w-10 inline-block">{{text.star3}}{{colon}}{{detail.count3}}</span>
[{{percent(detail.count3, detail.total)}}] [{{percent(detail.count3, detail.total)}}]
</span> </span>
<br><span class="text-blue-500 whitespace-pre">
<span class="min-w-10 inline-block">{{text.star2}}{{colon}}{{detail.count2}}</span>
[{{percent(detail.count2, detail.total)}}]
</span>
</p> </p>
<p class="text-gray-600 text-xs mb-1" v-if="detail.ssrPos.length"> <p class="text-gray-600 text-xs mb-1" v-if="detail.ssrPos.length">

@ -32,21 +32,23 @@ const props = defineProps({
const chart = ref(null); const chart = ref(null);
const colors = ["#fac858", "#ee6666", "#5470c6", "#91cc75", "#73c0de"]; const colors = ["#eeaa66", "#fac858", "#ee6666", "#5470c6", "#ba66ee", "#91cc75", "#73c0de"];
const parseData = (detail, type) => { const parseData = (detail, type) => {
const text = props.i18n.ui.data; const text = props.i18n.ui.data;
const keys = [ const keys = [
[text.chara5, "count5c"], [text.bang4, "count4b"],
[text.weapon5, "count5w"],
[text.chara4, "count4c"], [text.chara4, "count4c"],
[text.weapon4, "count4w"], [text.weapon4, "count4w"],
[text.chara3, "count3c"],
[text.bang3, "count3b"],
[text.weapon3, "count3w"], [text.weapon3, "count3w"],
[text.weapon2, "count2w"]
]; ];
const result = []; const result = [];
const color = []; const color = [];
const selected = { const selected = {
[text.weapon3]: false, [text.weapon2]: false,
}; };
keys.forEach((key, index) => { keys.forEach((key, index) => {
if (!detail[key[1]]) return; if (!detail[key[1]]) return;
@ -58,9 +60,9 @@ const parseData = (detail, type) => {
}); });
if ( if (
type === "100" || type === "100" ||
result.findIndex((item) => item.name.includes("5")) === -1 result.findIndex((item) => item.name.includes("S")) === -1
) { ) {
selected[text.weapon3] = true; selected[text.weapon2] = true;
} }
return [result, color, selected]; return [result, color, selected];
}; };

@ -23,18 +23,6 @@
<el-button type="primary" plain @click="state.showDataDialog = true">{{common.dataManage}}</el-button> <el-button type="primary" plain @click="state.showDataDialog = true">{{common.dataManage}}</el-button>
<p class="text-gray-400 text-xs m-1.5">{{text.dataManagerHint}}</p> <p class="text-gray-400 text-xs m-1.5">{{text.dataManagerHint}}</p>
</el-form-item> </el-form-item>
<el-form-item :label="text.autoUpdate">
<el-switch
@change="saveSetting"
v-model="settingForm.autoUpdate">
</el-switch>
</el-form-item>
<el-form-item :label="text.hideNovice">
<el-switch
@change="saveSetting"
v-model="settingForm.hideNovice">
</el-switch>
</el-form-item>
<el-form-item :label="text.fetchFullHistory"> <el-form-item :label="text.fetchFullHistory">
<el-switch <el-switch
@change="saveSetting" @change="saveSetting"
@ -54,7 +42,7 @@
</el-form> </el-form>
<h3 class="text-lg my-4">{{about.title}}</h3> <h3 class="text-lg my-4">{{about.title}}</h3>
<p class="text-gray-600 text-xs mt-1">{{about.license}}</p> <p class="text-gray-600 text-xs mt-1">{{about.license}}</p>
<p class="text-gray-600 text-xs mt-1 pb-6">Github: <a @click="openGithub" class="cursor-pointer text-blue-400">https://github.com/biuuu/star-rail-warp-export</a></p> <p class="text-gray-600 text-xs mt-1 pb-6">Github: <a @click="openGithub" class="cursor-pointer text-blue-400">https://github.com/earthjasonlin/zzz-signal-search-export</a></p>
<el-dialog v-model="state.showDataDialog" :title="common.dataManage" width="90%"> <el-dialog v-model="state.showDataDialog" :title="common.dataManage" width="90%">
<div class=""> <div class="">
<el-table :data="gachaDataInfo" border stripe> <el-table :data="gachaDataInfo" border stripe>
@ -104,9 +92,7 @@ const settingForm = reactive({
lang: 'zh-cn', lang: 'zh-cn',
logType: 1, logType: 1,
proxyMode: true, proxyMode: true,
autoUpdate: true,
fetchFullHistory: false, fetchFullHistory: false,
hideNovice: true
}) })
const state = reactive({ const state = reactive({
@ -119,7 +105,7 @@ const text = computed(() => props.i18n.ui.setting)
const about = computed(() => props.i18n.ui.about) const about = computed(() => props.i18n.ui.about)
const saveSetting = async () => { const saveSetting = async () => {
const keys = ['lang', 'logType', 'proxyMode', 'autoUpdate', 'fetchFullHistory', 'hideNovice'] const keys = ['lang', 'logType', 'proxyMode', 'fetchFullHistory']
for (let key of keys) { for (let key of keys) {
await ipcRenderer.invoke('SAVE_CONFIG', [key, settingForm[key]]) await ipcRenderer.invoke('SAVE_CONFIG', [key, settingForm[key]])
} }
@ -136,7 +122,7 @@ const disableProxy = async () => {
await ipcRenderer.invoke('DISABLE_PROXY') await ipcRenderer.invoke('DISABLE_PROXY')
} }
const openGithub = () => shell.openExternal('https://github.com/biuuu/star-rail-warp-export') const openGithub = () => shell.openExternal('https://github.com/earthjasonlin/zzz-signal-search-export')
const openLink = (link) => shell.openExternal(link) const openLink = (link) => shell.openExternal(link)
const deleteData = async (uid, action) => { const deleteData = async (uid, action) => {

@ -1,4 +1,4 @@
import { isWeapon, isCharacter } from './utils' import { isWeapon, isCharacter, isBangboo } from './utils'
const itemCount = (map, name) => { const itemCount = (map, name) => {
if (!map.has(name)) { if (!map.has(name)) {
@ -12,10 +12,11 @@ const gachaDetail = (data) => {
const detailMap = new Map() const detailMap = new Map()
for (let [key, value] of data) { for (let [key, value] of data) {
let detail = { let detail = {
count3: 0, count4: 0, count5: 0, count2: 0, count3: 0, count4: 0,
count3w: 0, count4w: 0, count5w: 0, count4c: 0, count5c: 0, count2w: 0, count3w: 0, count4w: 0, count3c: 0, count4c: 0, count3b: 0, count4b: 0,
weapon3: new Map(), weapon4: new Map(), weapon5: new Map(), weapon2: new Map(), weapon3: new Map(), weapon4: new Map(),
char4: new Map(), char5: new Map(), char3: new Map(), char4: new Map(),
bang3: new Map(), bang4: new Map(),
date: [], date: [],
ssrPos: [], countMio: 0, total: value.length, ssrPos: [], countMio: 0, total: value.length,
} }
@ -29,35 +30,41 @@ const gachaDetail = (data) => {
if (!dateMax) dateMax = timestamp if (!dateMax) dateMax = timestamp
if (dateMin > timestamp) dateMin = timestamp if (dateMin > timestamp) dateMin = timestamp
if (dateMax < timestamp) dateMax = timestamp if (dateMax < timestamp) dateMax = timestamp
if (rank === '3') { if (rank === '2') {
detail.count2++
detail.countMio++
if (isWeapon(type)) {
detail.count2w++
itemCount(detail.weapon2, name)
}
} else if (rank === '3') {
detail.count3++ detail.count3++
detail.countMio++ detail.countMio++
if (isWeapon(type)) { if (isWeapon(type)) {
detail.count3w++ detail.count3w++
itemCount(detail.weapon3, name) itemCount(detail.weapon3, name)
} else if (isBangboo(type)) {
detail.count3b++
itemCount(detail.bang3, name)
} else if (isCharacter(type)) {
detail.count3c++
itemCount(detail.char3, name)
} }
} else if (rank === '4') { } else if (rank === '4') {
detail.ssrPos.push([name, index + 1 - lastSSR, time, key])
lastSSR = index + 1
detail.count4++ detail.count4++
detail.countMio++ detail.countMio++
if (isWeapon(type)) { if (isWeapon(type)) {
detail.count4w++ detail.count4w++
itemCount(detail.weapon4, name) itemCount(detail.weapon4, name)
} else if (isBangboo(type)) {
detail.count4b++
itemCount(detail.bang4, name)
} else if (isCharacter(type)) { } else if (isCharacter(type)) {
detail.count4c++ detail.count4c++
itemCount(detail.char4, name) itemCount(detail.char4, name)
} }
} else if (rank === '5') {
detail.ssrPos.push([name, index + 1 - lastSSR, time, key])
lastSSR = index + 1
detail.count5++
detail.countMio = 0
if (isWeapon(type)) {
detail.count5w++
itemCount(detail.weapon5, name)
} else if (isCharacter(type)) {
detail.count5c++
itemCount(detail.char5, name)
}
} }
}) })
detail.date = [dateMin, dateMax] detail.date = [dateMin, dateMax]

@ -1,15 +1,20 @@
import * as IconComponents from '@element-plus/icons-vue' import * as IconComponents from '@element-plus/icons-vue'
const weaponTypeNames = new Set([ const weaponTypeNames = new Set([
'光锥', '光錐', 'Lichtkegel', 'Light Cone', 'Conos de luz', 'cônes de lumière', '光円錐', '광추', 'Cones de Luz', 'Световые конусы', 'Nón Ánh Sáng', 'Cône de lumière' '音擎', 'W-Engines', '音擎'
])
const bangbooTypeNames = new Set([
'邦布', 'Bangboo', '邦布'
]) ])
const characterTypeNames = new Set([ const characterTypeNames = new Set([
'角色', 'Figur', 'Character', 'Personajes', 'Personnages', 'Karakter', 'キャラクター', '캐릭터', 'Personagens', 'Персонажи', 'ตัวละคร', 'Nhân Vật', 'Personnage' '代理人', 'Agents', '代理人'
]) ])
const isCharacter = (name) => characterTypeNames.has(name) const isCharacter = (name) => characterTypeNames.has(name)
const isWeapon = (name) => weaponTypeNames.has(name) const isWeapon = (name) => weaponTypeNames.has(name)
const isBangboo = (name) => bangbooTypeNames.has(name)
const IconInstaller = (app) => { const IconInstaller = (app) => {
Object.values(IconComponents).forEach(component => { Object.values(IconComponents).forEach(component => {
@ -20,5 +25,6 @@ const IconInstaller = (app) => {
export { export {
isWeapon, isWeapon,
isCharacter, isCharacter,
isBangboo,
IconInstaller, IconInstaller,
} }

4164
yarn.lock

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