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fix(gachaDetail): reset countMio when get S-Rank
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@ -54,7 +54,7 @@ const gachaDetail = (data) => {
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detail.ssrPos.push([name, index + 1 - lastSSR, time, key])
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detail.ssrPos.push([name, index + 1 - lastSSR, time, key])
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lastSSR = index + 1
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lastSSR = index + 1
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detail.count4++
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detail.count4++
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detail.countMio++
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detail.countMio = 0
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if (isWeapon(type)) {
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if (isWeapon(type)) {
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detail.count4w++
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detail.count4w++
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itemCount(detail.weapon4, name)
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itemCount(detail.weapon4, name)
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