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15 Commits

Author SHA1 Message Date
0cd9c071d7 chore: bump version to 1.1.5 2024-08-03 23:23:33 +08:00
bf582d0194 fix: update color 2024-08-03 23:19:49 +08:00
5dec6a8273 chore: bump version to 1.1.4 2024-07-29 15:44:10 +08:00
0e429a4762 fix: OS servers log path 2024-07-29 15:43:25 +08:00
5164a17dca style: pylint 2024-07-28 10:13:21 +08:00
a660c03bb5 docs: fix old project name 2024-07-27 15:56:13 +08:00
d7457f2bfb chore: bump version to 1.1.3 2024-07-27 15:50:31 +08:00
223ab899e0 fix(uigf): add bangboo to ID table
close: #5
2024-07-27 15:50:02 +08:00
f62ca1d7e7 chore: bump version to 1.1.2 2024-07-26 10:06:44 +08:00
c034b2e70a feat(uigf): metadata from local db 2024-07-26 10:05:02 +08:00
a2faa86f0c chore: bump version to 1.1.1 2024-07-25 21:45:45 +08:00
510bfdab7a feat: add support for Europe, America, TW,HK,MO servers 2024-07-25 21:44:38 +08:00
f616944755 chore: bump version to 1.1.0 2024-07-25 13:47:37 +08:00
7300c6e719 refactor(i18n): UIGF v4.0 is no longer in beta 2024-07-25 13:26:57 +08:00
6fe12da9be feat(uigf): import UIGFv4.0
BREAKING CHANGES: `region` is no longer stored in/read from local file
2024-07-25 13:25:26 +08:00
13 changed files with 2740 additions and 46 deletions

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@ -2,7 +2,7 @@ const fs = require('fs-extra')
const path = require('path')
const crypto = require('crypto')
const AdmZip = require('adm-zip')
const { version } = require('../package.json')
const { version, autoUpdateActive, autoUpdateFrom } = require('../package.json')
const hash = (data, type = 'sha256') => {
const hmac = crypto.createHmac(type, 'nap')
@ -32,9 +32,9 @@ const start = async () => {
await fs.copy(zipPath, path.resolve(outputPath, `${hashName}.zip`))
await fs.remove(zipPath)
await fs.outputJSON(path.join(outputPath, 'manifest.json'), {
active: true,
version,
from: '0.0.1',
active: autoUpdateActive,
version: version,
from: autoUpdateFrom,
name: `${hashName}.zip`,
hash: sha256
})

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@ -6,7 +6,7 @@
一个使用 Electron 制作的小工具,需要在 Windows 操作系统上运行。
通过读取游戏日志或者代理模式获取访问游戏跃迁记录 API 所需的 authKey然后再使用获取到的 authKey 来读取游戏跃迁记录。
通过读取游戏日志或者代理模式获取访问游戏调频记录 API 所需的 authKey然后再使用获取到的 authKey 来读取游戏调频记录。
## 其它语言
@ -15,7 +15,7 @@
## 使用说明
1. 下载工具后解压 - 下载地址: [GitHub](https://github.com/earthjasonlin/zzz-signal-search-export/releases/latest/download/ZzzSignalSearchExport.zip) / [123云盘](https://www.123pan.com/s/Vs9uVv-ShhE.html) / [蓝奏云(密码:zzzz](https://www.lanzouh.com/b00eewtvxa)
2. 打开游戏的跃迁详情页面
2. 打开游戏的调频详情页面
![详情页面](/docs/wish-history.jpg)
@ -34,7 +34,7 @@
如果需要导出多个账号的数据,可以点击旁边的加号按钮。
然后游戏切换的新账号,再打开跃迁历史记录,工具再点击“加载数据”按钮。
然后游戏切换的新账号,再打开调频历史记录,工具再点击“加载数据”按钮。
## Devlopment

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@ -6,7 +6,7 @@ This project is modified from the [star-rail-warp-export](https://github.com/biu
A tool made from Electron that runs on the Windows operating system.
Read the game log or proxy to get the authKey needed to access the game warp history API, and then use the authKey to read the game wish history.
Read the game log or proxy to get the authKey needed to access the game signal search history API, and then use the authKey to read the game wish history.
## Other languages
@ -18,7 +18,7 @@ If you feel that the existing translation is inappropriate, you can send a pull
1. Unzip after downloading the tool - [GitHub](https://github.com/earthjasonlin/zzz-signal-search-export/releases/latest/download/ZzzSignalSearchExport.zip)
2. Open the warp details page of the game
2. Open the signal search details page of the game
![warp details](/docs/wish-history-en.jpg)

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@ -1,6 +1,8 @@
{
"name": "zzz-signal-search-export",
"version": "1.0.10",
"version": "1.1.5",
"autoUpdateActive": true,
"autoUpdateFrom": "1.1.0",
"main": "./dist/electron/main/main.js",
"author": "earthjasonlin <https://git.loliquq.cn/earthjasonlin>",
"homepage": "https://github.com/earthjasonlin/zzz-signal-search-export",

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@ -5,7 +5,8 @@
"ui.button.directUpdate": "Direct update",
"ui.button.files": "Export Files",
"ui.button.excel": "Export Excel",
"ui.button.uigf": "Export UIGF (Beta)",
"ui.button.uigf": "Export UIGF",
"ui.button.import": "Import UIGF",
"ui.button.url": "Input URL",
"ui.button.setting": "Settings",
"ui.button.option": "Option",

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@ -5,7 +5,8 @@
"ui.button.directUpdate": "直接更新",
"ui.button.files": "导出文件",
"ui.button.excel": "导出Excel",
"ui.button.uigf":"导出UIGF (Beta)",
"ui.button.uigf":"导出UIGF",
"ui.button.import":"导入UIGF",
"ui.button.url": "输入URL",
"ui.button.setting": "设置",
"ui.button.option": "选项",

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@ -5,7 +5,8 @@
"ui.button.directUpdate": "直接更新",
"ui.button.files": "導出文件",
"ui.button.excel": "導出Excel",
"ui.button.uigf":"導出UIGF (Beta)",
"ui.button.uigf":"導出UIGF",
"ui.button.import":"導入UIGF",
"ui.button.url": "輸入URL",
"ui.button.setting": "設置",
"ui.button.option": "選項",

2487
src/idJson.json Normal file

File diff suppressed because it is too large Load Diff

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@ -1,10 +1,13 @@
const { app, ipcMain, dialog } = require('electron')
const fs = require('fs-extra')
const path = require('path')
const getData = require('./getData').getData
const { getData, saveData, changeCurrent, convertTimeZone } = require('./getData')
const config = require('./config')
const { name, version } = require('../../package.json')
const i18n = require('./i18n')
const { exit } = require('process')
const { mergeData } = require('./utils/mergeData')
const { sendMsg } = require('./utils')
const idJson = require('../idJson.json')
const getTimeString = () => {
return new Date().toLocaleString('sv').replace(/[- :]/g, '').slice(0, -2)
@ -16,8 +19,7 @@ const formatDate = (date) => {
let d = `${date.getDate()}`.padStart(2, '0')
return `${y}-${m}-${d} ${date.toLocaleString('zh-cn', { hour12: false }).slice(-8)}`
}
const start = async (uids) => {
const exportUIGF = async (uids) => {
const result = {
info: {
export_timestamp: Math.ceil(Date.now() / 1000),
@ -35,16 +37,7 @@ const start = async (uids) => {
if (!fulldata.length) {
throw new Error('数据为空')
}
const serverTimeZone = new Map([
["prod_gf_cn", 8],
["prod_gf_jp", 8]
])
fulldata.forEach(data => {
let timezone
timezone = serverTimeZone.get(data.region)
if(!timezone) {
throw new Error('不支持此服务器')
}
const listTemp = []
for (let [type, arr] of data.result) {
arr.forEach(log => {
@ -64,7 +57,7 @@ const start = async (uids) => {
listTemp.sort((a, b) => Number(BigInt(a.id) - BigInt(b.id)))
let dataTemp = {
uid: data.uid,
timezone: timezone,
timezone: data.region_time_zone,
lang: data.lang,
list: []
}
@ -87,6 +80,95 @@ const start = async (uids) => {
}
}
const importUIGF = async () => {
const filepath = await dialog.showOpenDialogSync({
properties: ['openFile'],
filters: [
{ name: i18n.uigf.fileType, extensions: ['json'] }
]
})
if (!filepath) return
const { dataMap, current } = await getData()
try {
const jsonData = fs.readJsonSync(filepath[0])
if('info' in jsonData && 'version' in jsonData.info) {
if (jsonData.info.version !== 'v4.0') {
sendMsg('不支持此版本UIGF')
console.error('不支持此版本UIGF')
return
}
} else {
sendMsg('UIGF格式错误')
console.error('UIGF格式错误')
return
}
jsonData.nap.forEach(uidData => {
const resultTemp = []
const isNew = !Boolean(dataMap.has(uidData.uid))
let region_time_zone
if (!isNew) region_time_zone = dataMap.get(uidData.uid).region_time_zone
else region_time_zone = uidData.timezone
let targetLang
if (!isNew) targetLang = dataMap.get(uidData.uid).lang
else targetLang = uidData.lang
if(!idJson[targetLang] && (!uidData.list[0].name || !uidData.list[0].item_type || !uidData.list[0].rank_type)) targetLang = config.lang
let idTargetLangJson = idJson[targetLang]
uidData.list.forEach(recordEntry => {
let rank_type
if (idTargetLangJson?.[recordEntry.item_id].rank_type) rank_type = String(idTargetLangJson[recordEntry.item_id].rank_type)
else rank_type = recordEntry.rank_type
resultTemp.push({
gacha_id: recordEntry.gacha_id,
gacha_type: recordEntry.gacha_type,
item_id: recordEntry.item_id,
count: recordEntry.count ?? "1",
time: convertTimeZone(recordEntry.time, uidData.timezone, region_time_zone),
name: idTargetLangJson?.[recordEntry.item_id].name ?? recordEntry.name,
item_type: idTargetLangJson?.[recordEntry.item_id].item_type ?? recordEntry.item_type,
rank_type: rank_type,
id: recordEntry.id
})
})
const resultTempGrouped = resultTemp.reduce((acc, curr) => {
if (!acc[curr.gacha_type]) {
acc[curr.gacha_type] = []
}
acc[curr.gacha_type].push(curr)
return acc;
}, {})
const resultTempMap = new Map(Object.entries(resultTempGrouped))
const resultMap = { result: resultTempMap, uid: uidData.uid}
let data
const mergedData = mergeData(dataMap.get(uidData.uid), resultMap)
if (isNew) {
data = { result: mergedData, time: Date.now(), uid: uidData.uid, lang: targetLang, region_time_zone: uidData.timezone, deleted: false }
} else {
data = { result: mergedData, time: Date.now(), uid: dataMap.get(uidData.uid).uid, lang: targetLang, region_time_zone: dataMap.get(uidData.uid).region_time_zone, deleted: dataMap.get(uidData.uid).deleted }
}
saveData(data, '')
changeCurrent(uidData.uid)
dataMap.set(uidData.uid, data)
})
return {
dataMap,
current: config.current
}
} catch (error) {
sendMsg(error, 'ERROR')
console.error(error)
}
}
ipcMain.handle('EXPORT_UIGF_JSON', async (event, uids) => {
await start(uids)
await exportUIGF(uids)
})
ipcMain.handle('IMPORT_UIGF_JSON', async () => {
return await importUIGF()
})

View File

@ -29,6 +29,27 @@ const defaultTypeMap = new Map([
['5', '邦布频段']
])
const serverTimeZone = new Map([
["prod_gf_cn", 8],
["prod_gf_jp", 8],
["prod_gf_us", -5],
["prod_gf_eu", 1],
["prod_gf_sg", 8]
])
const convertTimeZone = (dateTimeStr, fromTimeZoneOffset, toTimeZoneOffset) => {
let date = new Date(dateTimeStr.replace(' ', 'T') + 'Z');
let utcDate = new Date(date.getTime() - fromTimeZoneOffset * 60 * 60 * 1000);
let targetDate = new Date(utcDate.getTime() + toTimeZoneOffset * 60 * 60 * 1000);
let year = targetDate.getUTCFullYear();
let month = String(targetDate.getUTCMonth() + 1).padStart(2, '0');
let day = String(targetDate.getUTCDate()).padStart(2, '0');
let hours = String(targetDate.getUTCHours()).padStart(2, '0');
let minutes = String(targetDate.getUTCMinutes()).padStart(2, '0');
let seconds = String(targetDate.getUTCSeconds()).padStart(2, '0');
return `${year}-${month}-${day} ${hours}:${minutes}:${seconds}`;
}
const findDataFiles = async (dataPath, fileMap) => {
const files = await readdir(dataPath)
if (files?.length) {
@ -93,7 +114,7 @@ const changeCurrent = async (uid) => {
const detectGameLocale = async (userPath) => {
let list = []
const lang = app.getLocale()
const arr = ['/miHoYo/绝区零/', '/Cognosphere/Zenless Zone Zero/']
const arr = ['/miHoYo/绝区零/', '/miHoYo/ZenlessZoneZero/']
arr.forEach(str => {
try {
const pathname = path.join(userPath, '/AppData/LocalLow/', str, 'Player.log')
@ -203,7 +224,6 @@ const getGachaLogs = async ({ name, key }, queryString) => {
let logs = []
let uid = ''
let region = ''
let region_time_zone = ''
let endId = '0'
const url = `${apiDomain}/common/gacha_record/api/getGachaLog?${queryString}`
do {
@ -221,9 +241,6 @@ const getGachaLogs = async ({ name, key }, queryString) => {
if (!region) {
region = res.region
}
if (!region_time_zone) {
region_time_zone = res.region_time_zone
}
list.push(...logs)
page += 1
@ -252,7 +269,7 @@ const getGachaLogs = async ({ name, key }, queryString) => {
}
}
} while (logs.length > 0)
return { list, uid, region, region_time_zone }
return { list, uid, region }
}
const checkResStatus = (res) => {
@ -425,10 +442,25 @@ const fetchData = async (urlOverride) => {
const typeMap = new Map()
const lang = searchParams.get('lang')
let originUid = ''
let originRegion = ''
let originTimeZone = ''
let localTimeZone
for (const type of gachaType) {
const { list, uid, region, region_time_zone } = await getGachaLogs(type, queryString)
const { list, uid, region} = await getGachaLogs(type, queryString)
const region_time_zone = serverTimeZone.get(region)
if(!region_time_zone) {
sendMsg('不支持此服务器')
console.error('不支持此服务器')
return
}
if (localTimeZone === undefined) {
localTimeZone = dataMap.get(uid)?.region_time_zone
if (localTimeZone === undefined) {
localTimeZone = region_time_zone
}
}
localTimeZone === Number(localTimeZone)
list.forEach(item => {
item.time = convertTimeZone(item.time, region_time_zone, localTimeZone)
})
const logs = list.map((item) => {
const { id, item_id, item_type, name, rank_type, time, gacha_id, gacha_type, count} = item
return { id, item_id, item_type, name, rank_type, time, gacha_id, gacha_type, count }
@ -439,14 +471,8 @@ const fetchData = async (urlOverride) => {
if (!originUid) {
originUid = uid
}
if (!originRegion) {
originRegion = region
}
if (!originTimeZone) {
originTimeZone = region_time_zone
}
}
const data = { result, typeMap, time: Date.now(), uid: originUid, lang, region: originRegion, region_time_zone: originTimeZone }
const data = { result, typeMap, time: Date.now(), uid: originUid, lang, region_time_zone: localTimeZone }
const localData = dataMap.get(originUid)
const mergedResult = mergeData(localData, data)
data.result = mergedResult
@ -527,5 +553,9 @@ exports.getData = () => {
}
}
exports.serverTimeZone = serverTimeZone
exports.getUrl = getUrl
exports.deleteData = deleteData
exports.saveData = saveData
exports.changeCurrent = changeCurrent
exports.convertTimeZone = convertTimeZone

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@ -4,7 +4,7 @@
<div class="space-x-3">
<el-button type="primary" :icon="state.status === 'init' ? 'milk-tea': 'refresh-right'" class="focus:outline-none" :disabled="!allowClick()" plain @click="fetchData()" :loading="state.status === 'loading'">{{state.status === 'init' ? ui.button.load: ui.button.update}}</el-button>
<el-dropdown :disabled="!gachaData" @command="exportCommand">
<el-button :disabled="!gachaData" icon="folder-opened" class="focus:outline-none" type="success" plain>
<el-button :disabled="!gachaData" icon="download" class="focus:outline-none" type="success" plain>
{{ui.button.files}}
<el-icon class="el-icon--right"><arrow-down /></el-icon>
</el-button>
@ -15,6 +15,7 @@
</el-dropdown-menu>
</template>
</el-dropdown>
<el-button @click="importData()" icon="upload" class="focus:outline-none" type="success" plain>{{ui.button.import}}</el-button>
<el-tooltip v-if="detail && state.status !== 'loading'" :content="ui.hint.newAccount" placement="bottom">
<el-button @click="newUser()" plain icon="plus" class="focus:outline-none"></el-button>
</el-tooltip>
@ -272,6 +273,18 @@ const exportUIGFJSON = () => {
});
}
const importData = async () => {
state.status = 'loading'
const data = await ipcRenderer.invoke('IMPORT_UIGF_JSON')
if (data) {
state.dataMap = data.dataMap
state.current = data.current
state.status = 'loaded'
} else {
state.status = 'failed'
}
}
const exportCommand = (type) => {
if (type === 'excel') {
saveExcel()

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@ -32,7 +32,7 @@ const props = defineProps({
const chart = ref(null);
const colors = ["#eeaa66", "#fac858", "#ee6666", "#5470c6", "#ba66ee", "#91cc75", "#73c0de"];
const colors = ["#fac858", "#fac858", "#ee6666", "#5470c6", "#5470c6", "#91cc75", "#73c0de"];
const parseData = (detail, type) => {
const text = props.i18n.ui.data;

77
tools/getIdMap.py Normal file
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@ -0,0 +1,77 @@
# pylint: disable=C0116, C0103, C0201
"""Download and process data from the Hakushin API"""
import json
import requests
from opencc import OpenCC
# 初始化 OpenCC 转换器
cc = OpenCC('s2t')
# 获取 JSON 数据
weapon_url = 'https://api.hakush.in/zzz/data/weapon.json'
character_url = 'https://api.hakush.in/zzz/data/character.json'
bangboo_url = 'https://api.hakush.in/zzz/data/bangboo.json'
# 语言映射配置
language_map = {
"zh-cn": "CHS",
"zh-tw": "CHS", # 简体转繁体
"en-us": "EN",
"ja-jp": "JA",
"ko-kr": "KO"
}
# 类型映射配置
type_map = {
"weapon": {"zh-cn": "音擎", "zh-tw": "音擎", "en-us": "W-Engines", "ja-jp": "音動機", "ko-kr": "W-엔진"},
"character": {"zh-cn": "代理人", "zh-tw": "代理人", "en-us": "Agents",
"ja-jp": "エージェント", "ko-kr": "에이전트"},
"bangboo": {"zh-cn": "邦布", "zh-tw": "邦布", "en-us": "Bangboo",
"ja-jp": "ボンプ", "ko-kr": "「Bangboo」"}
}
def fetch_json(url):
response = requests.get(url, timeout=10)
response.raise_for_status()
return response.json()
def transform_data(data, item_type):
transformed = {lang: {} for lang in language_map.keys()}
for id_, item in data.items():
for lang, key in language_map.items():
name = item[key] if lang != 'zh-tw' else cc.convert(item['CHS'])
transformed[lang][id_] = {
"name": name,
"item_type": type_map[item_type][lang],
"rank_type": item['rank']
}
return transformed
def main():
try:
weapon_data = fetch_json(weapon_url)
character_data = fetch_json(character_url)
bangboo_data = fetch_json(bangboo_url)
transformed_data = {lang: {} for lang in language_map.keys()}
weapon_transformed = transform_data(weapon_data, "weapon")
character_transformed = transform_data(character_data, "character")
bangboo_transformed = transform_data(bangboo_data, "bangboo")
for lang in language_map.keys():
transformed_data[lang].update(weapon_transformed[lang])
transformed_data[lang].update(character_transformed[lang])
transformed_data[lang].update(bangboo_transformed[lang])
with open('./src/idJson.json', 'w', encoding='utf-8') as f:
json.dump(transformed_data, f, ensure_ascii=False, indent=2)
print("Data successfully transformed and saved")
except requests.RequestException as e:
print(f"Error fetching data: {e}")
if __name__ == "__main__":
main()