Compare commits

...

46 Commits

Author SHA1 Message Date
mio
23d102fe67 fix: sometimes appid error 2024-03-31 15:01:35 +08:00
mio
e307d21bb2 feat: save data only in the current program directory 2024-01-22 15:15:17 +08:00
mio
8ff629b655 Upgrade version 2023-10-28 10:01:55 +08:00
0c778c09f4 fixed: unknown host (#54)
Closes #53 
我這邊yarn build之後運行正常

---------

Co-authored-by: biuuu <10892119+biuuu@users.noreply.github.com>
2023-10-28 09:57:14 +08:00
8c370ff0a7 Update Français.json (#50)
Added : 
- ui.setting.dataManagerHint

Updated :
- ui.button.files

Small fix. Translation is now complete. And no formatting issues this
time (sorry for that).
2023-10-14 16:46:01 +08:00
mio
1ab284c880 upgrade version 2023-10-11 18:16:04 +08:00
dc5053cb03 Zenshio patch 2 (#49)
Added :
- ui.button.files
- ui.button.solution
- ui.button.cacheFolder
- ui.button.copyUrl
- ui.common.data
- ui.common.dataManage
- ui.common.updateTime
- ui.common.status
- ui.common.action
- ui.common.deleted
- ui.common.normal
- ui.common.delete
- ui.common.restore
- srgf.fileType
- ui.extra.cacheClean
- ui.extra.findCacheFolder
- ui.extra.urlCopied

Updated :
- ui.hint.init
- ui.win.title
- ui.data.no5star
- ui.data.weapon
- ui.data.average
- ui.data.weapon5
- ui.data.weapon4
- ui.data.weapon3
- ui.setting.hideNovice
- log.file.notFound
- log.fetch.authTimeout
- log.fetch.gachaType
- log.fetch.gachaTypeOk
- log.proxy.hint
- log.url.notFound2
- excel.wish2
- excel.filePrefix
2023-10-11 09:35:05 +08:00
mio
49c1685e5e fix: Russian records cannot be exported to Excel file (#32) 2023-09-24 11:40:57 +08:00
mio
89a0553c59 upgrade version 2023-09-24 03:29:51 +08:00
3605826953 fix: Update utils.js for French HSR. (#47)
For some reason mihoyo renamed "cônes de lumière" to "Cône de lumière"
and "Personnages" to "Personnage". This patch only includes the newer
term without removing the old ones for retro-compatibility.


![PR](https://github.com/biuuu/star-rail-warp-export/assets/12218001/c68c4fe9-66bf-4d54-bcca-7bf48b052ad5)
2023-09-24 03:15:47 +08:00
75f2f2dd4f fix(package): homepage (#46)
Same as
[genshin-wish-export](https://github.com/biuuu/genshin-wish-export/pull/217).
2023-09-05 17:44:31 +08:00
mio
947101cc43 fix: URL not found caused by cache folder changes (#40) 2023-07-19 12:02:09 +08:00
mio
8628625a27 feat: Merge Export Excel Button and Export JSON Button 2023-06-29 16:24:39 +08:00
4ab2f60b53 feat: Support export as Star Rail Gacha Log Format file (#39) 2023-06-29 15:02:36 +08:00
mio
f2592040cb chore: delete build-update.yml 2023-06-29 15:01:45 +08:00
mio
9de5ba1025 fix: the button can be clicked at intervals changed to 10s 2023-05-26 16:12:49 +08:00
mio
839b8fd54a feat: add dialog to manage data 2023-05-26 16:10:33 +08:00
mio
38cb320628 chore: upgrade electron-builder (#23) 2023-05-23 17:38:36 +08:00
8a0d96cf3e Create FUNDING.yml 2023-05-23 16:48:40 +08:00
mio
298ea3e053 fix: the data saved may be incomplete if the api does not return data (#28) 2023-05-18 01:44:59 +08:00
mio
82f42e56db feat: add the option to copy the URL 2023-05-17 23:34:44 +08:00
mio
a2dcda6be0 fix: empty records may fail (#26) 2023-05-12 12:46:21 +08:00
mio
dcaad1d544 fix: missing region in saved JSON 2023-05-11 21:01:29 +08:00
mio
69042728da feat: using built-in gachaType 2023-05-11 20:31:24 +08:00
0103a0fb4b fix: rename gacha type (#24)
修改卡池名称
`群星跃迁` -> `常驻跃迁`
`始发跃迁` -> `新手跃迁`

Fixes: #22
2023-05-11 19:55:06 +08:00
mio
1052a4bffb upgrade version 2023-05-06 12:55:25 +08:00
mio
2fd8730cdd fix: use Player.log instead of Player-prev (#18) 2023-05-06 10:11:38 +08:00
mio
bbc52af184 fix: the pity value in excel is incorrect (#15) 2023-05-05 14:04:08 +08:00
mio
38ed348865 fix: i18n(zh-cn) 光錐 -> 光锥 2023-05-05 09:56:06 +08:00
mio
29548310c5 docs: update picture 2023-05-04 16:49:44 +08:00
mio
3617599d32 fix: failed to get the correct wrap type 2023-05-04 16:07:17 +08:00
mio
c724727886 fix: add background color in the browser window 2023-05-04 12:41:44 +08:00
mio
d324aee160 fix: ignore case when reading game paths from logs 2023-05-04 11:34:02 +08:00
5a5a7c1327 Update 繁體中文.json (#9)
* Update 繁體中文.json

* fix: 原神 -> 崩壞:星穹鐵道
2023-05-04 11:12:14 +08:00
mio
77a1d611be fix: weapon -> light cone 2023-05-04 11:00:21 +08:00
mio
3dbb746a38 feat: save data in the current folder 2023-05-03 21:22:37 +08:00
mio
b88b57ae62 fix: the error message for authkey timeout is not displayed 2023-05-03 13:26:51 +08:00
mio
677ab3750d fix: possible interruption caused by failure to read cache file 2023-05-02 09:07:37 +08:00
mio
f95470504d fix: the manually specified installation path may not match (#4) 2023-05-02 09:04:06 +08:00
mio
8d45af5089 fix: wrong character type names (#3) 2023-05-02 08:57:19 +08:00
mio
8a9c7a3b56 fix: global server game path is '\Games\' 2023-05-01 19:27:22 +08:00
mio
2a670c7023 fix: i18n show empty string 2023-05-01 19:15:40 +08:00
mio
d732d523a8 fix: local UID not saved when switching users 2023-05-01 18:08:01 +08:00
mio
2bc52de233 fix: getLatestUrl does not get the latest url 2023-05-01 17:40:06 +08:00
mio
20ba48513c fix: auto update start version 2023-05-01 17:19:18 +08:00
mio
ba0bc3a778 fix: 原神 -> 星穹铁道 2023-05-01 17:13:50 +08:00
32 changed files with 1201 additions and 691 deletions

View File

@ -35,7 +35,7 @@ const start = async () => {
await fs.outputJSON(path.join(outputPath, 'manifest.json'), {
active: true,
version,
from: '0.1.5',
from: '0.0.1',
name: `${hashName}.zip`,
hash: sha256
})

13
.github/FUNDING.yml vendored Normal file
View File

@ -0,0 +1,13 @@
# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
issuehunt: # Replace with a single IssueHunt username
otechie: # Replace with a single Otechie username
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
custom: https://afdian.net/a/haisha

View File

@ -1,31 +0,0 @@
name: Build Update
on:
workflow_dispatch:
push:
branches: [ main ]
jobs:
main:
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Use Node.js
uses: actions/setup-node@v1
with:
node-version: '16.x'
- name: Build Update
run: |
yarn --frozen-lockfile
yarn build:dir
yarn build-update
- name: Deploy
if: success()
uses: crazy-max/ghaction-github-pages@v2
with:
commit_message: Update app
build_dir: ./build/update
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

View File

@ -15,7 +15,9 @@
## 使用说明
1. 下载工具后解压 - 下载地址: [Github](https://github.com/biuuu/star-rail-warp-export/releases/latest/download/StarRailWarpExport.zip) / [蓝奏云](https://wwvt.lanzoum.com/b022mikwh) 密码:f1iy
2. 打开游戏的跃迁历史记录
2. 打开游戏的跃迁详情页面
![详情页面](/docs/wish-history.png)
3. 点击工具的“加载数据”按钮

View File

@ -17,7 +17,9 @@ If you feel that the existing translation is inappropriate, you can send a pull
## Usage
1. Unzip after downloading the tool - [Download](https://github.com/biuuu/star-rail-warp-export/releases/latest/download/StarRailWarpExport.zip)
2. Open the warp history of the game
2. Open the warp details page of the game
![warp details](/docs/wish-history-en.png)
3. Click the tool's "Load data" button

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@ -1,8 +1,9 @@
{
"name": "star-rail-warp-export",
"version": "0.0.3",
"version": "0.1.7",
"main": "./dist/electron/main/main.js",
"author": "biuuu <https://github.com/biuuu>",
"homepage": "https://github.com/biuuu/star-rail-warp-export",
"license": "MIT",
"scripts": {
"dev": "node .electron-vite/dev-runner.js",
@ -71,7 +72,7 @@
},
"dependencies": {},
"devDependencies": {
"@element-plus/icons-vue": "^0.2.6",
"@element-plus/icons-vue": "^2.1.0",
"@rollup/plugin-alias": "^3.1.9",
"@rollup/plugin-commonjs": "^21.0.1",
"@rollup/plugin-json": "^4.1.0",
@ -87,13 +88,14 @@
"del": "^6.0.0",
"echarts": "^5.2.2",
"electron": "^16.0.7",
"electron-builder": "^22.14.5",
"electron-builder": "^23.0.2",
"electron-fetch": "^1.7.4",
"electron-unhandled": "^3.0.2",
"electron-window-state": "^5.0.3",
"element-plus": "^1.3.0-beta.7",
"element-plus": "^2.3.7",
"fs-extra": "^10.0.0",
"get-stream": "^6.0.1",
"glob": "^10.3.3",
"jest": "^29.5.0",
"lodash-es": "^4.17.21",
"moment": "^2.29.1",

275
src/gachaType.json Normal file
View File

@ -0,0 +1,275 @@
[
[
"de-de",
[
{
"key": "11",
"name": "Figuren-Aktionswarp"
},
{
"key": "12",
"name": "Lichtkegel-Aktionswarp"
},
{
"key": "1",
"name": "Standardwarp"
},
{
"key": "2",
"name": "Einsteigerwarp"
}
]
],
[
"ru-ru",
[
{
"key": "11",
"name": "Прыжок события: Персонаж"
},
{
"key": "12",
"name": "Прыжок события: Световой конус"
},
{
"key": "1",
"name": "Стандартный прыжок"
},
{
"key": "2",
"name": "Прыжок новичка"
}
]
],
[
"th-th",
[
{
"key": "11",
"name": "กิจกรรมวาร์ปตัวละคร"
},
{
"key": "12",
"name": "กิจกรรมวาร์ป Light Cone"
},
{
"key": "1",
"name": "วาร์ปถาวร"
},
{
"key": "2",
"name": "วาร์ปสำหรับมือใหม่"
}
]
],
[
"zh-cn",
[
{
"key": "11",
"name": "角色活动跃迁"
},
{
"key": "12",
"name": "光锥活动跃迁"
},
{
"key": "1",
"name": "常驻跃迁"
},
{
"key": "2",
"name": "新手跃迁"
}
]
],
[
"zh-tw",
[
{
"key": "11",
"name": "角色活動躍遷"
},
{
"key": "12",
"name": "光錐活動躍遷"
},
{
"key": "1",
"name": "常駐躍遷"
},
{
"key": "2",
"name": "新手躍遷"
}
]
],
[
"en-us",
[
{
"key": "11",
"name": "Character Event Warp"
},
{
"key": "12",
"name": "Light Cone Event Warp"
},
{
"key": "1",
"name": "Regular Warp"
},
{
"key": "2",
"name": "Starter Warp"
}
]
],
[
"es-es",
[
{
"key": "11",
"name": "Salto de evento de personaje"
},
{
"key": "12",
"name": "Salto de evento de cono de luz"
},
{
"key": "1",
"name": "Salto normal"
},
{
"key": "2",
"name": "Salto de principiante"
}
]
],
[
"fr-fr",
[
{
"key": "11",
"name": "Saut hyperespace événement de personnage"
},
{
"key": "12",
"name": "Saut hyperespace événement de cônes de lumière"
},
{
"key": "1",
"name": "Saut hyperespace classique"
},
{
"key": "2",
"name": "Saut hyperespace de départ"
}
]
],
[
"id-id",
[
{
"key": "11",
"name": "Event Warp Karakter"
},
{
"key": "12",
"name": "Event Warp Light Cone"
},
{
"key": "1",
"name": "Warp Reguler"
},
{
"key": "2",
"name": "Warp Pemula"
}
]
],
[
"ja-jp",
[
{
"key": "11",
"name": "イベント跳躍・キャラクター"
},
{
"key": "12",
"name": "イベント跳躍・光円錐"
},
{
"key": "1",
"name": "恒常跳躍"
},
{
"key": "2",
"name": "初心者跳躍"
}
]
],
[
"ko-kr",
[
{
"key": "11",
"name": "캐릭터 이벤트 워프"
},
{
"key": "12",
"name": "광추 이벤트 워프"
},
{
"key": "1",
"name": "상시 워프"
},
{
"key": "2",
"name": "초보자 워프"
}
]
],
[
"pt-pt",
[
{
"key": "11",
"name": "Salto Hiperespacial de Evento de Personagem"
},
{
"key": "12",
"name": "Salto Hiperespacial de Evento de Cone de Luz"
},
{
"key": "1",
"name": "Salto Hiperespacial Permanente"
},
{
"key": "2",
"name": "Salto Hiperespacial Inicial"
}
]
],
[
"vi-vn",
[
{
"key": "11",
"name": "Bước Nhảy Sự Kiện Nhân Vật"
},
{
"key": "12",
"name": "Bước Nhảy Sự Kiện Nón Ánh Sáng"
},
{
"key": "1",
"name": "Bước Nhảy Vĩnh Viễn"
},
{
"key": "2",
"name": "Bước Nhảy Tân Thủ"
}
]
]
]

View File

@ -3,6 +3,7 @@
"ui.button.load": "Lade Daten",
"ui.button.update": "Aktualisieren",
"ui.button.excel": "In Excel exportieren",
"ui.button.srgf": "In JSON exportieren",
"ui.button.url": "Eingabe URL",
"ui.button.setting": "Einstellungen",
"ui.button.option": "Optionen",
@ -75,5 +76,6 @@
"excel.wish2": "Wunsch 2",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Excel Datei"
"excel.fileType": "Excel Datei",
"srgf.fileType": "Star Rail Gacha Log Format Datei"
}

View File

@ -3,13 +3,16 @@
"ui.button.load": "Load data",
"ui.button.update": "Update",
"ui.button.directUpdate": "Direct update",
"ui.button.files": "Export Files",
"ui.button.excel": "Export Excel",
"ui.button.srgf": "Export JSON",
"ui.button.url": "Input URL",
"ui.button.setting": "Settings",
"ui.button.option": "Option",
"ui.button.startProxy": "Proxy mode",
"ui.button.solution": "Solution",
"ui.button.cacheFolder": "Open cache folder",
"ui.button.copyUrl": "Copy URL",
"ui.select.newAccount": "New account",
"ui.hint.newAccount": "Export data from other accounts",
"ui.hint.init": "Please open your warp history inside the game client before clicking on the 'Load data' button",
@ -30,9 +33,9 @@
"ui.data.average": "5 star on average",
"ui.data.chara5": "5 star character",
"ui.data.chara4": "4 star character",
"ui.data.weapon5": "5 star light cone",
"ui.data.weapon4": "4 star light cone",
"ui.data.weapon3": "3 star light cone",
"ui.data.weapon5": "5 star Light Cone",
"ui.data.weapon4": "4 star Light Cone",
"ui.data.weapon3": "3 star Light Cone",
"ui.setting.title": "Settings",
"ui.setting.language": "Language",
"ui.setting.languageHint": "When the translation is missing, English will be displayed by default.",
@ -41,8 +44,9 @@
"ui.setting.cnServer": "CN server",
"ui.setting.seaServer": "Global server",
"ui.setting.logTypeHint": "Choose which server generated logs to be used first when acquiring URL from game logs",
"ui.setting.dataManagerHint": "Unnecessary data can be deleted",
"ui.setting.autoUpdate": "Auto update",
"ui.setting.hideNovice": "Hide Departure Warp",
"ui.setting.hideNovice": "Hide Starter Warp",
"ui.setting.proxyMode": "Proxy mode",
"ui.setting.proxyModeHint": "When we fail to get the URL from system logs, use the system proxy",
"ui.setting.fetchFullHistory": "Get complete data",
@ -56,6 +60,15 @@
"ui.urlDialog.placeholder": "Please enter the URL with authentication information",
"ui.common.cancel": "Cancel",
"ui.common.ok": "OK",
"ui.common.data": "Data",
"ui.common.dataManage": "Data Management",
"ui.common.updateTime": "Update Date",
"ui.common.status": "Status",
"ui.common.action": "Operation",
"ui.common.deleted": "Deleted",
"ui.common.normal": "Normal",
"ui.common.delete": "Delete",
"ui.common.restore": "Restore",
"log.save.failed": "Failed to save local data",
"log.file.notFound": "Unable to find game logs, please make sure you already opened warp history inside the game client",
"log.url.notFound": "Unable to find URL",
@ -83,6 +96,8 @@
"excel.customFont": "Arial",
"excel.filePrefix": "Star Rail Warp logger",
"excel.fileType": "Excel file",
"srgf.fileType": "Star Rail Gacha Log Format file",
"ui.extra.cacheClean": "1. Confirm whether the warp history in the game has been opened, and if the error \"User authentication expired\" still appears, try the following steps \n2. Close the game window of Star Rail \n3. Click the \"Open Web Cache Folder\" button above to open the \"Cache\" folder \n4. Delete the \"Cache_ Data\" folder \n5. Start the Star Rail game and open the warp history page in the game \n6. Close this dialog and click the \"Update Data\" button",
"ui.extra.findCacheFolder": "If the \"Open cache folder\" button does not respond, you can manually find the game's web cache folder. The directory is \"Your game installation path/Star Rail/Game/StarRail_Data/webCaches/Cache/\""
"ui.extra.findCacheFolder": "If the \"Open cache folder\" button does not respond, you can manually find the game's web cache folder. The directory is \"Your game installation path/Star Rail/Games/StarRail_Data/webCaches/Cache/\"",
"ui.extra.urlCopied": "URL Copied"
}

View File

@ -3,34 +3,39 @@
"ui.button.load": "Charger les données",
"ui.button.update": "Mettre à jour",
"ui.button.directUpdate": "Mise à jour directe",
"ui.button.files": "Exporter les fichiers",
"ui.button.excel": "Exporter vers Excel",
"ui.button.srgf": "Exporter vers JSON",
"ui.button.url": "URL d'import",
"ui.button.setting": "Paramètres",
"ui.button.option": "Options",
"ui.button.startProxy": "Mode Proxy",
"ui.button.solution": "Solution",
"ui.button.cacheFolder": "Ouvrir le dossier de cache",
"ui.button.copyUrl": "Copier l'URL",
"ui.select.newAccount": "Nouveau compte",
"ui.hint.newAccount": "Charger les données d'autres comptes",
"ui.hint.init": "Veuillez ouvrir votre historique de vœux depuis le client du jeu avant de cliquer sur le bouton 'Charger les données'.",
"ui.hint.init": "Veuillez ouvrir votre historique de sauts hyperespaces depuis le client du jeu avant de cliquer sur le bouton 'Charger les données'.",
"ui.hint.lastUpdate": "Dernière mise à jour",
"ui.hint.failed": "Oups, une erreur est survenue...",
"ui.hint.relaunchHint": "La mise à jour est terminée, elle prendra effet après avoir cliqué sur le bouton permettant le redémarrage de l'outil",
"ui.win.title": "",
"ui.win.title": "Outil d'export de l'historique de sauts hyperespaces de Star Rail",
"ui.data.total": "Total de",
"ui.data.times": "tirages.",
"ui.data.sum": "Vous avez effectué",
"ui.data.no5star": "tirages sans objet 5★.",
"ui.data.no5star": "tirages sans 5★.",
"ui.data.character": "Personnage",
"ui.data.weapon": "Arme",
"ui.data.weapon": "Cône de lumière",
"ui.data.star5": "5★",
"ui.data.star4": "4★",
"ui.data.star3": "3★",
"ui.data.history": "Historique de 5★",
"ui.data.average": "Moyenne de tirages d'objet 5★",
"ui.data.average": "Moyenne de tirages de 5★",
"ui.data.chara5": "Personnage 5★",
"ui.data.chara4": "Personnage 4★",
"ui.data.weapon5": "Arme 5★",
"ui.data.weapon4": "Arme 4★",
"ui.data.weapon3": "Arme 3★",
"ui.data.weapon5": "Cône de lumière 5★",
"ui.data.weapon4": "Cône de lumière 4★",
"ui.data.weapon3": "Cône de lumière 3★",
"ui.setting.title": "Paramètres",
"ui.setting.language": "Langue",
"ui.setting.languageHint": "L'anglais sera utilisé par défaut si la traduction sélectionnée n'est pas disponible.",
@ -39,8 +44,9 @@
"ui.setting.cnServer": "Serveur Chinois",
"ui.setting.seaServer": "Serveur Global",
"ui.setting.logTypeHint": "Choisissez les journaux générés par le serveur à utiliser en priorité lors de la récupération de l'URL à partir des journaux du jeu.",
"ui.setting.dataManagerHint": "Les données inutilisées peuvent être supprimées",
"ui.setting.autoUpdate": "Mise à jour automatique",
"ui.setting.hideNovice": "Masquer les vœux dubutant",
"ui.setting.hideNovice": "Masquer les sauts hyperespaces depart",
"ui.setting.proxyMode": "Mode Proxy",
"ui.setting.proxyModeHint": "Si la récupération de l'URL depuis les journaux système échoue, utilisez le proxy système.",
"ui.setting.fetchFullHistory": "Récupérer l'intégralité des données",
@ -54,20 +60,29 @@
"ui.urlDialog.placeholder": "Veuillez saisir l'URL avec les informations d'authentification.",
"ui.common.cancel": "Annuler",
"ui.common.ok": "OK",
"ui.common.data": "Données",
"ui.common.dataManage": "Gestion de données",
"ui.common.updateTime": "Date de mise à jour",
"ui.common.status": "Statut",
"ui.common.action": "Action",
"ui.common.deleted": "Supprimé",
"ui.common.normal": "Normal",
"ui.common.delete": "Supprimer",
"ui.common.restore": "Restaurer",
"log.save.failed": "Échec de la sauvegarde des données locales.",
"log.file.notFound": "Les journaux du jeu sont introuvables, veuillez vous assurer que vous avez déjà ouvert l'historique de vœux dans le client du jeu.",
"log.file.notFound": "Les journaux du jeu sont introuvables, veuillez vous assurer que vous avez déjà ouvert l'historique de sauts hyperespaces dans le client du jeu.",
"log.url.notFound": "URL introuvable.",
"log.file.readFailed": "Échec de la lecture des journaux.",
"log.fetch.retry": "Échec de la récupération des ${name} - page ${page}, nouvelle tentative dans 5 secondes pour la ${count}e fois……",
"log.fetch.retryFailed": "Échec de la récupération des ${name} - page ${page}, nombre de tentatives maximum atteint.",
"log.fetch.interval": "Récupération des ${name} - page ${page}, délai de 1 seconde toutes les 10 pages……",
"log.fetch.current": "Récupération des ${name} - page ${page}.",
"log.fetch.authTimeout": "L'authentification de l'utilisateur a expiré, veuillez rouvrir l'historique des vœux dans le client du jeu.",
"log.fetch.gachaType": "Récupération du type de vœux, veuillez patienter.",
"log.fetch.gachaTypeOk": "Le type de vœux a été récupéré.",
"log.fetch.authTimeout": "L'authentification de l'utilisateur a expiré, veuillez rouvrir l'historique des sauts hyperespaces dans le client du jeu.",
"log.fetch.gachaType": "Récupération du type de sauts hyperespaces, veuillez patienter.",
"log.fetch.gachaTypeOk": "Le type de sauts hyperespaces a été récupéré.",
"log.url.lackAuth": "Clé d'authentification introuvable dans l'URL.",
"log.proxy.hint": "Utilisation du mode proxy [${ip}:${port}] pour obtenir l'URL, veuillez rouvrir l'historique des vœux dans le client du jeu.",
"log.url.notFound2": "URL introuvable, veuillez vous assurer que vous avez déjà ouvert l'historique de vœux dans le client du jeu.",
"log.proxy.hint": "Utilisation du mode proxy [${ip}:${port}] pour obtenir l'URL, veuillez rouvrir l'historique des sauts hyperespaces dans le client du jeu.",
"log.url.notFound2": "URL introuvable, veuillez vous assurer que vous avez déjà ouvert l'historique de sauts hyperespaces dans le client du jeu.",
"log.url.incorrect": "Impossible d'obtenir les paramètres d'URL.",
"log.autoUpdate.success": "Mise à jour automatique réussie, veuillez redémarrer le programme.",
"excel.header.time": "Date",
@ -77,8 +92,12 @@
"excel.header.total": "Tirages",
"excel.header.pity": "Pity 5★",
"excel.header.remark": "Commentaire",
"excel.wish2": "",
"excel.wish2": "Sauts hyperespaces 2",
"excel.customFont": "Arial",
"excel.filePrefix": "",
"excel.fileType": "Classeur Excel"
"excel.filePrefix": "StarRail_historique_sauts",
"excel.fileType": "Classeur Excel",
"srgf.fileType": "Fichier Star Rail Gacha Log Format",
"ui.extra.cacheClean": "1. Vérifiez si l'historique de sauts hyperespaces du jeu a été ouvert et si l'erreur \"Authentification utilisateur expirée\" apparaît toujours, essayez les étapes suivantes \n2. Fermez la fenêtre de jeu de Star Rail \n3. Cliquez sur le bouton \"Ouvrir le dossier de cache Web\" ci-dessus pour ouvrir le dossier \"Cache\" \n4. Supprimez le dossier \"Cache_Data\" \n5. Démarrez le jeu Star Rail et ouvrez la page d'historique de sauts hyperespaces dans le jeu \n6. Fermez cette boîte de dialogue et cliquez sur le bouton \"Mettre à jour les données\"",
"ui.extra.findCacheFolder": "Si le bouton \"Ouvrir le dossier de cache\" ne répond pas, vous pouvez rechercher manuellement le dossier de cache web du jeu. Le répertoire est \"Chemin d'installation de votre jeu/Star Rail/Games/StarRail_Data/webCaches/Cache/\"",
"ui.extra.urlCopied": "URL copiée"
}

View File

@ -3,6 +3,7 @@
"ui.button.load": "データの読み込み",
"ui.button.update": "更新データ",
"ui.button.excel": "Excelにエクスポート",
"ui.button.srgf": "JSONにエクスポート",
"ui.button.url": "URL入力",
"ui.button.setting": "設定",
"ui.button.option": "オプション",
@ -18,7 +19,7 @@
"ui.data.sum": "合計",
"ui.data.no5star": "連星5取得しません",
"ui.data.character": "キャラ",
"ui.data.weapon": "武器",
"ui.data.weapon": "光円錐",
"ui.data.star5": "星5",
"ui.data.star4": "星4",
"ui.data.star3": "星3",
@ -26,9 +27,9 @@
"ui.data.average": "星5取得平均回数",
"ui.data.chara5": "星5キャラ",
"ui.data.chara4": "星4キャラ",
"ui.data.weapon5": "星5武器",
"ui.data.weapon4": "星4武器",
"ui.data.weapon3": "星3武器",
"ui.data.weapon5": "星5光円錐",
"ui.data.weapon4": "星4光円錐",
"ui.data.weapon3": "星3光円錐",
"ui.setting.title": "設定",
"ui.setting.language": "言語",
"ui.setting.languageHint": "翻訳されていない場合は、デフォルトで英語が表示されます。",

View File

@ -3,13 +3,16 @@
"ui.button.load": "加载数据",
"ui.button.update": "更新数据",
"ui.button.directUpdate": "直接更新",
"ui.button.files": "导出文件",
"ui.button.excel": "导出Excel",
"ui.button.srgf":"导出JSON",
"ui.button.url": "输入URL",
"ui.button.setting": "设置",
"ui.button.option": "选项",
"ui.button.startProxy": "代理模式",
"ui.button.solution": "解决办法",
"ui.button.cacheFolder": "打开网页缓存文件夹",
"ui.button.copyUrl": "复制URL",
"ui.select.newAccount": "新账号",
"ui.hint.newAccount": "从其它账号导出数据",
"ui.hint.init": "请先在游戏里打开任意一个抽卡记录后再点击“加载数据”按钮",
@ -22,7 +25,7 @@
"ui.data.sum": "已累计",
"ui.data.no5star": "抽未出5星",
"ui.data.character": "角色",
"ui.data.weapon": "武器",
"ui.data.weapon": "光锥",
"ui.data.star5": "5星",
"ui.data.star4": "4星",
"ui.data.star3": "3星",
@ -30,9 +33,9 @@
"ui.data.average": "5星平均出货次数为",
"ui.data.chara5": "5星角色",
"ui.data.chara4": "4星角色",
"ui.data.weapon5": "5星武器",
"ui.data.weapon4": "4星武器",
"ui.data.weapon3": "3星武器",
"ui.data.weapon5": "5星光锥",
"ui.data.weapon4": "4星光锥",
"ui.data.weapon3": "3星光锥",
"ui.setting.title": "设置",
"ui.setting.language": "语言",
"ui.setting.languageHint": "缺少翻译时,会默认显示简体中文",
@ -41,8 +44,9 @@
"ui.setting.cnServer": "国服",
"ui.setting.seaServer": "外服",
"ui.setting.logTypeHint": "使用游戏日志获取URL时优先选择哪种服务器生成的日志文件。",
"ui.setting.dataManagerHint": "可以删除不需要的数据。",
"ui.setting.autoUpdate": "自动更新",
"ui.setting.hideNovice": "隐藏始发跃迁",
"ui.setting.hideNovice": "隐藏新手跃迁",
"ui.setting.proxyMode": "代理模式",
"ui.setting.proxyModeHint": "通过设置系统代理来获取URL无法从日志中获取到有效的URL时才会启动代理服务器。",
"ui.setting.fetchFullHistory": "获取完整数据",
@ -56,6 +60,15 @@
"ui.urlDialog.placeholder": "请输入带有身份认证信息的URL",
"ui.common.cancel": "取消",
"ui.common.ok": "确定",
"ui.common.data": "数据",
"ui.common.dataManage": "数据管理",
"ui.common.updateTime": "更新日期",
"ui.common.status": "状态",
"ui.common.action": "操作",
"ui.common.deleted": "已删除",
"ui.common.normal": "正常",
"ui.common.delete": "删除",
"ui.common.restore": "恢复",
"log.save.failed": "保存本地数据失败",
"log.file.notFound": "未找到游戏日志,确认是否已打开游戏抽卡记录",
"log.url.notFound": "未找到URL",
@ -83,6 +96,8 @@
"excel.customFont": "微软雅黑",
"excel.filePrefix": "星穹铁道跃迁记录",
"excel.fileType": "Excel文件",
"ui.extra.cacheClean": "1. 确认是否已经打开游戏内的抽卡历史记录,如果仍然出现“身份认证已过期”的错误,再尝试下面的步骤\n2. 关闭原神的游戏窗口\n3. 点击上方的“打开缓存文件夹”按钮打开Cache文件夹\n4. 删除Cache_Data文件夹\n5. 启动原神游戏,打开游戏内抽卡历史记录页面\n6. 关闭这个对话框,再点击“更新数据”按钮",
"ui.extra.findCacheFolder": "如果点“打开缓存文件夹”按钮没有反应,可以手动找到游戏的网页缓存文件夹,目录为“你的游戏安装路径/Star Rail/Game/StarRail_Data/webCaches/Cache/”"
"srgf.fileType":"星穹铁道跃迁记录格式文件",
"ui.extra.cacheClean": "1. 确认是否已经打开游戏内的抽卡历史记录,如果仍然出现“身份认证已过期”的错误,再尝试下面的步骤\n2. 关闭星穹铁道的游戏窗口\n3. 点击上方的“打开缓存文件夹”按钮打开Cache文件夹\n4. 删除Cache_Data文件夹\n5. 启动星穹铁道游戏,打开游戏内抽卡历史记录页面\n6. 关闭这个对话框,再点击“更新数据”按钮",
"ui.extra.findCacheFolder": "如果点“打开缓存文件夹”按钮没有反应,可以手动找到游戏的网页缓存文件夹,目录为“你的游戏安装路径/Star Rail/Game/StarRail_Data/webCaches/Cache/”",
"ui.extra.urlCopied": "URL已复制"
}

View File

@ -3,12 +3,14 @@
"ui.button.load": "載入資料",
"ui.button.update": "更新資料",
"ui.button.directUpdate": "直接更新",
"ui.button.files": "匯出檔案",
"ui.button.excel": "匯出 Excel",
"ui.button.srgf": "匯出 JSON",
"ui.button.url": "輸入 URL",
"ui.button.setting": "設定",
"ui.button.option": "選項",
"ui.button.startProxy": "Proxy 模式",
"ui.button.solution": "解決方",
"ui.button.solution": "解決方",
"ui.button.cacheFolder": "開啟快取資料夾",
"ui.select.newAccount": "新帳號",
"ui.hint.newAccount": "從其他帳號匯出資料",
@ -16,13 +18,13 @@
"ui.hint.lastUpdate": "上次資料更新時間為",
"ui.hint.relaunchHint": "更新已完成,按下按鈕重新啟動工具後生效",
"ui.hint.failed": "作業失敗",
"ui.win.title": "",
"ui.win.title": "崩壞:星穹鐵道 躍遷記錄匯出工具",
"ui.data.total": "總計",
"ui.data.times": "抽",
"ui.data.sum": "已累計",
"ui.data.no5star": "抽未出5星",
"ui.data.character": "角色",
"ui.data.weapon": "武器",
"ui.data.weapon": "光錐",
"ui.data.star5": "5星",
"ui.data.star4": "4星",
"ui.data.star3": "3星",
@ -30,9 +32,9 @@
"ui.data.average": "5星平均出貨次數為",
"ui.data.chara5": "5星角色",
"ui.data.chara4": "4星角色",
"ui.data.weapon5": "5星武器",
"ui.data.weapon4": "4星武器",
"ui.data.weapon3": "3星武器",
"ui.data.weapon5": "5星光錐",
"ui.data.weapon4": "4星光錐",
"ui.data.weapon3": "3星光錐",
"ui.setting.title": "設定",
"ui.setting.language": "語言",
"ui.setting.languageHint": "缺少翻譯時,預設會顯示簡體中文。",
@ -42,7 +44,7 @@
"ui.setting.seaServer": "國際服",
"ui.setting.logTypeHint": "使用遊戲記錄取得 URL 時,優先選擇哪種伺服器產生的記錄檔案。",
"ui.setting.autoUpdate": "自動更新",
"ui.setting.hideNovice": "",
"ui.setting.hideNovice": "隱藏新手躍遷",
"ui.setting.proxyMode": "Proxy 模式",
"ui.setting.proxyModeHint": "透過設定系統 Proxy 以取得 URL將會在從系統記錄中取得 URL 失敗時啟動。",
"ui.setting.fetchFullHistory": "取得完整資料",
@ -81,8 +83,9 @@
"excel.header.remark": "備註",
"excel.wish2": "躍遷-2",
"excel.customFont": "微軟正黑體",
"excel.filePrefix": "",
"excel.filePrefix": "星穹鐵道躍遷紀錄",
"excel.fileType": "Excel 檔案",
"ui.extra.cacheClean": "1. 確認是否已經開啟遊戲內的躍遷歷史紀錄,如果仍然出現「身分驗證已過期」的錯誤,再嘗試下面的步驟\n2. 關閉原神的遊戲視窗\n3. 按一下上方的「開啟快取資料夾」按鈕開啟「Cache」資料夾\n4. 刪除「Cache_Data」資料夾\n5. 啟動原神遊戲,開啟遊戲內躍遷歷史紀錄頁面\n6. 關閉這個對話方塊,再按下「更新資料」按鈕",
"ui.extra.findCacheFolder": "如果按下「開啟快取資料夾」按鈕沒有回應,可以手動找到遊戲的網頁快取資料夾,目錄為「您的遊戲安裝路徑/Star Rail/Game/StarRail_Data/webCaches/Cache/」"
"srgf.fileType":"星穹鐵道躍遷紀錄格式檔案",
"ui.extra.cacheClean": "1. 確認是否已經開啟遊戲內的躍遷歷史紀錄,如果仍然出現「身分驗證已過期」的錯誤,再嘗試下面的步驟\n2. 關閉「崩壞:星穹鐵道」的遊戲視窗\n3. 按一下上方的「開啟快取資料夾」按鈕開啟「Cache」資料夾\n4. 刪除「Cache_Data」資料夾\n5. 啟動「崩壞:星穹鐵道」遊戲,開啟遊戲內躍遷歷史紀錄頁面\n6. 關閉這個對話方塊,再按下「更新資料」按鈕",
"ui.extra.findCacheFolder": "如果按下「開啟快取資料夾」按鈕沒有回應,可以手動找到遊戲的網頁快取資料夾,目錄為「您的遊戲安裝路徑/Star Rail/Games/StarRail_Data/webCaches/Cache/」"
}

View File

@ -3,6 +3,7 @@ const fs = require('fs-extra')
const path = require('path')
const getData = require('./getData').getData
const { version } = require('../../package.json')
const i18n = require('./i18n')
const getTimeString = () => {
return new Date().toLocaleString('sv').replace(/[- :]/g, '').slice(0, -2)
@ -15,67 +16,51 @@ const formatDate = (date) => {
return `${y}-${m}-${d} ${date.toLocaleString('zh-cn', { hour12: false }).slice(-8)}`
}
const fakeIdFn = () => {
let id = 1000000000000000000n
return () => {
id = id + 1n
return id.toString()
}
}
const shouldBeString = (value) => {
if (typeof value !== 'string') {
return ''
}
return value
}
const start = async () => {
const { dataMap, current } = await getData()
const data = dataMap.get(current)
if (!data.result.size) {
throw new Error('数据为空')
}
const fakeId = fakeIdFn()
const result = {
info: {
uid: data.uid,
lang: data.lang,
export_time: formatDate(new Date()),
export_timestamp: Date.now(),
export_app: 'genshin-wish-export',
export_timestamp: Math.ceil(Date.now() / 1000),
export_app: 'star-rail-warp-export',
export_app_version: `v${version}`,
uigf_version: 'v2.2'
region_time_zone: data.region_time_zone,
srgf_version: 'v1.0'
},
list: []
}
const listTemp = []
for (let [type, arr] of data.result) {
arr.forEach(item => {
arr.forEach(log => {
listTemp.push({
gacha_type: shouldBeString(item[4]) || type,
time: item[0],
timestamp: new Date(item[0]).getTime(),
name: item[1],
item_type: item[2],
rank_type: `${item[3]}`,
id: shouldBeString(item[5]) || '',
uigf_gacha_type: type
gacha_id: log.gacha_id,
gacha_type: log.gacha_type,
item_id: log.item_id,
count: '1',
time: log.time,
name: log.name,
item_type: log.item_type,
rank_type: log.rank_type,
id: log.id
})
})
}
listTemp.sort((a, b) => a.timestamp - b.timestamp)
listTemp.sort((a, b) => Number(BigInt(a.id) - BigInt(b.id)))
listTemp.forEach(item => {
delete item.timestamp
result.list.push({
...item,
id: item.id || fakeId()
...item
})
})
const filePath = dialog.showSaveDialogSync({
defaultPath: path.join(app.getPath('downloads'), `UIGF_${data.uid}_${getTimeString()}`),
defaultPath: path.join(app.getPath('downloads'), `SRGF_${data.uid}_${getTimeString()}`),
filters: [
{ name: 'JSON文件', extensions: ['json'] }
{ name: i18n.srgf.fileType, extensions: ['json'] }
]
})
if (filePath) {
@ -84,6 +69,6 @@ const start = async () => {
}
}
ipcMain.handle('EXPORT_UIGF_JSON', async () => {
ipcMain.handle('EXPORT_SRGF_JSON', async () => {
await start()
})

15
src/main/bridge.js Normal file
View File

@ -0,0 +1,15 @@
const { clipboard, ipcMain } = require('electron')
const { getUrl, deleteData } = require('./getData')
ipcMain.handle('COPY_URL', async () => {
const url = await getUrl()
if (url) {
clipboard.writeText(url)
return true
}
return false
})
ipcMain.handle('DELETE_DATA', async (event, uid, action) => {
await deleteData(uid, action)
})

View File

@ -1,4 +1,4 @@
const { readJSON, saveJSON, decipherAes, cipherAes, detectLocale } = require('./utils')
const { readJSON, saveJSON, decipherAes, cipherAes, detectLocale, userDataPath } = require('./utils')
const config = {
urls: [],
@ -13,7 +13,8 @@ const config = {
}
const getLocalConfig = async () => {
const localConfig = await readJSON('config.json')
let localConfig = await readJSON(userDataPath, 'config.json')
if (!localConfig) return
const configTemp = {}
for (let key in localConfig) {

View File

@ -4,7 +4,6 @@ const { app, ipcMain, dialog } = require('electron')
const fs = require('fs-extra')
const path = require('path')
const i18n = require('./i18n')
const cloneDeep = require('lodash-es/cloneDeep').default
function pad(num) {
return `${num}`.padStart(2, "0");
@ -58,7 +57,7 @@ const start = async () => {
const workbook = new ExcelJS.Workbook()
for (let [key, value] of data.result) {
const name = data.typeMap.get(key)
const sheet = workbook.addWorksheet(name, {views: [{state: 'frozen', ySplit: 1}]})
const sheet = workbook.addWorksheet(name.replace(/[*?:\/\\]/g, ' '), {views: [{state: 'frozen', ySplit: 1}]})
let width = [24, 14, 8, 8, 8, 8, 8]
if (!data.lang.includes('zh-')) {
width = [24, 32, 16, 12, 12, 12, 8]
@ -87,7 +86,7 @@ const start = async () => {
arr.push(total)
arr.push(pity)
temp.push(arr)
if (log.rank_type === 5) {
if (log.rank_type === '5') {
pity = 0
}
// if (key === '301') {

View File

@ -3,12 +3,13 @@ const util = require('util')
const path = require('path')
const { URL } = require('url')
const { app, ipcMain, shell } = require('electron')
const { sleep, request, sendMsg, readJSON, saveJSON, detectLocale, userDataPath, userPath, localIp, langMap } = require('./utils')
const { sleep, request, sendMsg, readJSON, saveJSON, detectLocale, getCacheText, userDataPath, userPath, localIp, langMap } = require('./utils')
const config = require('./config')
const i18n = require('./i18n')
const { enableProxy, disableProxy } = require('./module/system-proxy')
const mitmproxy = require('./module/node-mitmproxy')
const { mergeData } = require('./utils/mergeData')
const gachaTypeRaw = require('../gachaType.json')
const dataMap = new Map()
const order = ['11', '12', '1', '2']
@ -17,7 +18,6 @@ let apiDomain = 'https://api-takumi.mihoyo.com'
const saveData = async (data, url) => {
const obj = Object.assign({}, data)
obj.result = [...obj.result]
obj.typeMap = [...obj.typeMap]
await config.save()
await saveJSON(`gacha-list-${data.uid}.json`, obj)
}
@ -25,29 +25,44 @@ const saveData = async (data, url) => {
const defaultTypeMap = new Map([
['11', '角色活动跃迁'],
['12', '光锥活动跃迁'],
['1', '群星跃迁'],
['2', '始发跃迁']
['1', '常驻跃迁'],
['2', '新手跃迁']
])
const findDataFiles = async (dataPath, fileMap) => {
const files = await readdir(dataPath)
if (files?.length) {
for (let name of files) {
if (/^gacha-list-\d+\.json$/.test(name) && !fileMap.has(name)) {
fileMap.set(name, dataPath)
}
}
}
}
const collectDataFiles = async () => {
await fs.ensureDir(userDataPath)
const fileMap = new Map()
await findDataFiles(userDataPath, fileMap)
return fileMap
}
let localDataReaded = false
const readdir = util.promisify(fs.readdir)
const readData = async () => {
if (localDataReaded) return
localDataReaded = true
await fs.ensureDir(userDataPath)
const files = await readdir(userDataPath)
for (let name of files) {
if (/^gacha-list-\d+\.json$/.test(name)) {
try {
const data = await readJSON(name)
data.typeMap = new Map(data.typeMap) || defaultTypeMap
data.result = new Map(data.result)
if (data.uid) {
dataMap.set(data.uid, data)
}
} catch (e) {
sendMsg(e, 'ERROR')
const fileMap = await collectDataFiles()
for (let [name, dataPath] of fileMap) {
try {
const data = await readJSON(dataPath, name)
data.typeMap = new Map(data.typeMap) || defaultTypeMap
data.result = new Map(data.result)
if (data.uid) {
dataMap.set(data.uid, data)
}
} catch (e) {
sendMsg(e, 'ERROR')
}
}
if ((!config.current && dataMap.size) || (config.current && dataMap.size && !dataMap.has(config.current))) {
@ -55,6 +70,14 @@ const readData = async () => {
}
}
const deleteData = async (uid, action) => {
const data = dataMap.get(uid)
if (data) {
data.deleted = action
await saveData(data)
}
}
const changeCurrent = async (uid) => {
config.current = uid
await config.save()
@ -66,7 +89,7 @@ const detectGameLocale = async (userPath) => {
const arr = ['/miHoYo/崩坏:星穹铁道/', '/Cognosphere/Star Rail/']
arr.forEach(str => {
try {
const pathname = path.join(userPath, '/AppData/LocalLow/', str, 'Player-prev.log')
const pathname = path.join(userPath, '/AppData/LocalLow/', str, 'Player.log')
fs.accessSync(pathname, fs.constants.F_OK)
list.push(pathname)
} catch (e) {}
@ -84,17 +107,17 @@ const detectGameLocale = async (userPath) => {
const getLatestUrl = (list) => {
let result = list[list.length - 1]
let time = 0
for (let i = 0; i < list.length; i++) {
const tsMch = list[i].match(/timestamp=(\d+)/)
if (tsMch?.[1]) {
const ts = parseInt(tsMch[1])
if (time <= parseInt(tsMch[1])) {
time = ts
result = list[i]
}
}
}
// let time = 0
// for (let i = 0; i < list.length; i++) {
// const tsMch = list[i].match(/timestamp=(\d+)/)
// if (tsMch?.[1]) {
// const ts = parseInt(tsMch[1])
// if (time <= parseInt(tsMch[1])) {
// time = ts
// result = list[i]
// }
// }
// }
return result
}
@ -115,12 +138,12 @@ const readLog = async () => {
}
const promises = logPaths.map(async logpath => {
const logText = await fs.readFile(logpath, 'utf8')
const gamePathMch = logText.match(/\w:\/.*?(Star\sRail\/Game\/StarRail_Data)/)
const gamePathMch = logText.match(/\w:\/.*?\/StarRail_Data\//i)
if (gamePathMch) {
const cacheText = await fs.readFile(path.join(gamePathMch[0], '/webCaches/Cache/Cache_Data/data_2'), 'utf8')
const urlMch = cacheText.match(/https.+?&auth_appid=webview_gacha&.+?authkey=.+?&game_biz=hkrpg_.+/g)
const [cacheText, cacheFile] = await getCacheText(gamePathMch[0])
const urlMch = cacheText.match(/https[^?]+?\?[^?]+?&auth_appid=webview_gacha&.+?authkey=.+?&game_biz=hkrpg_.+?&plat_type=pc/g)
if (urlMch) {
cacheFolder = path.join(gamePathMch[0], '/webCaches/Cache/')
cacheFolder = cacheFile.replace(/Cache_Data[/\\]data_2$/, '')
return getLatestUrl(urlMch)
}
}
@ -143,7 +166,10 @@ const getGachaLog = async ({ key, page, name, retryCount, url, endId }) => {
const text = i18n.log
try {
const res = await request(`${url}&gacha_type=${key}&page=${page}&size=${20}${endId ? '&end_id=' + endId : ''}`)
return res.data.list
if (res?.data?.list) {
return res?.data
}
throw new Error(res?.message || res)
} catch (e) {
if (retryCount) {
sendMsg(i18n.parse(text.fetch.retry, { name, page, count: 6 - retryCount }))
@ -161,7 +187,8 @@ const getGachaLogs = async ({ name, key }, queryString) => {
const text = i18n.log
let page = 1
let list = []
let res = []
let res = null
let logs = []
let uid = ''
let region = ''
let region_time_zone = ''
@ -175,8 +202,9 @@ const getGachaLogs = async ({ name, key }, queryString) => {
sendMsg(i18n.parse(text.fetch.current, { name, page }))
res = await getGachaLog({ key, page, name, url, endId, retryCount: 5 })
await sleep(0.3)
if (!uid && res.length) {
uid = res[0].uid
logs = res?.list || []
if (!uid && logs.length) {
uid = logs[0].uid
}
if (!region) {
region = res.region
@ -184,14 +212,14 @@ const getGachaLogs = async ({ name, key }, queryString) => {
if (!region_time_zone) {
region_time_zone = res.region_time_zone
}
list.push(...res)
list.push(...logs)
page += 1
if (res.length) {
endId = res[res.length - 1].id
if (logs.length) {
endId = logs[logs.length - 1].id
}
if (!config.fetchFullHistory && res.length && uid && dataMap.has(uid)) {
if (!config.fetchFullHistory && logs.length && uid && dataMap.has(uid)) {
const result = dataMap.get(uid).result
if (result.has(key)) {
const arr = result.get(key)
@ -199,7 +227,7 @@ const getGachaLogs = async ({ name, key }, queryString) => {
const localLatestId = arr[arr.length - 1].id
if (localLatestId) {
let shouldBreak = false
res.forEach(item => {
logs.forEach(item => {
if (item.id === localLatestId) {
shouldBreak = true
}
@ -211,7 +239,7 @@ const getGachaLogs = async ({ name, key }, queryString) => {
}
}
}
} while (res.length > 0)
} while (logs.length > 0)
return { list, uid, region, region_time_zone }
}
@ -235,7 +263,6 @@ const tryGetUid = async (queryString) => {
try {
for (let [key] of defaultTypeMap) {
const res = await request(`${url}&gacha_type=${key}&page=1&size=6`)
checkResStatus(res)
if (res.data.list && res.data.list.length) {
return res.data.list[0].uid
}
@ -244,7 +271,7 @@ const tryGetUid = async (queryString) => {
return config.current
}
const gachaTypeMap = new Map(JSON.parse('[["de-de",[{"key":"11","name":"Figuren-Aktionswarp"},{"key":"12","name":"Lichtkegel-Aktionswarp"},{"key":"1","name":"Stellarwarp"},{"key":"2","name":"Startwarp"}]],["ru-ru",[{"key":"11","name":"Прыжок события: Персонаж"},{"key":"12","name":"Прыжок события: Световой конус"},{"key":"1","name":"Звёздный Прыжок"},{"key":"2","name":"Отправной Прыжок"}]],["th-th",[{"key":"11","name":"กิจกรรมวาร์ปตัวละคร"},{"key":"12","name":"กิจกรรมวาร์ป Light Cone"},{"key":"1","name":"วาร์ปสู่ดวงดาว"},{"key":"2","name":"ก้าวแรกแห่งการวาร์ป"}]],["zh-cn",[{"key":"11","name":"角色活动跃迁"},{"key":"12","name":"光锥活动跃迁"},{"key":"1","name":"群星跃迁"},{"key":"2","name":"始发跃迁"}]],["zh-tw",[{"key":"11","name":"角色活動躍遷"},{"key":"12","name":"光錐活動躍遷"},{"key":"1","name":"群星躍遷"},{"key":"2","name":"始發躍遷"}]],["en-us",[{"key":"11","name":"Character Event Warp"},{"key":"12","name":"Light Cone Event Warp"},{"key":"1","name":"Stellar Warp"},{"key":"2","name":"Departure Warp"}]],["es-es",[{"key":"11","name":"Salto de evento de personaje"},{"key":"12","name":"Salto de evento de cono de luz"},{"key":"1","name":"Salto estelar"},{"key":"2","name":"Salto de partida"}]],["fr-fr",[{"key":"11","name":"Saut hyperespace événement de personnage"},{"key":"12","name":"Saut hyperespace événement de cônes de lumière"},{"key":"1","name":"Saut stellaire"},{"key":"2","name":"Saut hyperespace de départ"}]],["id-id",[{"key":"11","name":"Event Warp Karakter"},{"key":"12","name":"Event Warp Light Cone"},{"key":"1","name":"Warp Bintang-Bintang"},{"key":"2","name":"Warp Keberangkatan"}]],["ja-jp",[{"key":"11","name":"イベント跳躍・キャラクター"},{"key":"12","name":"イベント跳躍・光円錐"},{"key":"1","name":"群星跳躍"},{"key":"2","name":"始発跳躍"}]],["ko-kr",[{"key":"11","name":"캐릭터 이벤트 워프"},{"key":"12","name":"광추 이벤트 워프"},{"key":"1","name":"뭇별의 워프"},{"key":"2","name":"초행길 워프"}]],["pt-pt",[{"key":"11","name":"Salto Hiperespacial de Evento de Personagem"},{"key":"12","name":"Salto Hiperespacial de Evento de Cone de Luz"},{"key":"1","name":"Salto Hiperespacial Estelar"},{"key":"2","name":"Salto Hiperespacial de Novatos"}]],["vi-vn",[{"key":"11","name":"Bước Nhảy Sự Kiện Nhân Vật"},{"key":"12","name":"Bước Nhảy Sự Kiện Nón Ánh Sáng"},{"key":"1","name":"Bước Nhảy Chòm Sao"},{"key":"2","name":"Bước Nhảy Đầu Tiên"}]]]'))
const gachaTypeMap = new Map(gachaTypeRaw)
const getGachaType = (lang) => {
const locale = detectLocale(lang)
return gachaTypeMap.get(locale || lang)
@ -261,7 +288,7 @@ const fixAuthkey = (url) => {
const getQuerystring = (url) => {
const text = i18n.log
const { searchParams, host } = new URL(fixAuthkey(url))
if (host.includes('webstatic-sea') || host.includes('hkrpg-api-os') || host.includes("api-os-takumi")) {
if (host.includes('webstatic-sea') || host.includes('hkrpg-api-os') || host.includes('api-os-takumi') || host.includes('hoyoverse.com')) {
apiDomain = 'https://api-os-takumi.mihoyo.com'
} else {
apiDomain = 'https://api-takumi.mihoyo.com'
@ -333,10 +360,7 @@ const tryRequest = async (url, retry = false) => {
const gachaTypeUrl = `${apiDomain}/common/gacha_record/api/getGachaLog?${queryString}&page=1&size=5&gacha_type=1&end_id=0`
try {
const res = await request(gachaTypeUrl)
if (res.retcode !== 0) {
return false
}
return true
checkResStatus(res)
} catch (e) {
if (e.code === 'ERR_PROXY_CONNECTION_FAILED' && !retry) {
await disableProxy()
@ -351,11 +375,6 @@ const getUrl = async () => {
let url = await readLog()
if (!url && config.proxyMode) {
url = await useProxy()
} else if (url) {
const result = await tryRequest(url)
if (!result && config.proxyMode) {
url = await useProxy()
}
}
return url
}
@ -372,6 +391,9 @@ const fetchData = async (urlOverride) => {
sendMsg(message)
throw new Error(message)
}
await tryRequest(url)
const searchParams = getQuerystring(url)
if (!searchParams) {
const message = text.url.incorrect
@ -412,7 +434,7 @@ const fetchData = async (urlOverride) => {
originTimeZone = region_time_zone
}
}
const data = { result, time: Date.now(), typeMap, uid: originUid, lang, region: originRegion, region_time_zone: originTimeZone }
const data = { result, typeMap, time: Date.now(), uid: originUid, lang, region: originRegion, region_time_zone: originTimeZone }
const localData = dataMap.get(originUid)
const mergedResult = mergeData(localData, data)
data.result = mergedResult
@ -456,7 +478,7 @@ ipcMain.handle('READ_DATA', async () => {
})
ipcMain.handle('CHANGE_UID', (event, uid) => {
config.current = uid
changeCurrent(uid)
})
ipcMain.handle('GET_CONFIG', () => {
@ -492,3 +514,6 @@ exports.getData = () => {
current: config.current
}
}
exports.getUrl = getUrl
exports.deleteData = deleteData

View File

@ -42,14 +42,24 @@ const parseData = (data) => {
return result
}
const assignData = (objA, objB) => {
const temp = { ...objA }
for (let key in objB) {
if (objB[key]) {
temp[key] = objB[key]
}
}
return temp
}
const i18nMap = new Map()
const prepareData = () => {
for (let key in raw) {
let temp = {}
if (key === 'zh-tw') {
Object.assign(temp, raw['zh-cn'], raw[key])
temp = assignData(raw['zh-cn'], raw[key])
} else {
Object.assign(temp, raw['zh-cn'], raw['en-us'], raw[key])
temp = assignData(raw['zh-cn'], assignData(raw['en-us'], raw[key]))
}
i18nMap.set(key, parseData(temp))
}
@ -66,7 +76,7 @@ const parseText = (text, data) => {
}
const mainProps = [
'symbol', 'ui', 'log', 'excel'
'symbol', 'ui', 'log', 'excel',"srgf"
]
const i18n = new Proxy(raw, {

View File

@ -2,8 +2,9 @@ const { app, BrowserWindow, ipcMain } = require('electron')
const { initWindow } = require('./utils')
const { disableProxy, proxyStatus } = require('./module/system-proxy')
require('./getData')
require('./bridge')
require('./excel')
require('./UIGFJson')
require('./SRGFJson')
const { getUpdateInfo } = require('./update/index')
const isDev = !app.isPackaged

View File

@ -6,13 +6,14 @@ const crypto = require('crypto')
const unhandled = require('electron-unhandled')
const windowStateKeeper = require('electron-window-state')
const debounce = require('lodash/debounce')
const Registry = require('winreg')
const { glob } = require('glob')
const isDev = !app.isPackaged
const userPath = app.getPath('userData')
const appRoot = isDev ? path.resolve(__dirname, '..', '..') : userPath
const appRoot = isDev ? path.resolve(__dirname, '..', '..') : path.resolve(app.getAppPath(), '..', '..')
const userDataPath = path.resolve(appRoot, 'userData')
// const globalUserDataPath = path.resolve(userPath, 'userData')
let win = null
const initWindow = () => {
@ -25,6 +26,7 @@ const initWindow = () => {
y: mainWindowState.y,
width: mainWindowState.width,
height: mainWindowState.height,
backgroundColor: '#fff',
webPreferences: {
contextIsolation:false,
nodeIntegration: true
@ -56,7 +58,7 @@ const saveLog = () => {
const text = item[2]
return `[${type}][${time}]${text}`
}).join('\r\n')
fs.outputFileSync(path.join(userDataPath, 'log.txt'), text)
fs.outputFile(path.join(userDataPath, 'log.txt'), text)
}
const authkeyMask = (text = '') => {
@ -134,7 +136,7 @@ const detectLocale = (value) => {
const locale = value || app.getLocale()
let result = 'zh-cn'
for (let [key, list] of localeMap) {
if (list.includes(locale)) {
if (locale === key || list.includes(locale)) {
result = key
break
}
@ -144,19 +146,17 @@ const detectLocale = (value) => {
const saveJSON = async (name, data) => {
try {
await fs.outputJSON(path.join(userDataPath, name), data, {
spaces: 2
})
await fs.outputJSON(path.join(userDataPath, name), data)
} catch (e) {
sendMsg(e, 'ERROR')
await sleep(3)
}
}
const readJSON = async (name) => {
const readJSON = async (dataPath, name) => {
let data = null
try {
data = await fs.readJSON(path.join(userDataPath, name))
data = await fs.readJSON(path.join(dataPath, name))
} catch (e) {}
return data
}
@ -200,8 +200,23 @@ const localIp = () => {
return '127.0.0.1'
}
async function getCacheText(gamePath) {
const results = await glob(path.join(gamePath, '/webCaches{/,/*/}Cache/Cache_Data/data_2'), {
stat: true,
withFileTypes: true,
nodir: true,
windowsPathsNoEscape: true
})
const timeSortedFiles = results
.sort((a, b) => b.mtimeMs - a.mtimeMs)
.map(path => path.fullpath())
const cacheText = await fs.readFile(path.join(timeSortedFiles[0]), 'utf8')
return [cacheText, timeSortedFiles[0]]
}
module.exports = {
sleep, request, hash, cipherAes, decipherAes, saveLog,
sleep, request, hash, cipherAes, decipherAes, saveLog, getCacheText,
sendMsg, readJSON, saveJSON, initWindow, getWin, localIp, userPath, detectLocale, langMap,
appRoot, userDataPath
}

View File

@ -1,9 +1,20 @@
<template>
<div v-if="ui" class="relative">
<div class="flex justify-between">
<div>
<div class="space-x-3">
<el-button type="primary" :icon="state.status === 'init' ? 'milk-tea': 'refresh-right'" class="focus:outline-none" :disabled="!allowClick()" plain @click="fetchData()" :loading="state.status === 'loading'">{{state.status === 'init' ? ui.button.load: ui.button.update}}</el-button>
<el-button icon="folder-opened" @click="saveExcel" class="focus:outline-none" :disabled="!gachaData" type="success" plain>{{ui.button.excel}}</el-button>
<el-dropdown :disabled="!gachaData" @command="exportCommand">
<el-button :disabled="!gachaData" icon="folder-opened" class="focus:outline-none" type="success" plain>
{{ui.button.files}}
<el-icon class="el-icon--right"><arrow-down /></el-icon>
</el-button>
<template #dropdown>
<el-dropdown-menu>
<el-dropdown-item command="excel">{{ui.button.excel}}</el-dropdown-item>
<el-dropdown-item command="srgf-json">{{ui.button.srgf}}</el-dropdown-item>
</el-dropdown-menu>
</template>
</el-dropdown>
<el-tooltip v-if="detail && state.status !== 'loading'" :content="ui.hint.newAccount" placement="bottom">
<el-button @click="newUser()" plain icon="plus" class="focus:outline-none"></el-button>
</el-tooltip>
@ -12,20 +23,21 @@
</el-tooltip>
</div>
<div class="flex gap-2">
<el-select v-if="state.status !== 'loading' && state.dataMap && (state.dataMap.size > 1 || (state.dataMap.size === 1 && state.current === 0))" class="w-44" @change="changeCurrent" v-model="uidSelectText">
<el-select v-if="state.status !== 'loading' && dataMap && (dataMap.size > 1 || (dataMap.size === 1 && state.current === 0))" class="w-44" @change="changeCurrent" v-model="uidSelectText">
<el-option
v-for="item of state.dataMap"
v-for="item of dataMap"
:key="item[0]"
:label="maskUid(item[0])"
:value="item[0]">
</el-option>
</el-select>
<el-dropdown @command="optionCommand" >
<el-dropdown @command="optionCommand">
<el-button @click="showSetting(true)" class="focus:outline-none" plain type="info" icon="more" >{{ui.button.option}}</el-button>
<template #dropdown>
<el-dropdown-menu>
<el-dropdown-item command="setting" icon="setting">{{ui.button.setting}}</el-dropdown-item>
<el-dropdown-item :disabled="!allowClick() || state.status === 'loading'" command="url" icon="link">{{ui.button.url}}</el-dropdown-item>
<el-dropdown-item command="copyUrl" icon="DocumentCopy">{{ui.button.copyUrl}}</el-dropdown-item>
<el-dropdown-item :disabled="!allowClick() || state.status === 'loading'" command="proxy" icon="position">{{ui.button.startProxy}}</el-dropdown-item>
</el-dropdown-menu>
</template>
@ -42,9 +54,9 @@
</div>
</div>
</div>
<Setting v-show="state.showSetting" :i18n="state.i18n" @changeLang="getI18nData()" @close="showSetting(false)"></Setting>
<Setting v-show="state.showSetting" :i18n="state.i18n" :gacha-data-info="dataInfo" @refreshData="readData()" @changeLang="getI18nData()" @close="showSetting(false)"></Setting>
<el-dialog :title="ui.urlDialog.title" v-model="state.showUrlDlg" width="90%" custom-class="max-w-md">
<el-dialog :title="ui.urlDialog.title" v-model="state.showUrlDlg" width="90%" class="max-w-md">
<p class="mb-4 text-gray-500">{{ui.urlDialog.hint}}</p>
<el-input type="textarea" :autosize="{minRows: 4, maxRows: 6}" :placeholder="ui.urlDialog.placeholder" v-model="state.urlInput" spellcheck="false"></el-input>
<template #footer>
@ -55,17 +67,18 @@
</template>
</el-dialog>
<el-dialog :title="ui.button.solution" v-model="state.showCacheCleanDlg" width="90%" custom-class="max-w-md">
<el-button plain icon="folder" type="primary" @click="openCacheFolder">{{ui.button.cacheFolder}}</el-button>
<p class="my-4 leading-2 text-gray-600 text-sm whitespace-pre-line">{{ui.extra.cacheClean}}</p>
<p class="my-2 text-gray-400 text-xs">{{ui.extra.findCacheFolder}}</p>
<el-dialog :title="ui.button.solution" v-model="state.showCacheCleanDlg" width="90%" class="max-w-md cache-clean-dialog">
<el-button plain icon="folder" type="success" @click="openCacheFolder">{{ui.button.cacheFolder}}</el-button>
<p class="my-2 flex flex-col text-teal-800 text-[13px]">
<span class="my-1" v-for="txt of cacheCleanTextList">{{ txt }}</span>
</p>
<p class="my-2 text-gray-500 text-xs">{{ui.extra.findCacheFolder}}</p>
<template #footer>
<div class="dialog-footer text-center">
<el-button type="primary" @click="state.showCacheCleanDlg = false" class="focus:outline-none">{{ui.common.ok}}</el-button>
</div>
</template>
</el-dialog>
</div>
</template>
@ -77,6 +90,8 @@ import GachaDetail from './components/GachaDetail.vue'
import Setting from './components/Setting.vue'
import gachaDetail from './gachaDetail'
import { version } from '../../package.json'
import gachaType from '../gachaType.json'
import { ElMessage } from 'element-plus'
const state = reactive({
status: 'init',
@ -93,12 +108,39 @@ const state = reactive({
config: {}
})
const dataMap = computed(() => {
const result = new Map()
for (let [uid, data] of state.dataMap) {
if (!data.deleted) {
result.set(uid, data)
}
}
return result
})
const dataInfo = computed(() => {
const result = []
for (let [uid, data] of state.dataMap) {
result.push({
uid, time: data.time, deleted: data.deleted
})
}
return result
})
const ui = computed(() => {
if (state.i18n) {
return state.i18n.ui
}
})
const cacheCleanTextList = computed(() => {
if (ui.value) {
return ui.value.extra?.cacheClean?.split('\n')
}
return []
})
const gachaData = computed(() => {
return state.dataMap.get(state.current)
})
@ -114,7 +156,7 @@ const uidSelectText = computed(() => {
const allowClick = () => {
const data = state.dataMap.get(state.current)
if (!data) return true
if (Date.now() - data.time < 1000 * 60) {
if (Date.now() - data.time < 1000 * 10) {
return false
}
return true
@ -142,18 +184,26 @@ const hint = computed(() => {
})
const detail = computed(() => {
const data = state.dataMap.get(state.current)
const data = dataMap.value.get(state.current)
if (data) {
return gachaDetail(data.result)
}
})
const typeMap = computed(() => {
const data = state.dataMap.get(state.current)
return data.typeMap
const gachaTypeMap = new Map(gachaType)
const type = gachaTypeMap.get(state.config.lang)
const result = new Map()
if (type) {
for (let { key, name } of type) {
result.set(key, name)
}
}
return result
})
const fetchData = async (url) => {
state.log = ''
state.status = 'loading'
const data = await ipcRenderer.invoke('FETCH_DATA', url)
if (data) {
@ -188,6 +238,18 @@ const saveExcel = async () => {
await ipcRenderer.invoke('SAVE_EXCEL')
}
const exportSRGFJSON = () => {
ipcRenderer.invoke('EXPORT_SRGF_JSON')
}
const exportCommand = (type) => {
if (type === 'excel') {
saveExcel()
} else if (type === 'srgf-json') {
exportSRGFJSON()
}
}
const openCacheFolder = async () => {
await ipcRenderer.invoke('OPEN_CACHE_FOLDER')
}
@ -231,6 +293,8 @@ const optionCommand = (type) => {
state.showUrlDlg = true
} else if (type === 'proxy') {
fetchData('proxy')
} else if (type === 'copyUrl') {
copyUrl()
}
}
@ -242,6 +306,15 @@ const updateConfig = async () => {
state.config = await ipcRenderer.invoke('GET_CONFIG')
}
const copyUrl = async () => {
const successed = await ipcRenderer.invoke('COPY_URL')
if (successed) {
ElMessage.success(ui.value.extra.urlCopied)
} else {
ElMessage.error(state.i18n.log.url.notFound)
}
}
onMounted(async () => {
await readData()
await getI18nData()

View File

@ -1,8 +1,8 @@
<template>
<div class="bg-white pt-2 pb-4 px-6 w-full h-full absolute inset-0">
<div class="bg-white py-4 px-6 w-screen h-screen fixed inset-0 overflow-y-auto">
<div class="flex content-center items-center mb-4 justify-between">
<h3 class="text-lg">{{text.title}}</h3>
<el-button icon="close" @click="closeSetting" plain circle type="default" class="w-8 h-8 relative -right-4 -top-2 shadow-md focus:shadow-none focus:outline-none"></el-button>
<el-button icon="close" @click="closeSetting" plain circle type="default" class="w-8 h-8 shadow-md focus:shadow-none focus:outline-none fixed top-4 right-6"></el-button>
</div>
<el-form :model="settingForm" label-width="120px">
<el-form-item :label="text.language">
@ -19,6 +19,10 @@
</el-radio-group>
<p class="text-gray-400 text-xs m-1.5">{{text.logTypeHint}}</p>
</el-form-item>
<el-form-item :label="common.data">
<el-button type="primary" plain @click="state.showDataDialog = true">{{common.dataManage}}</el-button>
<p class="text-gray-400 text-xs m-1.5">{{text.dataManagerHint}}</p>
</el-form-item>
<el-form-item :label="text.autoUpdate">
<el-switch
@change="saveSetting"
@ -51,21 +55,49 @@
<h3 class="text-lg my-4">{{about.title}}</h3>
<p class="text-gray-600 text-xs mt-1">{{about.license}}</p>
<p class="text-gray-600 text-xs mt-1 pb-6">Github: <a @click="openGithub" class="cursor-pointer text-blue-400">https://github.com/biuuu/star-rail-warp-export</a></p>
<el-dialog v-model="state.showDataDialog" :title="common.dataManage" width="90%">
<div class="">
<el-table :data="gachaDataInfo" border stripe>
<el-table-column property="uid" label="UID" width="128" />
<el-table-column property="time" :label="common.updateTime">
<template #default="scope">
{{ new Date(scope.row.time).toLocaleString() }}
</template>
</el-table-column>
<el-table-column property="deleted" :label="common.status" width="128">
<template #default="scope">
<el-tag type="info" size="small" v-if="scope.row.deleted">{{common.deleted}}</el-tag>
<el-tag type="success" size="small" v-else>{{common.normal}}</el-tag>
</template>
</el-table-column>
<el-table-column property="deleted" :label="common.action" width="128">
<template #default="scope">
<el-tooltip :content="scope.row.deleted ? common.restore : common.delete" placement="top">
<el-button :loading="state.dataActionLoading" size="small" icon="refresh" plain type="success" @click="deleteData(scope.row.uid, false)" v-if="scope.row.deleted"></el-button>
<el-button :loading="state.dataActionLoading" size="small" icon="delete" plain type="danger" @click="deleteData(scope.row.uid, true)" v-else></el-button>
</el-tooltip>
</template>
</el-table-column>
</el-table>
</div>
</el-dialog>
</div>
</template>
<script setup>
const { ipcRenderer, shell } = require('electron')
import { reactive, onMounted, computed } from 'vue'
const emit = defineEmits(['close', 'changeLang'])
const emit = defineEmits(['close', 'changeLang', 'refreshData'])
const props = defineProps({
i18n: Object
i18n: Object,
gachaDataInfo: Array
})
const data = reactive({
langMap: new Map()
langMap: new Map(),
})
const settingForm = reactive({
@ -77,6 +109,12 @@ const settingForm = reactive({
hideNovice: true
})
const state = reactive({
showDataDialog: false,
dataActionLoading: false
})
const common = computed(() => props.i18n.ui.common)
const text = computed(() => props.i18n.ui.setting)
const about = computed(() => props.i18n.ui.about)
@ -101,8 +139,11 @@ const disableProxy = async () => {
const openGithub = () => shell.openExternal('https://github.com/biuuu/star-rail-warp-export')
const openLink = (link) => shell.openExternal(link)
const exportUIGFJSON = () => {
ipcRenderer.invoke('EXPORT_UIGF_JSON')
const deleteData = async (uid, action) => {
state.dataActionLoading = true
await ipcRenderer.invoke('DELETE_DATA', uid, action)
state.dataActionLoading = false
emit('refreshData')
}
onMounted(async () => {

View File

@ -6,11 +6,17 @@
:root {
--el-font-size-base: 12px !important;
}
body::-webkit-scrollbar {
::-webkit-scrollbar {
width: 6px;
height: 6px;
}
body::-webkit-scrollbar-thumb {
::-webkit-scrollbar-thumb {
@apply rounded-full bg-gray-300;
}
}
@layer utilities {
.cache-clean-dialog .el-dialog__body {
padding: 0 20px;
}
}

View File

@ -1,11 +1,11 @@
import * as IconComponents from '@element-plus/icons-vue'
const weaponTypeNames = new Set([
'光锥', 'Light Cone', '光錐', 'Lichtkegel', 'Conos de luz', 'cônes de lumière', '光円錐', '광추', 'Cones de Luz', 'Световые конусы', 'Nón Ánh Sáng'
'光锥', '光錐', 'Lichtkegel', 'Light Cone', 'Conos de luz', 'cônes de lumière', '光円錐', '광추', 'Cones de Luz', 'Световые конусы', 'Nón Ánh Sáng', 'Cône de lumière'
])
const characterTypeNames = new Set([
'角色', 'Character', '캐릭터', 'キャラクター', 'Personaje', 'Personnage', 'Персонажи', 'ตัวละคร', 'Nhân Vật', 'Figur', 'Karakter', 'Personagem'
'角色', 'Figur', 'Character', 'Personajes', 'Personnages', 'Karakter', 'キャラクター', '캐릭터', 'Personagens', 'Персонажи', 'ตัวละคร', 'Nhân Vật', 'Personnage'
])
const isCharacter = (name) => characterTypeNames.has(name)
@ -21,4 +21,4 @@ export {
isWeapon,
isCharacter,
IconInstaller,
}
}

959
yarn.lock

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